Player Matchup

Thor
Thor
BlueMoon0917
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tyr
Tyr
CARREAEASY
Tyr
Level 16
God Stats
13W - 14L
1,210 SR
Queue Stats
55W - 52L
1,409 Elo+
Solo
The Morrigan
The Morrigan
Joaterror
The Morrigan
Level 28
God Stats
1W - 3L
1,539 SR
Queue Stats
80W - 80L
1,576 Elo+
Solo
Neith
Neith
SamonoI
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,389 Elo+
Party 1
Terra
Terra
goliaz
Terra
Level 26
God Stats
0W - 4L
1,271 SR
Queue Stats
34W - 34L
1,394 Elo+
Party 1
Team Averages
Level 20
1,404 SR
1,454 Elo+

VS

Team Averages
Level 14
1,513 SR
1,469 Elo+
Ymir
Ymir
Brno0
Ymir
Level 12
God Stats
11W - 12L
1,585 SR
Queue Stats
122W - 106L
1,527 Elo+
Party 2
Chernobog
Chernobog
GabrielRo2002
Chernobog
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Rama
Rama
Jessyck
Rama
Level 12
God Stats
24W - 26L
1,480 SR
Queue Stats
67W - 62L
1,527 Elo+
Party 2
Nemesis
Nemesis
Marcellus9991
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,292 Elo+
Party 3
King Arthur
King Arthur
tempestsad
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 1
4,052
405
1,940
8,027
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
3,441
344
0
0
0
The Morrigan
Joaterror
The Morrigan
8
2 / 3 / 0
4,665
467
5,362
4,339
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
SamonoI
Neith
7
0 / 4 / 0
4,429
443
3,110
5,346
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
goliaz
Terra
7
0 / 3 / 0
4,509
451
3,281
7,571
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Brno0
Ymir
9
3 / 0 / 9
6,283
628
3,243
5,863
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
GabrielRo2002
Chernobog
11
8 / 1 / 6
6,582
658
8,030
7,153
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rama
Jessyck
Rama
10
6 / 0 / 4
6,446
645
5,684
5,826
1,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
8
0 / 0 / 4
5,021
502
464
5,160
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
tempestsad
King Arthur
10
1 / 1 / 3
5,548
555
1,839
2,939
2,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
18
18
Deaths
2
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Ymir
Brno0
Ymir
3
0
9
7.5
L
0
0
0
0
W
Chernobog
GabrielRo2002
Chernobog
8
1
6
11
W
Rama
Jessyck
Rama
6
0
4
8
L
The Morrigan
Joaterror
The Morrigan
2
3
0
0.67
W
Nemesis
0
0
4
2
L
Neith
SamonoI
Neith
0
4
0
0
L
Terra
goliaz
Terra
0
3
0
0
W
King Arthur
tempestsad
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,693
Damage
19,260
25,283
Taken
26,941
8,119
Mitigated
10,071
4,786
Healing
13,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,940
680
0
35
8,027
2,233
0
188
7,814
0
6,696
W
Ymir
Brno0
Ymir
3,243
1,046
660
2,576
5,863
3,148
61
1,887
3,976
15,230
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Chernobog
GabrielRo2002
Chernobog
8,030
4,681
0
3,610
7,153
2,086
493
3,543
3,610
0
35,765
W
Rama
Jessyck
Rama
5,684
4,641
0
3,291
5,826
1,584
1,249
1,166
4,660
0
30,851
L
The Morrigan
Joaterror
The Morrigan
5,362
1,126
0
0
4,339
1,386
0
662
3,652
16,934
2,035
W
Nemesis
464
65
0
2,984
5,160
1,251
140
1,044
4,116
0
17,906
L
Neith
SamonoI
Neith
3,110
1,429
0
1,444
5,346
1,205
0
547
4,799
0
17,220
L
Terra
goliaz
Terra
3,281
1,284
600
2,707
7,571
3,295
0
1,846
5,700
11,577
0
W
King Arthur
tempestsad
King Arthur
1,839
234
63
638
2,939
2,002
518
385
2,554
0
22,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,096
Gold Earned
29,880
77
Minions Killed
238
0
Camps Cleared
0
709,083
Distance Traveled
897,611
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,052
405
14
1
0
177,877
0
W
Ymir
6,283
628
16
2
0
178,082
1
L
Tyr
3,441
344
0
0
0
2,136
0
W
Chernobog
6,582
658
64
6
0
138,445
0
W
Rama
6,446
645
63
6
0
165,720
4
L
The Morrigan
4,665
467
23
2
0
157,467
0
W
Nemesis
5,021
502
46
5
0
228,287
0
L
Neith
4,429
443
33
3
0
175,524
2
L
Terra
4,509
451
7
1
0
196,079
1
W
King Arthur
5,548
555
49
5
0
187,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role