Player Matchup

Susano
Susano
A_Literal_Chef
Susano
Level 63
God Stats
3W - 2L
1,715 SR
Queue Stats
124W - 186L
1,547 Elo+
Party 2
Sylvanus
Sylvanus
A_Literal_Egg
Sylvanus
Level 64
God Stats
22W - 47L
1,621 SR
Queue Stats
216W - 288L
1,542 Elo+
Party 2
Neith
Neith
Captain-GP
Neith
Level 29
God Stats
45W - 46L
1,550 SR
Queue Stats
93W - 149L
1,358 Elo+
Party 2
Merlin
Merlin
MpowerstateX
Merlin
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
296W - 341L
1,559 Elo+
Party 2
Bellona
Bellona
xXDESERTERC420Xx
Bellona
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 132L
1,751 Elo+
Solo
Team Averages
Level 55
1,577 SR
1,552 Elo+

VS

Team Averages
Level 46
1,497 SR
1,442 Elo+
Set
Set
AmA LEGEND AmA
Set
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 28L
1,268 Elo+
Solo
Hades
Hades
Gari1350
Hades
Level 38
God Stats
10W - 4L
1,469 SR
Queue Stats
56W - 63L
1,338 Elo+
Solo
Fafnir
Fafnir
I AM HOOODINI
Fafnir
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 12L
1,520 Elo+
Party 1
Neith
Neith
Mafcsu
Neith
Level 16
God Stats
3W - 0L
1,748 SR
Queue Stats
3W - 2L
1,503 Elo+
Party 1
Fenrir
Fenrir
bahbuhbooey
Fenrir
Level 47
God Stats
3W - 1L
1,267 SR
Queue Stats
434W - 368L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,068
321
1,898
8,990
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
A_Literal_Egg
Sylvanus
13
2 / 7 / 4
9,260
421
12,104
26,708
17,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
14
4 / 7 / 1
9,447
429
13,256
14,316
6,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
14
0 / 7 / 1
8,447
384
9,101
13,249
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 13 / 0
6,896
313
4,090
16,193
10,027
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 4
13,371
608
16,315
13,730
12,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Gari1350
Hades
20
7 / 0 / 6
13,235
602
12,372
10,908
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 0 / 12
12,126
551
13,549
18,156
23,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Mafcsu
Neith
16
2 / 5 / 7
10,117
460
11,631
12,365
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
20
10 / 0 / 4
12,796
582
10,285
16,404
7,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
71
6
Kills
38
39
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Sylvanus
A_Literal_Egg
Sylvanus
2
7
4
0.57
W
15
1
4
17
L
Neith
4
7
1
0.64
W
Hades
Gari1350
Hades
7
0
6
10
W
4
0
12
10
W
Neith
Mafcsu
Neith
2
5
7
1.1
L
Merlin
0
7
1
0.07
W
Fenrir
10
0
4
12
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,449
Damage
64,152
79,456
Taken
71,563
43,886
Mitigated
51,548
14,251
Healing
36,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,898
270
0
630
8,990
5,089
0
792
8,198
3,388
24,817
L
Sylvanus
A_Literal_Egg
Sylvanus
12,104
2,511
2,293
6,324
26,708
17,673
145
8,889
17,783
38,819
0
W
16,315
8,305
0
5,764
13,730
12,156
1,616
2,612
10,761
7,631
86,353
L
Neith
13,256
5,754
0
1,791
14,316
6,680
162
5,366
8,931
4,718
46,042
W
Hades
Gari1350
Hades
12,372
2,757
444
7,451
10,908
5,208
5,489
3,403
7,043
78,806
0
W
13,549
3,917
600
8,135
18,156
23,081
921
6,908
11,140
52,734
0
W
Neith
Mafcsu
Neith
11,631
5,664
99
5,244
12,365
3,666
2,338
4,707
7,620
0
48,271
L
Merlin
9,101
946
0
2,128
13,249
4,417
0
6,975
5,840
47,504
0
W
Fenrir
10,285
2,420
0
8,594
16,404
7,437
1,027
3,658
12,608
0
99,390
L
4,090
2,026
0
1,085
16,193
10,027
139
4,137
11,970
0
21,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,118
Gold Earned
61,645
310
Minions Killed
627
0
Camps Cleared
0
1,561,231
Distance Traveled
1,972,827
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,068
321
53
2
0
377,314
5
L
Sylvanus
9,260
421
47
2
0
314,330
4
W
Set
13,371
608
149
7
0
382,830
1
L
Neith
9,447
429
88
4
0
281,562
1
W
Hades
13,235
602
173
8
0
402,118
0
W
Fafnir
12,126
551
69
3
0
380,844
2
W
Neith
10,117
460
92
4
0
341,243
1
L
Merlin
8,447
384
93
4
0
331,527
4
W
Fenrir
12,796
582
144
7
0
465,792
4
L
Bellona
6,896
313
29
1
0
256,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role