Player Matchup

Pele
Pele
DadBod Hype
Pele
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 44L
1,500 Elo+
Solo
Fenrir
Fenrir
Entheogenesis
Fenrir
Level 7
God Stats
4W - 4L
1,260 SR
Queue Stats
19W - 25L
1,463 Elo+
Solo
Ymir
Ymir
LunarMallard223
Ymir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 23L
1,595 Elo+
Solo
Chronos
Chronos
N1n9teenn
Chronos
Level 27
God Stats
49W - 13L
1,848 SR
Queue Stats
253W - 187L
1,602 Elo+
Solo
Anubis
Anubis
robertutPuternic
Anubis
Level 27
God Stats
15W - 15L
1,573 SR
Queue Stats
17W - 23L
1,475 Elo+
Solo
Team Averages
Level 20
1,536 SR
1,527 Elo+

VS

Team Averages
Level 23
1,670 SR
1,616 Elo+
Ymir
Ymir
Devilsman-_
Ymir
Level 23
God Stats
0W - 1L
1,714 SR
Queue Stats
2W - 3L
1,564 Elo+
Solo
Ravana
Ravana
FEDEX980
Ravana
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 60L
1,535 Elo+
Solo
Scylla
Scylla
Guru_ZND
Scylla
Level 17
God Stats
3W - 2L
1,700 SR
Queue Stats
26W - 12L
1,693 Elo+
Solo
Ares
Ares
ST33LYDAN6969
Ares
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
248W - 277L
1,630 Elo+
Solo
Loki
Loki
itstuviejaen7
Loki
Level 18
God Stats
4W - 2L
1,934 SR
Queue Stats
15W - 21L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
9,362
520
9,130
14,877
4,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 3 / 1
8,239
458
5,006
8,541
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 1 / 11
9,190
511
3,366
6,221
3,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
N1n9teenn
Chronos
17
16 / 0 / 2
10,838
602
14,155
8,309
3,992
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 4
10,586
588
9,979
7,668
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,619
368
5,196
16,088
9,320
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
FEDEX980
Ravana
13
0 / 3 / 4
7,902
439
3,332
6,176
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Guru_ZND
Scylla
14
7 / 5 / 0
9,122
507
8,686
11,020
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 8 / 1
7,049
392
6,785
12,707
10,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

6
0 / 9 / 0
5,594
311
1,359
7,416
1,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
32
Kills
9
9
Deaths
33
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
0
8
1
0.06
W
4
3
1
1.5
L
Ravana
FEDEX980
Ravana
0
3
4
0.67
L
Scylla
Guru_ZND
Scylla
7
5
0
1.4
W
0
1
11
5.5
W
Chronos
N1n9teenn
Chronos
16
0
2
17
L
2
8
1
0.31
L
0
9
0
0
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,636
Damage
25,358
45,616
Taken
53,407
21,160
Mitigated
28,191
15,078
Healing
2,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,130
1,446
0
5,158
14,877
4,825
0
7,319
7,277
0
58,908
L
5,196
1,540
0
325
16,088
9,320
0
10,966
5,122
20,287
0
W
5,006
1,909
0
1,222
8,541
5,119
285
2,941
5,546
2,318
27,594
L
Ravana
FEDEX980
Ravana
3,332
535
0
1,600
6,176
2,444
1,430
2,086
4,090
0
34,311
L
Scylla
Guru_ZND
Scylla
8,686
1,182
0
412
11,020
3,660
0
4,900
6,120
38,038
0
W
3,366
476
0
384
6,221
3,625
66
3,526
2,695
19,217
0
W
Chronos
N1n9teenn
Chronos
14,155
4,768
234
4,125
8,309
3,992
6,941
3,124
5,185
63,701
0
L
6,785
981
0
490
12,707
10,876
20
7,137
5,570
29,587
0
L
1,359
220
0
77
7,416
1,891
0
2,735
4,681
0
8,568
W
9,979
274
0
3,955
7,668
3,599
1,172
3,335
4,246
80,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,215
Gold Earned
36,286
421
Minions Killed
220
0
Camps Cleared
0
1,610,974
Distance Traveled
1,463,564
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,362
520
83
5
0
357,516
0
L
Ymir
6,619
368
35
2
0
254,018
4
W
Fenrir
8,239
458
36
2
0
319,502
3
L
Ravana
7,902
439
71
4
0
328,556
4
L
Scylla
9,122
507
64
4
0
283,329
4
W
Ymir
9,190
511
39
2
0
355,210
0
W
Chronos
10,838
602
119
7
0
306,826
0
L
Ares
7,049
392
39
2
0
302,318
0
L
Loki
5,594
311
11
1
0
295,343
0
W
Anubis
10,586
588
144
8
0
271,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role