Player Matchup

Apollo
Apollo
Kaiyø
Apollo
Level 17
God Stats
2W - 0L
2,011 SR
Queue Stats
17W - 10L
1,826 Elo+
Party 1
Serqet
Serqet
MycarryNieto
Serqet
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,808 Elo+
Party 3
Aphrodite
Aphrodite
P4P3S
Aphrodite
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
RuLitoo98
Bellona
Level 10
God Stats
3W - 0L
1,732 SR
Queue Stats
29W - 18L
1,846 Elo+
Party 3
Loki
Loki
RubixHD
Loki
Level 17
God Stats
29W - 15L
1,693 SR
Queue Stats
29W - 15L
1,764 Elo+
Party 1
Team Averages
Level 31
1,687 SR
1,749 Elo+

VS

Team Averages
Level 17
1,743 SR
1,622 Elo+
Awilix
Awilix
BeerMeMan
Awilix
Level 17
God Stats
1W - 2L
1,823 SR
Queue Stats
219W - 266L
1,434 Elo+
Solo
Izanami
Izanami
ColaTG
Izanami
Level 15
God Stats
5W - 5L
1,685 SR
Queue Stats
18W - 19L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
JorSenpai
Erlang Shen
Level 28
God Stats
23W - 17L
1,581 SR
Queue Stats
207W - 180L
1,642 Elo+
Solo
Baron Samedi
Baron Samedi
Kritterium
Baron Samedi
Level 8
God Stats
2W - 2L
1,800 SR
Queue Stats
103W - 55L
1,748 Elo+
Party 2
Heimdallr
Heimdallr
TempIars
Heimdallr
Level 18
God Stats
11W - 5L
1,827 SR
Queue Stats
101W - 57L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kaiyø
Apollo
13
0 / 1 / 2
7,641
588
2,377
4,462
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
14
8 / 2 / 3
8,296
638
6,954
8,286
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
P4P3S
Aphrodite
14
4 / 1 / 4
8,477
652
8,759
8,608
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
RuLitoo98
Bellona
13
0 / 1 / 3
7,276
560
6,189
8,272
8,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Loki
RubixHD
Loki
12
3 / 1 / 2
7,049
542
4,951
8,571
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BeerMeMan
Awilix
7
0 / 3 / 0
5,277
406
97
8,364
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
ColaTG
Izanami
12
2 / 5 / 1
7,139
549
5,467
10,052
3,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
JorSenpai
Erlang Shen
12
1 / 2 / 0
6,946
534
5,736
10,563
7,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Kritterium
Baron Samedi
10
3 / 2 / 1
6,806
524
4,978
9,017
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
TempIars
Heimdallr
11
0 / 3 / 2
6,443
496
3,572
7,658
2,267
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
6
6
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Awilix
BeerMeMan
Awilix
0
3
0
0
L
Izanami
ColaTG
Izanami
2
5
1
0.5
L
Erlang Shen
JorSenpai
Erlang Shen
1
2
0
0.5
W
Apollo
Kaiyø
Apollo
0
1
2
1
L
Baron Samedi
Kritterium
Baron Samedi
3
2
1
1.75
W
Serqet
8
2
3
4.75
W
Aphrodite
P4P3S
Aphrodite
4
1
4
6
W
Bellona
RuLitoo98
Bellona
0
1
3
1.5
W
Loki
RubixHD
Loki
3
1
2
4
L
Heimdallr
TempIars
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,230
Damage
19,850
38,199
Taken
45,654
19,995
Mitigated
20,136
20,306
Healing
15,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BeerMeMan
Awilix
97
0
0
2,998
8,364
2,005
0
347
7,757
0
22,807
L
Izanami
ColaTG
Izanami
5,467
3,536
0
2,952
10,052
3,376
114
4,592
5,432
0
43,276
L
Erlang Shen
JorSenpai
Erlang Shen
5,736
2,759
0
4,539
10,563
7,911
0
1,805
8,378
4,238
37,909
W
Apollo
Kaiyø
Apollo
2,377
1,661
0
2,215
4,462
1,403
0
801
3,661
0
49,683
L
Baron Samedi
Kritterium
Baron Samedi
4,978
1,073
250
2,578
9,017
4,577
0
2,338
6,073
24,268
0
W
Serqet
6,954
1,358
0
3,698
8,286
3,016
0
963
7,323
0
43,742
W
Aphrodite
P4P3S
Aphrodite
8,759
687
1,657
7,146
8,608
3,510
478
1,552
7,056
57,911
0
W
Bellona
RuLitoo98
Bellona
6,189
2,900
0
4,248
8,272
8,392
518
368
7,904
4,462
38,472
W
Loki
RubixHD
Loki
4,951
1,177
0
1,342
8,571
3,674
0
1,751
6,820
0
26,034
L
Heimdallr
TempIars
Heimdallr
3,572
1,648
0
2,660
7,658
2,267
0
404
7,034
0
32,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,739
Gold Earned
32,611
439
Minions Killed
340
0
Camps Cleared
0
1,320,069
Distance Traveled
1,184,021
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,277
406
45
3
0
253,369
0
L
Izanami
7,139
549
93
7
0
208,230
2
L
Erlang Shen
6,946
534
87
7
0
253,116
3
W
Apollo
7,641
588
110
8
0
236,000
2
L
Baron Samedi
6,806
524
42
3
0
238,899
6
W
Serqet
8,296
638
93
7
0
288,057
2
W
Aphrodite
8,477
652
111
9
0
237,738
3
W
Bellona
7,276
560
93
7
0
269,208
1
W
Loki
7,049
542
32
2
0
289,066
3
L
Heimdallr
6,443
496
73
6
0
230,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role