Player Matchup

Neith
Neith
Dmuney14
Neith
Level 15
God Stats
59W - 46L
1,500 SR
Queue Stats
61W - 59L
1,500 Elo+
Solo
Thoth
Thoth
Robby Quick
Thoth
Level 26
God Stats
10W - 26L
1,235 SR
Queue Stats
68W - 67L
1,269 Elo+
Solo
Anhur
Anhur
charzok
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
cksimmons325
Nu Wa
Level 18
God Stats
3W - 8L
1,276 SR
Queue Stats
75W - 76L
1,600 Elo+
Party 1
Medusa
Medusa
spencaa2482
Medusa
Level 35
God Stats
4W - 4L
1,500 SR
Queue Stats
93W - 118L
1,352 Elo+
Party 1
Team Averages
Level 20
1,402 SR
1,444 Elo+

VS

Team Averages
Level 26
1,594 SR
1,606 Elo+
Fenrir
Fenrir
BroodyApollo677
Fenrir
Level 12
God Stats
2W - 1L
1,700 SR
Queue Stats
12W - 21L
1,767 Elo+
Party 2
Cthulhu
Cthulhu
Cs3y
Cthulhu
Level 39
God Stats
9W - 5L
2,004 SR
Queue Stats
44W - 17L
1,935 Elo+
Party 2
Cupid
Cupid
PieRat9858
Cupid
Level 56
God Stats
6W - 8L
1,380 SR
Queue Stats
129W - 134L
1,375 Elo+
Party 2
Anubis
Anubis
S1N1573R117
Anubis
Level 17
God Stats
3W - 3L
1,386 SR
Queue Stats
91W - 57L
1,716 Elo+
Party 2
Olorun
Olorun
robloxrule123
Olorun
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 138L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dmuney14
Neith
9
0 / 0 / 0
4,960
992
45
83
27
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 2 / 1
6,594
1,319
4,666
5,059
1,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
charzok
Anhur
10
0 / 5 / 1
5,246
1,049
991
4,745
1,292
10
2 / 4 / 2
6,117
1,223
5,334
7,425
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
10
1 / 7 / 2
5,656
1,131
7,585
8,869
2,639
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

282

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 6
5,935
1,187
3,232
5,220
2,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
Cs3y
Cthulhu
12
7 / 0 / 8
8,095
1,619
9,630
3,750
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
12
5 / 0 / 6
7,326
1,465
3,898
4,202
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
11
5 / 2 / 8
7,087
1,417
6,244
5,678
2,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 2 / 12
6,221
1,244
2,109
5,265
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
6
Kills
18
18
Deaths
6
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Cthulhu
Cs3y
Cthulhu
7
0
8
11
L
Neith
Dmuney14
Neith
0
0
0
0
W
Cupid
5
0
6
8
L
3
2
1
1.75
W
Anubis
5
2
8
4.5
L
Anhur
charzok
Anhur
0
5
1
0.1
L
2
4
2
0.75
W
0
2
12
3
L
Medusa
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,621
Damage
25,113
26,181
Taken
24,115
7,925
Mitigated
10,240
422
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,232
478
417
840
5,220
2,064
0
1,969
3,251
0
10,420
W
Cthulhu
Cs3y
Cthulhu
9,630
771
557
398
3,750
2,614
0
886
2,864
21,569
0
L
Neith
Dmuney14
Neith
45
45
0
0
83
27
0
83
0
0
45
W
Cupid
3,898
2,733
46
132
4,202
1,409
0
1,850
2,352
0
9,426
L
4,666
319
0
0
5,059
1,661
0
3,572
1,469
12,001
0
W
Anubis
6,244
888
0
1,920
5,678
2,217
0
3,040
2,638
11,647
0
L
Anhur
charzok
Anhur
991
690
0
0
4,745
1,292
0
3,440
1,138
0
4,138
L
5,334
3,235
0
222
7,425
2,306
0
4,967
2,458
8,305
0
W
2,109
1,143
498
753
5,265
1,936
0
2,255
3,010
7,134
0
L
Medusa
7,585
3,231
0
200
8,869
2,639
0
5,535
3,133
0
9,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,573
Gold Earned
34,664
33
Minions Killed
71
0
Camps Cleared
7
324,887
Distance Traveled
488,204
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,935
1,187
12
2
3
84,872
1
W
Cthulhu
8,095
1,619
18
4
1
128,430
3
L
Neith
4,960
992
0
0
0
18,876
0
W
Cupid
7,326
1,465
16
3
1
114,507
0
L
Thoth
6,594
1,319
18
4
0
96,569
1
W
Anubis
7,087
1,417
10
2
2
69,442
0
L
Anhur
5,246
1,049
3
1
0
47,987
1
L
Nu Wa
6,117
1,223
2
0
0
79,222
0
W
Olorun
6,221
1,244
15
3
0
90,953
2
L
Medusa
5,656
1,131
10
2
0
82,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role