Player Matchup

Bacchus
Bacchus
TheKap56
Bacchus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 40L
1,503 Elo+
Party 2
Zeus
Zeus
WhiteAssasin65
Zeus
Level 117
God Stats
2W - 7L
1,500 SR
Queue Stats
30W - 44L
1,503 Elo+
Party 2
Fenrir
Fenrir
Zinqss
Fenrir
Level 29
God Stats
0W - 4L
1,514 SR
Queue Stats
36W - 57L
1,413 Elo+
Solo
Team Averages
Level 69
1,505 SR
1,473 Elo+

VS

Team Averages
Level 59
1,444 SR
1,564 Elo+
Scylla
Scylla
KhAaSm
Scylla
Level 55
God Stats
1W - 0L
1,311 SR
Queue Stats
4W - 5L
1,524 Elo+
Party 1
Chaac
Chaac
kulsoratos
Chaac
Level 43
God Stats
1W - 0L
1,520 SR
Queue Stats
4W - 5L
1,667 Elo+
Party 1
Nemesis
Nemesis
tanatos777ryuk
Nemesis
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TheKap56
Bacchus
14
0 / 6 / 11
11,004
647
3,626
16,512
14,546
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
11 / 8 / 4
14,163
833
20,054
14,704
5,101
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Zinqss
Fenrir
15
5 / 8 / 7
11,910
701
8,172
18,396
8,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KhAaSm
Scylla
17
10 / 4 / 11
13,256
780
16,300
9,349
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
16
3 / 5 / 16
11,999
706
10,659
20,047
21,965
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
9 / 7 / 11
13,524
796
15,236
17,595
9,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
16
Kills
22
22
Deaths
16
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Scylla
KhAaSm
Scylla
10
4
11
3.88
L
Bacchus
TheKap56
Bacchus
0
6
11
0.92
L
11
8
4
1.63
L
Fenrir
Zinqss
Fenrir
5
8
7
1.06
W
Chaac
3
5
16
2.2
W
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,852
Damage
42,195
49,612
Taken
46,991
27,797
Mitigated
35,093
5,954
Healing
15,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
KhAaSm
Scylla
16,300
1,221
0
1,723
9,349
3,337
465
5,978
3,371
56,037
0
L
Bacchus
TheKap56
Bacchus
3,626
233
0
1,157
16,512
14,546
485
6,796
9,716
35,974
0
L
20,054
2,522
0
2,731
14,704
5,101
812
2,637
12,067
76,362
0
L
Fenrir
Zinqss
Fenrir
8,172
3,244
289
1,777
18,396
8,150
0
6,942
11,454
0
24,624
W
Chaac
10,659
3,626
549
6,230
20,047
21,965
702
9,757
9,789
0
35,511
W
15,236
6,760
1,015
5,909
17,595
9,791
1,494
8,473
9,122
0
69,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,077
Gold Earned
38,779
191
Minions Killed
198
0
Camps Cleared
0
831,791
Distance Traveled
911,811
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,256
780
79
5
0
292,056
1
L
Bacchus
11,004
647
52
3
0
295,224
2
L
Zeus
14,163
833
109
6
0
252,378
1
L
Fenrir
11,910
701
30
2
0
284,189
3
W
Chaac
11,999
706
53
3
0
321,620
3
W
Nemesis
13,524
796
66
4
0
298,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role