Player Matchup

Sobek
Sobek
JunkyRaty
Sobek
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 42L
1,504 Elo+
Solo
Bellona
Bellona
Relekath
Bellona
Level 29
God Stats
86W - 105L
1,444 SR
Queue Stats
167W - 197L
1,487 Elo+
Party 1
Neith
Neith
ShadowW0lf72
Neith
Level 17
God Stats
1W - 0L
1,320 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Chronos
Chronos
TYxREAPER
Chronos
Level 29
God Stats
18W - 14L
1,634 SR
Queue Stats
671W - 680L
1,545 Elo+
Party 1
Arachne
Arachne
Yoskalov
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,322 Elo+
Solo
Team Averages
Level 25
1,480 SR
1,472 Elo+

VS

Team Averages
Level 27
1,410 SR
1,528 Elo+
Discordia
Discordia
Biglytnyn
Discordia
Level 28
God Stats
1W - 2L
1,561 SR
Queue Stats
25W - 37L
1,685 Elo+
Solo
Chaac
Chaac
FoxLord97
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 49L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
JewPug
Zhong Kui
Level 29
God Stats
4W - 7L
1,336 SR
Queue Stats
262W - 303L
1,474 Elo+
Party 2
Danzaburou
Danzaburou
ShepherdStone
Danzaburou
Level 25
God Stats
27W - 34L
1,344 SR
Queue Stats
98W - 124L
1,341 Elo+
Party 2
Ymir
Ymir
okitty
Ymir
Level 28
God Stats
2W - 3L
1,310 SR
Queue Stats
79W - 77L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JunkyRaty
Sobek
11
2 / 1 / 8
7,185
553
3,061
7,326
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Relekath
Bellona
12
2 / 2 / 2
7,067
544
6,261
8,003
5,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
7 / 0 / 6
7,645
588
9,219
5,203
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
TYxREAPER
Chronos
11
1 / 3 / 3
6,420
494
3,746
7,279
2,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Yoskalov
Arachne
13
5 / 1 / 2
7,776
598
5,834
12,311
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Biglytnyn
Discordia
11
1 / 2 / 0
6,305
485
3,508
5,504
2,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
FoxLord97
Chaac
11
3 / 2 / 2
6,662
512
3,738
7,770
5,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
JewPug
Zhong Kui
12
3 / 5 / 3
7,178
552
9,848
13,042
7,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
ShepherdStone
Danzaburou
10
0 / 5 / 0
5,999
461
2,921
7,161
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
okitty
Ymir
9
0 / 3 / 2
5,680
437
3,498
8,434
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
17
Kills
7
7
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
Biglytnyn
Discordia
1
2
0
0.5
L
Chaac
FoxLord97
Chaac
3
2
2
2
L
Zhong Kui
JewPug
Zhong Kui
3
5
3
0.9
W
Sobek
JunkyRaty
Sobek
2
1
8
6
W
Bellona
Relekath
Bellona
2
2
2
1.5
W
7
0
6
10
L
Danzaburou
ShepherdStone
Danzaburou
0
5
0
0
W
Chronos
TYxREAPER
Chronos
1
3
3
0.83
W
Arachne
Yoskalov
Arachne
5
1
2
6
L
Ymir
okitty
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,121
Damage
23,513
40,122
Taken
41,911
17,838
Mitigated
24,086
14,593
Healing
13,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Biglytnyn
Discordia
3,508
465
0
1,540
5,504
2,214
282
423
5,081
26,598
0
L
Chaac
FoxLord97
Chaac
3,738
1,519
0
2,950
7,770
5,418
0
565
7,205
0
31,052
L
Zhong Kui
JewPug
Zhong Kui
9,848
2,419
0
5,695
13,042
7,979
1,094
3,693
9,349
42,888
0
W
Sobek
JunkyRaty
Sobek
3,061
486
0
3,444
7,326
4,299
297
1,124
6,152
14,914
0
W
Bellona
Relekath
Bellona
6,261
2,731
0
250
8,003
5,864
328
4,829
3,130
3,592
31,615
W
9,219
5,985
1,089
3,018
5,203
1,610
634
1,287
3,916
0
30,233
L
Danzaburou
ShepherdStone
Danzaburou
2,921
1,017
0
1,574
7,161
2,311
856
1,245
5,916
0
27,642
W
Chronos
TYxREAPER
Chronos
3,746
1,011
0
1,156
7,279
2,391
1,559
5,162
2,092
25,430
0
W
Arachne
Yoskalov
Arachne
5,834
3,587
0
5,636
12,311
3,674
599
4,452
7,809
0
45,066
L
Ymir
okitty
Ymir
3,498
402
0
1,270
8,434
6,164
0
1,489
6,945
22,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,093
Gold Earned
31,824
281
Minions Killed
303
0
Camps Cleared
0
1,233,441
Distance Traveled
993,525
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,305
485
53
4
0
192,514
1
L
Chaac
6,662
512
73
6
0
242,136
0
L
Zhong Kui
7,178
552
83
6
0
193,765
1
W
Sobek
7,185
553
27
2
0
240,610
4
W
Bellona
7,067
544
88
7
0
249,064
2
W
Neith
7,645
588
45
3
0
220,121
5
L
Danzaburou
5,999
461
53
4
0
180,926
1
W
Chronos
6,420
494
49
4
0
232,964
0
W
Arachne
7,776
598
72
6
0
290,682
1
L
Ymir
5,680
437
41
3
0
184,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role