Player Matchup

Cerberus
Cerberus
Get-overhere
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 329L
1,552 Elo+
Party 1
Hades
Hades
Gumby5880
Hades
Level 22
God Stats
8W - 6L
1,451 SR
Queue Stats
22W - 16L
1,533 Elo+
Party 3
Chernobog
Chernobog
Preychu-
Chernobog
Level 11
God Stats
1W - 0L
1,216 SR
Queue Stats
15W - 9L
1,395 Elo+
Solo
Anubis
Anubis
TheMakedGod
Anubis
Level 14
God Stats
60W - 61L
1,787 SR
Queue Stats
246W - 300L
1,507 Elo+
Party 1
Ares
Ares
YoDog2894
Ares
Level 19
God Stats
4W - 5L
1,316 SR
Queue Stats
22W - 17L
1,526 Elo+
Party 3
Team Averages
Level 16
1,454 SR
1,503 Elo+

VS

Team Averages
Level 7
1,453 SR
1,286 Elo+
Tsukuyomi
Tsukuyomi
Alphanidas
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,327 Elo+
Solo
Thor
Thor
BanditOn_Crack
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2
Bacchus
Bacchus
Josh_J004
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 2
Ne Zha
Ne Zha
KyleChang27
Ne Zha
Level 4
God Stats
0W - 2L
1,240 SR
Queue Stats
1W - 5L
1,224 Elo+
Party 2
Anhur
Anhur
zaiby_g786
Anhur
Level 16
God Stats
7W - 7L
1,528 SR
Queue Stats
13W - 22L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Get-overhere
Cerberus
12
1 / 0 / 7
6,818
1,136
1,338
2,433
1,072
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hades
Gumby5880
Hades
12
7 / 0 / 2
8,094
1,349
3,489
2,746
1,200
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Preychu-
Chernobog
13
4 / 1 / 5
7,886
1,314
5,407
4,270
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
0 / 0 / 9
6,916
1,153
3,547
2,193
962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
12
0 / 1 / 8
6,597
1,100
3,001
4,578
2,391
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

455

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alphanidas
Tsukuyomi
10
1 / 5 / 0
6,154
1,026
2,681
7,191
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 2 / 1
6,041
1,007
1,321
2,371
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
Josh_J004
Bacchus
10
1 / 2 / 0
6,318
1,053
1,389
3,511
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

Ne Zha
10
0 / 2 / 0
5,889
982
1,625
3,232
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
11
0 / 1 / 1
6,077
1,013
1,860
3,121
827
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
12
Kills
2
2
Deaths
12
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alphanidas
Tsukuyomi
1
5
0
0.2
L
0
2
1
0.25
W
Cerberus
Get-overhere
Cerberus
1
0
7
4.5
W
Hades
Gumby5880
Hades
7
0
2
8
L
Bacchus
Josh_J004
Bacchus
1
2
0
0.5
L
Ne Zha
0
2
0
0
W
Chernobog
Preychu-
Chernobog
4
1
5
6.5
W
Anubis
0
0
9
4.5
W
Ares
0
1
8
4
L
Anhur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,782
Damage
8,876
16,220
Taken
19,426
7,153
Mitigated
6,219
3,017
Healing
1,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alphanidas
Tsukuyomi
2,681
732
0
142
7,191
2,237
0
4,642
2,549
0
4,395
L
1,321
473
0
249
2,371
529
0
1,548
823
0
3,781
W
Cerberus
Get-overhere
Cerberus
1,338
254
0
251
2,433
1,072
0
151
2,282
5,028
0
W
Hades
Gumby5880
Hades
3,489
194
320
692
2,746
1,200
0
244
2,502
10,294
0
L
Bacchus
Josh_J004
Bacchus
1,389
306
0
298
3,511
1,698
0
1,712
1,799
3,477
0
L
Ne Zha
1,625
982
0
520
3,232
928
0
2,039
1,193
0
3,830
W
Chernobog
Preychu-
Chernobog
5,407
3,941
0
1,359
4,270
1,528
0
580
3,690
0
24,322
W
Anubis
3,547
271
0
395
2,193
962
0
0
2,193
18,009
0
W
Ares
3,001
654
0
0
4,578
2,391
0
414
4,164
6,217
0
L
Anhur
1,860
432
0
0
3,121
827
0
1,434
1,687
0
7,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,311
Gold Earned
30,479
116
Minions Killed
22
3
Camps Cleared
3
568,904
Distance Traveled
299,643
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,154
1,026
2
0
0
96,353
2
L
Thor
6,041
1,007
3
1
1
35,403
0
W
Cerberus
6,818
1,136
9
2
1
102,341
0
W
Hades
8,094
1,349
17
3
0
117,652
1
L
Bacchus
6,318
1,053
2
0
1
45,758
1
L
Ne Zha
5,889
982
3
1
1
54,565
1
W
Chernobog
7,886
1,314
38
6
1
102,704
0
W
Anubis
6,916
1,153
46
8
1
106,992
1
W
Ares
6,597
1,100
6
1
0
139,215
3
L
Anhur
6,077
1,013
12
2
0
67,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role