Player Matchup

Ares
Ares
Caioken x100
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Kyrst412
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,672 Elo+
Solo
Bellona
Bellona
Tayukin
Bellona
Level 18
God Stats
5W - 9L
1,530 SR
Queue Stats
25W - 39L
1,424 Elo+
Solo
Da Ji
Da Ji
psycho767monkey
Da Ji
Level 27
God Stats
3W - 7L
1,801 SR
Queue Stats
75W - 104L
1,365 Elo+
Solo
Ao Kuang
Ao Kuang
thebutterballs
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,365 Elo+
Solo
Team Averages
Level 18
1,566 SR
1,465 Elo+

VS

Team Averages
Level 17
1,501 SR
1,451 Elo+
Apollo
Apollo
Danasyl
Apollo
Level 18
God Stats
6W - 2L
1,695 SR
Queue Stats
64W - 63L
1,448 Elo+
Solo
Fenrir
Fenrir
LOSTNARWAL
Fenrir
Level 26
God Stats
74W - 72L
1,518 SR
Queue Stats
78W - 80L
1,498 Elo+
Solo
Cthulhu
Cthulhu
LinDel0309
Cthulhu
Level 6
God Stats
1W - 2L
1,290 SR
Queue Stats
4W - 8L
1,338 Elo+
Solo
Hera
Hera
Odd1yW3t
Hera
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,469 Elo+
Solo
Hun Batz
Hun Batz
PickledHorsemeat
Hun Batz
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 8
11,002
1,100
6,692
10,310
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Kyrst412
Jormungandr
13
0 / 0 / 1
7,930
793
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Tayukin
Bellona
16
3 / 2 / 8
10,002
1,000
7,166
12,196
12,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
6 / 8 / 4
10,233
1,023
11,650
14,498
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
14
1 / 10 / 6
9,154
915
7,173
20,052
14,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

86

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Danasyl
Apollo
18
5 / 2 / 10
10,959
1,096
9,977
6,717
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
LOSTNARWAL
Fenrir
16
9 / 3 / 9
11,277
1,128
15,756
10,384
4,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
LinDel0309
Cthulhu
15
0 / 5 / 10
9,287
929
6,357
12,609
9,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
16
3 / 2 / 9
10,107
1,011
7,527
5,255
1,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 2 / 9
10,385
1,039
11,178
6,757
2,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
70
14
Kills
23
23
Deaths
14
27
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
3
8
2.67
W
Apollo
Danasyl
Apollo
5
2
10
5
L
Jormungandr
Kyrst412
Jormungandr
0
0
1
0.5
W
Fenrir
LOSTNARWAL
Fenrir
9
3
9
4.5
W
Cthulhu
LinDel0309
Cthulhu
0
5
10
1
W
Hera
3
2
9
3.75
W
6
2
9
5.25
L
Bellona
Tayukin
Bellona
3
2
8
3.5
L
6
8
4
1
L
Ao Kuang
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,681
Damage
50,795
57,056
Taken
41,722
43,331
Mitigated
20,632
4,580
Healing
2,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,692
400
0
660
10,310
10,260
0
2,804
7,381
9,499
0
W
Apollo
Danasyl
Apollo
9,977
5,173
0
1,567
6,717
2,858
0
2,010
4,557
0
29,495
L
Jormungandr
Kyrst412
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
LOSTNARWAL
Fenrir
15,756
2,519
0
168
10,384
4,227
0
4,672
5,562
0
20,683
W
Cthulhu
LinDel0309
Cthulhu
6,357
1,185
0
339
12,609
9,030
0
4,160
6,385
17,161
0
W
Hera
7,527
2,967
0
206
5,255
1,821
0
1,273
3,957
33,059
0
W
11,178
3,449
0
356
6,757
2,696
0
1,750
4,907
0
21,439
L
Bellona
Tayukin
Bellona
7,166
1,297
0
564
12,196
12,090
0
2,996
9,133
0
16,497
L
11,650
3,354
169
1,244
14,498
6,099
0
2,886
11,487
0
19,180
L
Ao Kuang
7,173
2,985
0
1,943
20,052
14,882
0
4,731
14,907
20,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,321
Gold Earned
52,015
61
Minions Killed
153
3
Camps Cleared
6
603,496
Distance Traveled
849,083
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,002
1,100
7
1
2
145,924
1
W
Apollo
10,959
1,096
42
4
1
176,579
0
L
Jormungandr
7,930
793
0
0
0
0
0
W
Fenrir
11,277
1,128
6
1
0
225,517
2
W
Cthulhu
9,287
929
25
3
4
150,719
1
W
Hera
10,107
1,011
57
6
0
132,382
0
W
Hun Batz
10,385
1,039
23
2
1
163,886
3
L
Bellona
10,002
1,000
17
2
0
217,775
0
L
Da Ji
10,233
1,023
5
1
0
109,256
0
L
Ao Kuang
9,154
915
32
3
1
130,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role