Player Matchup

Heimdallr
Heimdallr
Donat3llo3
Heimdallr
Level 35
God Stats
6W - 7L
1,267 SR
Queue Stats
52W - 62L
1,351 Elo+
Party 1
Vulcan
Vulcan
FutureNebula
Vulcan
Level 24
God Stats
2W - 9L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Cthulhu
Cthulhu
WillDudleyy
Cthulhu
Level 12
God Stats
14W - 37L
1,338 SR
Queue Stats
271W - 342L
1,199 Elo+
Party 1
Arachne
Arachne
fingermcthumb16
Arachne
Level 26
God Stats
19W - 18L
1,426 SR
Queue Stats
56W - 54L
1,431 Elo+
Solo
Kukulkan
Kukulkan
jakers1105
Kukulkan
Level 25
God Stats
5W - 10L
1,518 SR
Queue Stats
414W - 490L
1,310 Elo+
Party 1
Team Averages
Level 24
1,410 SR
1,358 Elo+

VS

Team Averages
Level 36
1,541 SR
1,293 Elo+
Odin
Odin
Bileet1994
Odin
Level 15
God Stats
3W - 4L
1,294 SR
Queue Stats
4W - 5L
1,280 Elo+
Solo
Medusa
Medusa
DaCouZ25340
Medusa
Level 28
God Stats
2W - 0L
1,317 SR
Queue Stats
14W - 16L
1,746 Elo+
Solo
Kali
Kali
DarkMatterSpookz
Kali
Level 98
God Stats
14W - 9L
1,962 SR
Queue Stats
116W - 114L
1,147 Elo+
Party 2
Achilles
Achilles
ItaIianDan
Achilles
Level 11
God Stats
7W - 6L
1,280 SR
Queue Stats
102W - 125L
1,147 Elo+
Party 2
Fafnir
Fafnir
LeeBriers06
Fafnir
Level 26
God Stats
9W - 8L
1,852 SR
Queue Stats
95W - 103L
1,147 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Donat3llo3
Heimdallr
10
3 / 8 / 0
6,748
450
10,279
10,281
3,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
8
1 / 8 / 2
5,851
390
4,431
6,816
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
WillDudleyy
Cthulhu
8
0 / 8 / 0
5,126
342
3,345
9,990
3,502
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 4 / 1
6,343
423
3,823
9,253
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
jakers1105
Kukulkan
10
0 / 4 / 0
5,896
393
4,749
6,178
1,992
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,276
485
2,493
6,281
1,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
13
10 / 0 / 2
8,237
549
9,728
6,850
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
15 / 1 / 4
10,096
673
12,600
15,044
6,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
ItaIianDan
Achilles
13
4 / 2 / 1
7,992
533
4,261
8,362
7,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
12
2 / 0 / 8
7,953
530
2,432
10,457
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
6
Kills
32
32
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
W
Medusa
10
0
2
11
W
15
1
4
17
L
Heimdallr
Donat3llo3
Heimdallr
3
8
0
0.38
L
Vulcan
1
8
2
0.25
W
Achilles
ItaIianDan
Achilles
4
2
1
2.25
W
Fafnir
2
0
8
6
L
Cthulhu
WillDudleyy
Cthulhu
0
8
0
0
L
2
4
1
0.63
L
Kukulkan
jakers1105
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,627
Damage
31,514
42,518
Taken
46,994
13,510
Mitigated
29,082
3,083
Healing
23,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,493
302
0
2,157
6,281
1,791
368
2,297
3,984
0
19,927
W
Medusa
9,728
3,893
0
3,904
6,850
2,426
2,559
3,397
3,453
0
48,567
W
12,600
8,886
171
10,953
15,044
6,359
216
1,589
13,455
0
52,564
L
Heimdallr
Donat3llo3
Heimdallr
10,279
4,105
0
0
10,281
3,469
476
0
10,131
0
34,237
L
Vulcan
4,431
2,485
0
0
6,816
1,830
231
0
6,791
19,067
0
W
Achilles
ItaIianDan
Achilles
4,261
1,664
0
1,149
8,362
7,469
1,345
190
8,172
0
32,739
W
Fafnir
2,432
766
0
5,261
10,457
11,037
249
5,052
5,405
10,508
0
L
Cthulhu
WillDudleyy
Cthulhu
3,345
208
72
0
9,990
3,502
0
1,625
8,365
20,940
0
L
3,823
2,882
0
3,011
9,253
2,717
189
0
9,178
0
21,788
L
Kukulkan
jakers1105
Kukulkan
4,749
1,179
0
0
6,178
1,992
496
807
5,371
28,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,964
Gold Earned
41,554
223
Minions Killed
302
0
Camps Cleared
0
1,058,341
Distance Traveled
1,474,117
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,276
485
46
3
0
232,551
0
W
Medusa
8,237
549
88
6
0
248,672
4
W
Kali
10,096
673
92
6
0
407,641
0
L
Heimdallr
6,748
450
59
4
0
215,587
0
L
Vulcan
5,851
390
29
2
0
201,776
2
W
Achilles
7,992
533
59
4
0
332,092
5
W
Fafnir
7,953
530
17
1
0
253,161
0
L
Cthulhu
5,126
342
31
2
0
224,527
3
L
Arachne
6,343
423
49
3
0
183,450
1
L
Kukulkan
5,896
393
55
4
0
233,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role