Player Matchup

Neith
Neith
DarkKent1980
Neith
Level 109
God Stats
54W - 64L
1,449 SR
Queue Stats
63W - 82L
1,361 Elo+
Solo
Sun Wukong
Sun Wukong
Goldenflash95x
Sun Wukong
Level 39
God Stats
2W - 3L
1,300 SR
Queue Stats
37W - 39L
1,433 Elo+
Party 1
Anubis
Anubis
JanZombieRolls
Anubis
Level 83
God Stats
3W - 0L
1,290 SR
Queue Stats
165W - 182L
1,346 Elo+
Party 1
Team Averages
Level 77
1,347 SR
1,380 Elo+

VS

Team Averages
Level 64
1,500 SR
1,398 Elo+
Sol
Sol
Delta Mike 32
Sol
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 127L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
RumSoak3dPirat3
Erlang Shen
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 149L
1,500 Elo+
Party 2
Da Ji
Da Ji
bmb1032bmb1032
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
9,437
786
9,991
8,570
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Goldenflash95x
Sun Wukong
12
3 / 3 / 6
8,712
726
7,686
12,170
13,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
8 / 5 / 5
9,869
822
10,115
12,480
5,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
8,672
723
10,047
13,570
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
RumSoak3dPirat3
Erlang Shen
10
0 / 4 / 5
7,313
609
4,506
10,379
6,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
7 / 9 / 3
9,411
784
9,993
12,280
3,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
16
Kills
10
10
Deaths
17
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
3
4
4
1.25
W
Sun Wukong
Goldenflash95x
Sun Wukong
3
3
6
2
W
8
5
5
2.1
L
Erlang Shen
RumSoak3dPirat3
Erlang Shen
0
4
5
0.63
L
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,792
Damage
24,546
33,220
Taken
36,229
21,199
Mitigated
14,630
11,623
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,991
4,406
543
2,702
8,570
3,071
1,412
2,331
6,239
0
32,351
L
10,047
3,832
369
4,568
13,570
4,837
251
3,929
9,516
34,002
0
W
Sun Wukong
Goldenflash95x
Sun Wukong
7,686
1,751
432
1,741
12,170
13,098
305
5,252
6,918
0
21,391
W
10,115
565
442
5,763
12,480
5,030
1,377
2,894
9,586
38,883
0
L
Erlang Shen
RumSoak3dPirat3
Erlang Shen
4,506
1,922
111
1,188
10,379
6,153
0
2,653
7,536
2,635
18,432
L
9,993
2,756
0
430
12,280
3,640
0
3,562
8,543
0
21,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,018
Gold Earned
25,396
127
Minions Killed
90
0
Camps Cleared
0
550,192
Distance Traveled
545,081
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,437
786
56
5
0
179,321
0
L
Sol
8,672
723
46
4
0
189,031
1
W
Sun Wukong
8,712
726
18
2
0
189,539
2
W
Anubis
9,869
822
53
4
0
181,332
2
L
Erlang Shen
7,313
609
26
2
0
169,979
0
L
Da Ji
9,411
784
18
2
0
186,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role