Player Matchup

Merlin
Merlin
BamVoiden
Merlin
Level 89
God Stats
23W - 21L
1,259 SR
Queue Stats
123W - 126L
1,395 Elo+
Party 1
Thanatos
Thanatos
HiTlLeR2016
Thanatos
Level 68
God Stats
4W - 2L
1,719 SR
Queue Stats
14W - 9L
1,508 Elo+
Solo
Nike
Nike
Rilnin
Nike
Level 56
God Stats
8W - 9L
1,360 SR
Queue Stats
314W - 306L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
SonRelu
Baron Samedi
Level 120
God Stats
11W - 5L
1,599 SR
Queue Stats
141W - 145L
1,473 Elo+
Solo
Aphrodite
Aphrodite
VonDehringer
Aphrodite
Level 87
God Stats
136W - 125L
1,445 SR
Queue Stats
143W - 144L
1,393 Elo+
Party 1
Team Averages
Level 84
1,476 SR
1,441 Elo+

VS

Team Averages
Level 110
1,302 SR
1,399 Elo+
Yemoja
Yemoja
FURY21
Yemoja
Level 109
God Stats
24W - 45L
1,179 SR
Queue Stats
985W - 1,031L
1,398 Elo+
Solo
Jing Wei
Jing Wei
Mordraug
Jing Wei
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 11L
1,421 Elo+
Party 2
Skadi
Skadi
SantiNeki
Skadi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 63L
1,346 Elo+
Solo
Merlin
Merlin
SirKlamca
Merlin
Level 139
God Stats
3W - 2L
1,207 SR
Queue Stats
32W - 36L
1,335 Elo+
Party 2
Fenrir
Fenrir
xxTyrellxx
Fenrir
Level 89
God Stats
4W - 9L
1,126 SR
Queue Stats
330W - 323L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BamVoiden
Merlin
19
8 / 2 / 11
13,274
1,021
20,106
7,281
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
HiTlLeR2016
Thanatos
20
14 / 1 / 13
15,221
1,171
31,395
15,784
7,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
Rilnin
Nike
20
5 / 2 / 15
12,996
1,000
15,043
16,040
11,015
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
SonRelu
Baron Samedi
20
7 / 2 / 20
12,747
981
21,768
16,550
8,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
VonDehringer
Aphrodite
20
3 / 0 / 27
13,207
1,016
8,931
14,028
7,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FURY21
Yemoja
18
0 / 7 / 5
12,057
927
8,887
24,182
22,762
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Mordraug
Jing Wei
17
1 / 4 / 3
11,313
870
15,759
19,912
6,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
SantiNeki
Skadi
17
1 / 17 / 3
11,186
860
11,392
26,659
9,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
SirKlamca
Merlin
18
2 / 6 / 3
12,394
953
20,911
18,088
6,737
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
xxTyrellxx
Fenrir
17
3 / 3 / 1
11,511
885
4,139
14,628
5,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
22
37
Kills
7
7
Deaths
37
86
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
BamVoiden
Merlin
8
2
11
6.75
L
Yemoja
FURY21
Yemoja
0
7
5
0.36
W
Thanatos
HiTlLeR2016
Thanatos
14
1
13
20.5
L
Jing Wei
Mordraug
Jing Wei
1
4
3
0.63
W
Nike
Rilnin
Nike
5
2
15
6.25
L
Skadi
SantiNeki
Skadi
1
17
3
0.15
L
Merlin
SirKlamca
Merlin
2
6
3
0.58
W
Baron Samedi
SonRelu
Baron Samedi
7
2
20
8.5
W
Aphrodite
VonDehringer
Aphrodite
3
0
27
16.5
L
Fenrir
xxTyrellxx
Fenrir
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,243
Damage
61,088
69,683
Taken
103,469
37,606
Mitigated
51,327
46,321
Healing
8,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BamVoiden
Merlin
20,106
284
0
60
7,281
3,194
0
3,255
4,026
55,344
0
L
Yemoja
FURY21
Yemoja
8,887
1,256
2,007
1,526
24,182
22,762
0
11,985
12,197
32,400
0
W
Thanatos
HiTlLeR2016
Thanatos
31,395
13,973
1,682
10,930
15,784
7,267
0
5,884
9,900
0
59,550
L
Jing Wei
Mordraug
Jing Wei
15,759
12,220
0
2,300
19,912
6,928
0
9,579
10,333
0
34,455
W
Nike
Rilnin
Nike
15,043
3,173
0
849
16,040
11,015
0
6,279
9,761
0
30,298
L
Skadi
SantiNeki
Skadi
11,392
4,929
265
1,336
26,659
9,199
0
16,448
10,211
0
25,311
L
Merlin
SirKlamca
Merlin
20,911
1,054
0
640
18,088
6,737
0
5,875
12,213
64,358
0
W
Baron Samedi
SonRelu
Baron Samedi
21,768
2,549
3,463
6,926
16,550
8,597
0
7,623
8,927
40,424
0
W
Aphrodite
VonDehringer
Aphrodite
8,931
189
12,093
10,318
14,028
7,533
0
6,757
7,271
24,093
0
L
Fenrir
xxTyrellxx
Fenrir
4,139
66
0
178
14,628
5,701
0
6,918
7,710
0
7,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,445
Gold Earned
58,461
264
Minions Killed
240
14
Camps Cleared
3
1,338,677
Distance Traveled
1,168,014
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,274
1,021
75
6
0
253,524
0
L
Yemoja
12,057
927
47
4
0
185,564
3
W
Thanatos
15,221
1,171
57
4
11
294,570
2
L
Jing Wei
11,313
870
44
3
0
290,361
0
W
Nike
12,996
1,000
38
3
1
246,399
1
L
Skadi
11,186
860
26
2
1
178,859
0
L
Merlin
12,394
953
111
9
2
246,545
0
W
Baron Samedi
12,747
981
44
3
1
234,830
0
W
Aphrodite
13,207
1,016
50
4
1
309,354
0
L
Fenrir
11,511
885
12
1
0
266,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role