Player Matchup

Merlin
Merlin
AhFiddleStyx
Merlin
Level 29
God Stats
1W - 0L
1,238 SR
Queue Stats
11W - 17L
1,386 Elo+
Solo
Danzaburou
Danzaburou
CreationDub
Danzaburou
Level 9
God Stats
4W - 4L
1,359 SR
Queue Stats
5W - 7L
1,474 Elo+
Party 2
Erlang Shen
Erlang Shen
ImMamu
Erlang Shen
Level 46
God Stats
5W - 9L
1,439 SR
Queue Stats
60W - 72L
1,511 Elo+
Party 2
Olorun
Olorun
MNazaroff
Olorun
Level 27
God Stats
2W - 4L
1,698 SR
Queue Stats
298W - 256L
1,488 Elo+
Solo
Nox
Nox
TheNanoxRol14
Nox
Level 29
God Stats
7W - 10L
1,315 SR
Queue Stats
80W - 100L
1,476 Elo+
Party 2
Team Averages
Level 28
1,410 SR
1,467 Elo+

VS

Team Averages
Level 37
1,366 SR
1,158 Elo+
Chaac
Chaac
Browseph
Chaac
Level 24
God Stats
1W - 6L
1,085 SR
Queue Stats
1W - 6L
1,123 Elo+
Party 1
Medusa
Medusa
Isidore87
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,123 Elo+
Party 1
Ne Zha
Ne Zha
PnFConor
Ne Zha
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,182 Elo+
Party 1
Discordia
Discordia
PnFHales
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,182 Elo+
Party 1
Ymir
Ymir
lruk0321
Ymir
Level 6
God Stats
0W - 2L
1,245 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 2 / 10
14,597
584
6,772
10,022
10,511
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
CreationDub
Danzaburou
18
3 / 4 / 4
11,861
474
9,586
10,899
4,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
ImMamu
Erlang Shen
20
18 / 2 / 8
14,302
572
27,680
21,119
12,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
MNazaroff
Olorun
20
10 / 5 / 9
14,446
578
19,011
19,521
8,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
5 / 5 / 15
13,482
539
15,276
15,218
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Browseph
Chaac
19
7 / 8 / 7
13,123
525
20,402
24,794
23,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Isidore87
Medusa
15
1 / 9 / 4
9,785
391
9,744
19,384
6,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
PnFConor
Ne Zha
19
3 / 8 / 7
11,784
471
11,731
29,242
13,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
PnFHales
Discordia
18
6 / 6 / 5
11,502
460
11,006
10,750
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
16
0 / 8 / 2
10,594
424
1,941
20,188
15,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
42
39
Kills
17
18
Deaths
39
46
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
2
10
4
L
Chaac
Browseph
Chaac
7
8
7
1.31
W
Danzaburou
CreationDub
Danzaburou
3
4
4
1.25
W
Erlang Shen
ImMamu
Erlang Shen
18
2
8
11
L
Medusa
Isidore87
Medusa
1
9
4
0.33
W
Olorun
MNazaroff
Olorun
10
5
9
2.9
L
Ne Zha
PnFConor
Ne Zha
3
8
7
0.81
L
Discordia
PnFHales
Discordia
6
6
5
1.42
W
5
5
15
2.5
L
Ymir
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,325
Damage
54,824
76,779
Taken
104,358
43,844
Mitigated
62,793
22,063
Healing
21,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,772
1,024
0
98
10,022
10,511
5,255
610
9,412
68,152
0
L
Chaac
Browseph
Chaac
20,402
5,052
0
7,695
24,794
23,512
185
9,738
15,056
0
62,388
W
Danzaburou
CreationDub
Danzaburou
9,586
5,174
0
2,094
10,899
4,291
3,203
1,986
8,688
0
51,626
W
Erlang Shen
ImMamu
Erlang Shen
27,680
14,944
0
6,529
21,119
12,930
910
3,839
17,130
0
82,704
L
Medusa
Isidore87
Medusa
9,744
4,625
0
3,629
19,384
6,913
1,945
7,004
12,380
0
49,150
W
Olorun
MNazaroff
Olorun
19,011
8,011
0
9,085
19,521
8,855
5,169
4,816
14,602
126,297
0
L
Ne Zha
PnFConor
Ne Zha
11,731
4,202
0
7,900
29,242
13,150
1,895
10,079
19,163
0
70,214
L
Discordia
PnFHales
Discordia
11,006
697
0
1,219
10,750
4,007
804
5,152
5,598
32,102
0
W
15,276
1,300
558
3,699
15,218
7,257
1,438
1,696
13,219
45,231
0
L
Ymir
1,941
205
0
821
20,188
15,211
919
9,086
11,102
41,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,688
Gold Earned
56,788
567
Minions Killed
410
0
Camps Cleared
0
2,095,929
Distance Traveled
2,043,972
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,597
584
120
5
0
348,127
4
L
Chaac
13,123
525
110
4
0
396,105
0
W
Danzaburou
11,861
474
99
4
0
431,144
0
W
Erlang Shen
14,302
572
98
4
0
524,841
0
L
Medusa
9,785
391
74
3
0
414,419
7
W
Olorun
14,446
578
173
7
0
383,922
0
L
Ne Zha
11,784
471
114
5
0
453,756
1
L
Discordia
11,502
460
41
2
0
399,281
0
W
Nox
13,482
539
77
3
0
407,895
0
L
Ymir
10,594
424
71
3
0
380,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role