Player Matchup

Hachiman
Hachiman
BigheadedYeti
Hachiman
Level 5
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 1
Cerberus
Cerberus
EdML
Cerberus
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,090 Elo+
Party 1
Discordia
Discordia
Sastcha
Discordia
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,090 Elo+
Party 1
Team Averages
Level 50
1,437 SR
1,136 Elo+

VS

Team Averages
Level 45
1,517 SR
1,341 Elo+
Chaac
Chaac
DesHAWKIV
Chaac
Level 100
God Stats
40W - 23L
1,745 SR
Queue Stats
353W - 379L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
caballodeguerra4
Kukulkan
Level 23
God Stats
28W - 22L
1,595 SR
Queue Stats
92W - 107L
1,288 Elo+
Party 2
Neith
Neith
crazzyyp3t3
Neith
Level 13
God Stats
6W - 10L
1,210 SR
Queue Stats
97W - 96L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigheadedYeti
Hachiman
8
0 / 5 / 4
7,097
591
2,177
7,051
1,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
EdML
Cerberus
11
4 / 3 / 2
8,385
699
9,575
13,207
10,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Sastcha
Discordia
11
2 / 5 / 3
8,155
680
6,306
8,156
2,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DesHAWKIV
Chaac
12
3 / 3 / 7
8,524
710
6,750
10,928
5,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
8 / 1 / 3
9,439
787
8,455
5,880
1,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 2 / 9
8,282
690
5,420
7,474
2,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
12
13
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BigheadedYeti
Hachiman
0
5
4
0.4
W
Chaac
DesHAWKIV
Chaac
3
3
7
2.17
L
Cerberus
EdML
Cerberus
4
3
2
1.67
L
Discordia
Sastcha
Discordia
2
5
3
0.7
W
8
1
3
9.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,058
Damage
20,625
28,414
Taken
24,282
15,595
Mitigated
9,993
9,329
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BigheadedYeti
Hachiman
2,177
1,162
282
953
7,051
1,975
15
1,495
5,556
0
6,688
W
Chaac
DesHAWKIV
Chaac
6,750
1,554
618
5,437
10,928
5,876
845
7,196
3,399
1,229
18,033
L
Cerberus
EdML
Cerberus
9,575
203
636
4,910
13,207
10,793
0
3,455
9,752
27,464
0
L
Discordia
Sastcha
Discordia
6,306
696
660
1,888
8,156
2,827
0
3,753
4,403
31,087
0
W
8,455
913
0
1,483
5,880
1,754
483
3,572
2,160
32,385
0
W
5,420
2,167
0
2,432
7,474
2,363
102
4,518
2,658
0
20,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,637
Gold Earned
26,245
111
Minions Killed
118
0
Camps Cleared
0
523,655
Distance Traveled
635,885
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,097
591
15
1
0
130,181
0
W
Chaac
8,524
710
19
2
0
223,807
0
L
Cerberus
8,385
699
45
4
0
220,347
2
L
Discordia
8,155
680
51
4
0
173,127
0
W
Kukulkan
9,439
787
52
4
0
205,775
1
W
Neith
8,282
690
47
4
0
206,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role