Player Matchup

Osiris
Osiris
DA 1MP
Osiris
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 58L
1,500 Elo+
Solo
Zeus
Zeus
MarcosValquinta
Zeus
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 134L
1,449 Elo+
Party 2
Khepri
Khepri
arpins
Khepri
Level 159
God Stats
13W - 6L
1,500 SR
Queue Stats
118W - 119L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
killgamer2002
Ah Muzen Cab
Level 157
God Stats
5W - 8L
1,500 SR
Queue Stats
59W - 58L
1,462 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vCoLov
Tsukuyomi
Level 152
God Stats
2W - 7L
1,220 SR
Queue Stats
82W - 95L
1,448 Elo+
Party 2
Team Averages
Level 146
1,444 SR
1,453 Elo+

VS

Team Averages
Level 114
1,581 SR
1,646 Elo+
Fafnir
Fafnir
DeMoNiC__KoGa42
Fafnir
Level 109
God Stats
9W - 3L
1,580 SR
Queue Stats
221W - 197L
1,675 Elo+
Party 1
Vamana
Vamana
Night-Nova69
Vamana
Level 124
God Stats
5W - 10L
1,817 SR
Queue Stats
165W - 143L
1,691 Elo+
Party 1
Neith
Neith
Queenbubblebooty
Neith
Level 121
God Stats
19W - 12L
1,508 SR
Queue Stats
302W - 256L
1,758 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sly Nokturnal
Tsukuyomi
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
ltroad
Baron Samedi
Level 102
God Stats
9W - 6L
1,500 SR
Queue Stats
177W - 153L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DA 1MP
Osiris
20
6 / 9 / 13
14,278
952
12,642
23,167
23,397
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 6 / 19
15,472
1,031
43,010
18,556
7,656
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
arpins
Khepri
20
1 / 4 / 16
13,628
909
7,478
17,005
23,391
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
killgamer2002
Ah Muzen Cab
20
1 / 5 / 22
14,415
961
24,641
18,096
8,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
vCoLov
Tsukuyomi
20
15 / 4 / 12
17,340
1,156
30,327
22,637
14,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 20
14,403
960
14,331
27,072
16,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
20
4 / 4 / 17
15,221
1,015
14,598
31,601
14,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 6 / 15
16,094
1,073
24,645
23,740
8,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Sly Nokturnal
Tsukuyomi
20
4 / 11 / 15
14,602
973
14,241
23,768
9,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
ltroad
Baron Samedi
20
11 / 5 / 8
15,748
1,050
27,589
18,540
11,733
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
103
30
Kills
28
28
Deaths
30
82
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Osiris
DA 1MP
Osiris
6
9
13
1.39
L
1
4
20
2.75
W
7
6
19
2.75
L
Vamana
4
4
17
3.13
L
8
6
15
2.58
L
Tsukuyomi
Sly Nokturnal
Tsukuyomi
4
11
15
1.05
W
Khepri
arpins
Khepri
1
4
16
2.25
W
Ah Muzen Cab
killgamer2002
Ah Muzen Cab
1
5
22
2.4
L
Baron Samedi
ltroad
Baron Samedi
11
5
8
3
W
Tsukuyomi
vCoLov
Tsukuyomi
15
4
12
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,098
Damage
95,404
99,461
Taken
124,721
76,740
Mitigated
60,551
4,717
Healing
34,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DA 1MP
Osiris
12,642
5,085
0
387
23,167
23,397
0
11,410
11,374
0
21,642
L
14,331
1,604
0
8,475
27,072
16,323
0
11,176
15,369
23,950
0
W
43,010
1,993
601
1,399
18,556
7,656
0
6,186
12,157
75,888
0
L
Vamana
14,598
8,090
0
5,559
31,601
14,722
0
9,062
22,231
1,629
26,978
L
24,645
9,824
0
3,932
23,740
8,430
0
8,426
14,775
0
78,258
L
Tsukuyomi
Sly Nokturnal
Tsukuyomi
14,241
1,854
0
2,516
23,768
9,343
0
10,595
12,943
0
28,875
W
Khepri
arpins
Khepri
7,478
43
0
0
17,005
23,391
0
5,918
11,038
22,311
0
W
Ah Muzen Cab
killgamer2002
Ah Muzen Cab
24,641
8,235
0
2,176
18,096
8,279
0
8,297
9,647
0
82,105
L
Baron Samedi
ltroad
Baron Samedi
27,589
840
7,591
6,354
18,540
11,733
0
9,877
8,160
60,074
0
W
Tsukuyomi
vCoLov
Tsukuyomi
30,327
7,781
0
154
22,637
14,017
0
10,503
11,875
0
52,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,133
Gold Earned
76,068
310
Minions Killed
314
13
Camps Cleared
6
1,365,824
Distance Traveled
1,396,287
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,278
952
18
1
1
252,627
0
L
Fafnir
14,403
960
30
2
0
279,595
0
W
Zeus
15,472
1,031
77
5
0
240,533
0
L
Vamana
15,221
1,015
26
2
1
316,577
0
L
Neith
16,094
1,073
149
10
1
238,388
0
L
Tsukuyomi
14,602
973
29
2
2
298,890
0
W
Khepri
13,628
909
17
1
1
292,770
1
W
Ah Muzen Cab
14,415
961
139
9
7
261,297
0
L
Baron Samedi
15,748
1,050
80
5
2
262,837
1
W
Tsukuyomi
17,340
1,156
59
4
4
318,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role