Player Matchup

Serqet
Serqet
Briaeitor
Serqet
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,343 Elo+
Solo
Chang'e
Chang'e
Fenixfrick
Chang'e
Level 106
God Stats
2W - 1L
1,618 SR
Queue Stats
8W - 6L
1,280 Elo+
Solo
Chronos
Chronos
ImForce
Chronos
Level 87
God Stats
2W - 2L
1,359 SR
Queue Stats
19W - 39L
1,366 Elo+
Party 1
Ullr
Ullr
Infinarius
Ullr
Level 133
God Stats
8W - 24L
1,353 SR
Queue Stats
21W - 37L
1,366 Elo+
Party 1
Team Averages
Level 91
1,458 SR
1,339 Elo+

VS

Team Averages
Level 41
1,319 SR
1,498 Elo+
Skadi
Skadi
Flo60192
Skadi
Level 26
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
Jwease
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,497 Elo+
Party 2
Fenrir
Fenrir
MightyBizzle
Fenrir
Level 34
God Stats
0W - 1L
1,269 SR
Queue Stats
5W - 20L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
RexHangmanK2K
Nu Wa
Level 16
God Stats
0W - 1L
1,229 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Briaeitor
Serqet
14
3 / 0 / 6
8,457
846
6,155
4,744
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Fenixfrick
Chang'e
15
4 / 2 / 6
8,988
899
10,356
7,386
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
ImForce
Chronos
14
4 / 2 / 4
8,429
843
4,354
5,927
2,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 0 / 3
8,533
853
5,478
3,039
1,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Flo60192
Skadi
13
0 / 3 / 0
7,066
707
1,819
6,099
2,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Jwease
Ymir
12
1 / 2 / 1
6,967
697
2,353
11,035
7,409
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
12
1 / 5 / 1
7,189
719
2,134
7,857
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 5 / 1
7,160
716
3,951
6,281
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
3
4
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
Briaeitor
Serqet
3
0
6
6
W
Chang'e
Fenixfrick
Chang'e
4
2
6
3.5
L
Skadi
Flo60192
Skadi
0
3
0
0
W
Chronos
ImForce
Chronos
4
2
4
3
W
4
0
3
5.5
L
Ymir
Jwease
Ymir
1
2
1
0.75
L
Fenrir
1
5
1
0.3
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,343
Damage
10,257
21,096
Taken
31,272
8,264
Mitigated
15,144
4,178
Healing
1,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Briaeitor
Serqet
6,155
733
0
0
4,744
2,323
323
1,747
2,871
1,945
22,651
W
Chang'e
Fenixfrick
Chang'e
10,356
395
941
2,057
7,386
2,710
728
1,655
5,603
31,759
0
L
Skadi
Flo60192
Skadi
1,819
900
0
95
6,099
2,377
1,241
3,563
2,074
0
25,554
W
Chronos
ImForce
Chronos
4,354
723
0
438
5,927
2,120
1,343
1,621
4,190
19,281
0
W
5,478
1,336
0
742
3,039
1,111
2,029
1,328
1,595
0
23,883
L
Ymir
Jwease
Ymir
2,353
92
0
500
11,035
7,409
0
4,161
6,422
12,846
0
L
Fenrir
2,134
307
0
730
7,857
3,260
0
4,388
3,015
0
9,882
L
3,951
621
0
135
6,281
2,098
1,022
2,313
3,832
11,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,407
Gold Earned
28,382
182
Minions Killed
115
11
Camps Cleared
6
740,876
Distance Traveled
668,221
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,457
846
26
3
5
203,306
3
W
Chang'e
8,988
899
72
7
0
182,820
2
L
Skadi
7,066
707
53
5
0
168,868
1
W
Chronos
8,429
843
36
4
2
173,482
0
W
Ullr
8,533
853
48
5
4
181,268
0
L
Ymir
6,967
697
27
3
2
185,177
1
L
Fenrir
7,189
719
17
2
3
168,287
1
L
Nu Wa
7,160
716
18
2
1
145,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role