Player Matchup

King Arthur
King Arthur
Bronze III
DAVID 19133
King Arthur
Bronze III
Level 103
God Stats
0W - 2L
1,280 SR
Queue Stats
2W - 6L
1,372 MMR
Party 1
Artemis
Artemis
Bronze III
Rodrigo125
Artemis
Bronze III
Level 63
God Stats
1W - 2L
1,480 SR
Queue Stats
2W - 5L
1,372 MMR
Party 1
Nox
Nox
Bronze III
TensionalStar81
Nox
Bronze III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,372 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,420 SR
1,372 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,529 SR
1,353 MMR
Ra
Ra
Silver III
Executivetiara9
Ra
Silver III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,350 MMR
Solo
Cerberus
Cerberus
Gold V
Kingtxikis
Cerberus
Gold V
Level 154
God Stats
43W - 36L
1,599 SR
Queue Stats
354W - 379L
1,367 MMR
Solo
Hou Yi
Hou Yi
Gold IV
TyrellTheWise1
Hou Yi
Gold IV
Level 160
God Stats
75W - 79L
1,489 SR
Queue Stats
517W - 545L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DAVID 19133
King Arthur
10
0 / 3 / 3
7,739
553
9,585
20,035
14,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Rodrigo125
Artemis
12
3 / 4 / 1
8,842
632
9,958
11,139
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 4 / 3
8,909
636
8,040
9,467
2,815
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeBaron SamediCthulhuBaba YagaChaac

VS

Bans
HeraMedusaDanzaburouSkadiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 7
10,006
715
11,828
8,070
3,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Kingtxikis
Cerberus
12
1 / 3 / 10
8,971
641
7,528
16,278
12,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
7 / 2 / 3
10,034
717
14,856
11,579
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
11
11
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DAVID 19133
King Arthur
0
3
3
0.5
W
3
0
7
6.5
W
Cerberus
Kingtxikis
Cerberus
1
3
10
2
L
Artemis
Rodrigo125
Artemis
3
4
1
0.88
L
2
4
3
0.88
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,583
Damage
34,212
40,641
Taken
35,927
21,467
Mitigated
20,446
13,779
Healing
15,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DAVID 19133
King Arthur
9,585
777
162
7,641
20,035
14,628
23
9,301
10,190
0
23,459
W
11,828
895
4,207
4,592
8,070
3,429
276
1,319
6,574
76,087
0
W
Cerberus
Kingtxikis
Cerberus
7,528
566
0
2,768
16,278
12,534
228
4,387
11,512
22,705
0
L
Artemis
Rodrigo125
Artemis
9,958
3,710
453
3,637
11,139
4,024
252
5,060
5,895
0
30,852
L
8,040
549
0
1,886
9,467
2,815
189
4,091
5,186
35,147
0
W
14,856
8,518
0
4,257
11,579
4,483
1,605
2,434
8,918
0
40,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,490
Gold Earned
29,011
126
Minions Killed
220
0
Camps Cleared
0
713,787
Distance Traveled
722,358
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,739
553
27
2
0
257,426
1
W
Ra
10,006
715
133
10
0
267,560
3
W
Cerberus
8,971
641
44
3
0
234,256
3
L
Artemis
8,842
632
47
3
0
235,465
2
L
Nox
8,909
636
52
4
0
220,896
4
W
Hou Yi
10,034
717
43
3
0
220,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role