Player Matchup

Bellona
Bellona
Stevejr_98
Bellona
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 60L
1,625 Elo+
Party 2
Baba Yaga
Baba Yaga
Venom-BiCMAC
Baba Yaga
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 166L
1,620 Elo+
Party 2
Anhur
Anhur
aG-Dane
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 88L
1,574 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,606 Elo+

VS

Team Averages
Level 56
1,617 SR
1,766 Elo+
Bellona
Bellona
Skruzdeliukas777
Bellona
Level 13
God Stats
3W - 11L
1,142 SR
Queue Stats
3W - 13L
1,193 Elo+
Solo
Ullr
Ullr
XanCndy
Ullr
Level 128
God Stats
23W - 10L
1,553 SR
Queue Stats
117W - 59L
2,052 Elo+
Party 1
Kukulkan
Kukulkan
Zeus88370
Kukulkan
Level 26
God Stats
65W - 22L
2,156 SR
Queue Stats
84W - 28L
2,052 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Stevejr_98
Bellona
15
4 / 3 / 7
12,135
639
9,488
14,897
10,883
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baba Yaga
Venom-BiCMAC
Baba Yaga
18
8 / 5 / 7
13,424
707
19,967
17,079
7,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
aG-Dane
Anhur
16
3 / 5 / 9
12,636
665
10,689
17,622
6,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 7
11,241
592
5,187
19,356
13,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
XanCndy
Ullr
19
10 / 5 / 3
15,141
797
20,130
21,287
8,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Zeus88370
Kukulkan
17
2 / 2 / 8
12,725
670
10,547
7,729
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
15
Kills
12
13
Deaths
15
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
8
7
0.44
L
Bellona
Stevejr_98
Bellona
4
3
7
2.5
L
Baba Yaga
Venom-BiCMAC
Baba Yaga
8
5
7
2.3
W
Ullr
XanCndy
Ullr
10
5
3
2.3
W
Kukulkan
Zeus88370
Kukulkan
2
2
8
3
L
Anhur
aG-Dane
Anhur
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,144
Damage
35,864
49,598
Taken
48,372
24,190
Mitigated
24,365
12,577
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,187
2,316
0
2,113
19,356
13,405
135
6,697
12,357
0
19,529
L
Bellona
Stevejr_98
Bellona
9,488
3,169
592
1,538
14,897
10,883
1,105
2,764
11,959
0
50,935
L
Baba Yaga
Venom-BiCMAC
Baba Yaga
19,967
500
291
4,029
17,079
7,086
471
3,739
13,178
71,314
0
W
Ullr
XanCndy
Ullr
20,130
10,141
0
5,422
21,287
8,220
2,167
6,946
13,917
0
95,089
W
Kukulkan
Zeus88370
Kukulkan
10,547
740
255
1,774
7,729
2,740
445
5,368
2,079
55,253
0
L
Anhur
aG-Dane
Anhur
10,689
3,021
462
5,665
17,622
6,221
1,514
4,319
12,945
0
67,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
39,107
231
Minions Killed
234
0
Camps Cleared
0
978,300
Distance Traveled
1,003,616
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,241
592
34
2
0
324,658
0
L
Bellona
12,135
639
58
3
0
346,532
3
L
Baba Yaga
13,424
707
96
5
0
324,411
2
W
Ullr
15,141
797
103
5
0
331,396
4
W
Kukulkan
12,725
670
97
5
0
347,562
1
L
Anhur
12,636
665
77
4
0
307,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role