Player Matchup

Thor
Thor
AdriansitoESP
Thor
Level 6
God Stats
15W - 18L
1,418 SR
Queue Stats
24W - 26L
1,357 Elo+
Party 2
Apollo
Apollo
TuKalbo
Apollo
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,257 Elo+
Party 2
Hera
Hera
VlackApple
Hera
Level 25
God Stats
3W - 4L
1,084 SR
Queue Stats
79W - 95L
1,271 Elo+
Party 2
Kukulkan
Kukulkan
Yngvi21
Kukulkan
Level 18
God Stats
1W - 4L
1,478 SR
Queue Stats
8W - 14L
1,298 Elo+
Solo
Ao Kuang
Ao Kuang
erisperis
Ao Kuang
Level 10
God Stats
7W - 9L
1,302 SR
Queue Stats
24W - 26L
1,236 Elo+
Party 2
Team Averages
Level 14
1,356 SR
1,284 Elo+

VS

Team Averages
Level 25
1,598 SR
1,358 Elo+
Loki
Loki
Auxilium3
Loki
Level 28
God Stats
1W - 1L
1,739 SR
Queue Stats
5W - 6L
1,398 Elo+
Party 1
Anhur
Anhur
BCboy100
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,274 Elo+
Party 1
Yemoja
Yemoja
MaxPikachu
Yemoja
Level 27
God Stats
5W - 2L
1,526 SR
Queue Stats
66W - 58L
1,470 Elo+
Party 3
Neith
Neith
Vulcrum
Neith
Level 28
God Stats
18W - 15L
1,723 SR
Queue Stats
84W - 91L
1,342 Elo+
Party 3
Poseidon
Poseidon
ignamg98
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 9
15,749
1,050
19,158
17,855
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
TuKalbo
Apollo
20
10 / 6 / 19
16,238
1,083
28,669
22,000
8,974
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
3 / 8 / 18
14,247
950
20,789
17,893
6,047
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Yngvi21
Kukulkan
20
3 / 2 / 6
13,646
910
10,627
4,734
1,780
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
erisperis
Ao Kuang
20
8 / 3 / 13
15,394
1,026
16,147
15,182
6,114
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
8 / 8 / 12
15,050
1,003
14,598
22,045
8,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
BCboy100
Anhur
20
10 / 11 / 5
15,118
1,008
24,423
25,626
9,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
MaxPikachu
Yemoja
20
0 / 3 / 14
14,350
957
7,261
17,542
24,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
Vulcrum
Neith
20
4 / 6 / 12
13,587
906
9,257
16,191
6,609
Poseidon
ignamg98
Poseidon
19
1 / 10 / 13
12,889
859
15,209
21,204
7,629
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
79
38
Kills
23
23
Deaths
38
65
Assists
56
Player
Kills
Deaths
Assists
KDA
W
14
4
9
4.63
L
Loki
8
8
12
1.75
L
Anhur
BCboy100
Anhur
10
11
5
1.14
L
Yemoja
MaxPikachu
Yemoja
0
3
14
2.33
W
Apollo
TuKalbo
Apollo
10
6
19
3.25
W
3
8
18
1.5
L
Neith
Vulcrum
Neith
4
6
12
1.67
W
Kukulkan
Yngvi21
Kukulkan
3
2
6
3
W
Ao Kuang
erisperis
Ao Kuang
8
3
13
4.83
L
Poseidon
ignamg98
Poseidon
1
10
13
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,390
Damage
70,748
77,664
Taken
102,608
29,019
Mitigated
57,013
10,783
Healing
15,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,158
2,964
0
514
17,855
6,104
0
4,839
13,016
0
23,469
L
Loki
14,598
3,959
0
992
22,045
8,578
0
10,853
11,192
0
44,223
L
Anhur
BCboy100
Anhur
24,423
11,483
0
2,104
25,626
9,537
0
9,477
16,149
0
60,562
L
Yemoja
MaxPikachu
Yemoja
7,261
844
6,624
3,391
17,542
24,660
0
8,427
9,115
31,657
0
W
Apollo
TuKalbo
Apollo
28,669
11,996
582
2,756
22,000
8,974
0
6,748
15,252
0
64,775
W
20,789
4,978
323
958
17,893
6,047
0
5,442
12,451
35,756
0
L
Neith
Vulcrum
Neith
9,257
2,151
0
1,570
16,191
6,609
0
6,421
9,770
0
25,833
W
Kukulkan
Yngvi21
Kukulkan
10,627
234
0
0
4,734
1,780
0
1,245
3,489
67,670
0
W
Ao Kuang
erisperis
Ao Kuang
16,147
4,270
0
5,650
15,182
6,114
0
4,196
10,986
26,501
0
L
Poseidon
ignamg98
Poseidon
15,209
2,943
0
772
21,204
7,629
0
12,385
8,819
39,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,274
Gold Earned
70,994
286
Minions Killed
274
7
Camps Cleared
6
1,310,059
Distance Traveled
1,216,060
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,749
1,050
6
0
1
311,939
0
L
Loki
15,050
1,003
48
3
0
287,834
0
L
Anhur
15,118
1,008
77
5
4
221,914
0
L
Yemoja
14,350
957
50
3
1
260,138
0
W
Apollo
16,238
1,083
78
5
2
251,176
0
W
Hera
14,247
950
30
2
0
232,867
0
L
Neith
13,587
906
25
2
1
228,399
0
W
Kukulkan
13,646
910
143
10
4
231,129
0
W
Ao Kuang
15,394
1,026
29
2
0
282,948
2
L
Poseidon
12,889
859
74
5
0
217,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role