Player Matchup

Pele
Pele
Dremd
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,686 Elo+
Solo
Bellona
Bellona
Mirdable
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 25L
1,206 Elo+
Party 3
Sol
Sol
SilexX666
Sol
Level 21
God Stats
38W - 34L
1,381 SR
Queue Stats
70W - 66L
1,299 Elo+
Party 2
Danzaburou
Danzaburou
jakodur
Danzaburou
Level 21
God Stats
30W - 25L
1,840 SR
Queue Stats
55W - 47L
1,315 Elo+
Party 2
Thor
Thor
vajicko40
Thor
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 23L
1,206 Elo+
Party 3
Team Averages
Level 10
1,544 SR
1,343 Elo+

VS

Team Averages
Level 28
1,532 SR
1,546 Elo+
Ao Kuang
Ao Kuang
Bértolo256
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,702 Elo+
Solo
Kali
Kali
Fuchs92
Kali
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
Wrath1200
Neith
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
68W - 69L
1,500 Elo+
Party 1
Eset
Eset
Zabraxis1202
Eset
Level 67
God Stats
20W - 13L
1,658 SR
Queue Stats
280W - 272L
1,454 Elo+
Party 1
Ymir
Ymir
ijurko0910
Ymir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Dremd
Pele
11
4 / 11 / 0
7,059
441
4,410
11,420
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Mirdable
Bellona
10
2 / 3 / 1
6,625
414
3,417
7,521
5,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 4 / 2
6,043
378
5,141
10,467
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
jakodur
Danzaburou
10
0 / 5 / 1
6,006
375
4,123
7,268
2,230
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
9
0 / 9 / 1
5,784
362
1,248
11,500
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bértolo256
Ao Kuang
17
3 / 2 / 2
9,905
619
5,246
11,197
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
Fuchs92
Kali
12
2 / 2 / 5
7,820
489
6,115
6,914
4,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Wrath1200
Neith
12
1 / 1 / 8
7,294
456
3,008
3,707
1,252
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
25 / 0 / 2
11,364
710
18,648
8,643
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 1 / 13
8,808
551
2,960
9,143
4,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
6
Kills
32
32
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Bértolo256
Ao Kuang
3
2
2
2
L
Pele
Dremd
Pele
4
11
0
0.36
W
Kali
Fuchs92
Kali
2
2
5
2.25
L
Bellona
Mirdable
Bellona
2
3
1
0.83
L
0
4
2
0.25
W
Neith
Wrath1200
Neith
1
1
8
5
W
25
0
2
26
W
1
1
13
7.5
L
Danzaburou
jakodur
Danzaburou
0
5
1
0.1
L
Thor
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,339
Damage
35,977
48,176
Taken
39,604
18,930
Mitigated
17,216
8,011
Healing
14,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Bértolo256
Ao Kuang
5,246
1,854
0
7,744
11,197
4,090
1,418
99
11,098
73,126
0
L
Pele
Dremd
Pele
4,410
1,413
0
722
11,420
4,696
0
7,122
4,113
1,022
19,578
W
Kali
Fuchs92
Kali
6,115
2,579
0
1,790
6,914
4,101
1,031
556
6,195
0
22,605
L
Bellona
Mirdable
Bellona
3,417
1,355
0
1,746
7,521
5,427
0
3,161
3,753
0
20,386
L
5,141
730
0
3,348
10,467
2,930
0
4,655
5,671
31,162
0
W
Neith
Wrath1200
Neith
3,008
743
0
1,307
3,707
1,252
1,104
1,588
2,119
0
28,303
W
18,648
2,090
122
2,645
8,643
3,245
2,257
499
8,119
77,681
0
W
2,960
11
0
750
9,143
4,528
387
2,711
6,432
26,918
0
L
Danzaburou
jakodur
Danzaburou
4,123
922
0
291
7,268
2,230
0
4,595
2,541
0
26,256
L
Thor
1,248
486
0
1,904
11,500
3,647
0
6,622
4,549
0
19,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,517
Gold Earned
45,191
216
Minions Killed
442
0
Camps Cleared
0
1,345,326
Distance Traveled
1,444,506
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,905
619
151
9
0
301,384
2
L
Pele
7,059
441
40
3
0
269,195
4
W
Kali
7,820
489
54
3
0
280,436
0
L
Bellona
6,625
414
38
2
0
272,572
0
L
Sol
6,043
378
53
3
0
269,557
1
W
Neith
7,294
456
64
4
0
270,303
2
W
Eset
11,364
710
122
8
0
312,472
2
W
Ymir
8,808
551
51
3
0
279,911
3
L
Danzaburou
6,006
375
55
3
0
262,648
2
L
Thor
5,784
362
30
2
0
271,354
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role