Player Matchup

Kali
Kali
Advicero
Kali
Level 28
God Stats
4W - 0L
1,496 SR
Queue Stats
75W - 66L
1,666 Elo+
Solo
Hades
Hades
QuothTheR4ven
Hades
Level 19
God Stats
1W - 3L
1,178 SR
Queue Stats
41W - 32L
1,342 Elo+
Solo
Yemoja
Yemoja
SAS_Sensei-
Yemoja
Level 28
God Stats
11W - 5L
1,671 SR
Queue Stats
113W - 118L
1,445 Elo+
Party 1
Chang'e
Chang'e
SAS_Yukii
Chang'e
Level 28
God Stats
17W - 19L
1,668 SR
Queue Stats
103W - 116L
1,460 Elo+
Party 1
Olorun
Olorun
elflambador
Olorun
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 31L
1,452 Elo+
Solo
Team Averages
Level 23
1,502 SR
1,473 Elo+

VS

Team Averages
Level 11
1,459 SR
1,537 Elo+
Bellona
Bellona
A Kinky Troll
Bellona
Level 15
God Stats
2W - 4L
1,363 SR
Queue Stats
2W - 5L
1,494 Elo+
Solo
Danzaburou
Danzaburou
Ady16061993
Danzaburou
Level 26
God Stats
1W - 1L
1,670 SR
Queue Stats
14W - 14L
1,583 Elo+
Solo
Ares
Ares
Machacasorry
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
Selatrop
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
barrett8302
Neith
Level 7
God Stats
0W - 2L
1,262 SR
Queue Stats
2W - 2L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
21 / 1 / 11
13,640
1,364
35,310
15,286
8,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 3 / 21
10,954
1,095
9,392
16,337
11,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
17
3 / 2 / 17
10,764
1,076
13,414
9,045
4,209
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
SAS_Yukii
Chang'e
17
4 / 0 / 23
11,072
1,107
8,892
7,926
4,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
18
5 / 0 / 20
10,649
1,065
8,783
5,176
2,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

278

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
4 / 9 / 1
10,221
1,022
17,071
19,002
19,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Ady16061993
Danzaburou
15
1 / 5 / 4
10,015
1,002
15,420
17,864
7,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 11 / 3
10,098
1,010
5,880
25,944
26,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Selatrop
Anhur
14
0 / 10 / 2
8,660
866
3,473
15,553
8,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
0 / 2 / 3
9,027
903
5,761
4,887
1,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
19
37
Kills
6
6
Deaths
37
92
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
4
9
1
0.5
W
Kali
21
1
11
26.5
L
Danzaburou
Ady16061993
Danzaburou
1
5
4
0.6
L
1
11
3
0.23
W
4
3
21
4.83
W
Yemoja
3
2
17
5.75
W
Chang'e
SAS_Yukii
Chang'e
4
0
23
15.5
L
Anhur
Selatrop
Anhur
0
10
2
0.1
L
0
2
3
0.75
W
Olorun
5
0
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,791
Damage
47,605
53,770
Taken
83,250
30,015
Mitigated
64,353
28,356
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
17,071
5,153
0
1,136
19,002
19,922
0
10,059
8,789
0
30,640
W
Kali
35,310
18,147
0
7,796
15,286
8,208
0
1,080
13,981
0
52,916
L
Danzaburou
Ady16061993
Danzaburou
15,420
6,092
0
938
17,864
7,879
0
8,928
8,886
0
43,043
L
5,880
1,518
0
1,044
25,944
26,411
0
13,649
12,120
12,012
0
W
9,392
1,922
80
3,087
16,337
11,028
0
1,623
14,422
23,019
0
W
Yemoja
13,414
1,550
1,575
3,387
9,045
4,209
0
2,266
6,704
32,598
0
W
Chang'e
SAS_Yukii
Chang'e
8,892
1,924
4,389
4,701
7,926
4,160
0
555
7,271
26,345
0
L
Anhur
Selatrop
Anhur
3,473
1,085
0
200
15,553
8,535
0
6,571
8,838
0
11,803
L
5,761
1,720
0
651
4,887
1,606
0
751
4,136
0
30,717
W
Olorun
8,783
5,267
1,558
1,783
5,176
2,410
0
356
4,770
18,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,079
Gold Earned
48,021
205
Minions Killed
173
4
Camps Cleared
4
885,577
Distance Traveled
830,810
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,221
1,022
27
3
3
195,196
1
W
Kali
13,640
1,364
41
4
1
207,962
1
L
Danzaburou
10,015
1,002
65
7
1
186,793
0
L
Ares
10,098
1,010
18
2
0
174,950
1
W
Hades
10,954
1,095
40
4
1
151,691
2
W
Yemoja
10,764
1,076
39
4
1
176,558
0
W
Chang'e
11,072
1,107
54
5
1
164,483
0
L
Anhur
8,660
866
14
1
0
111,862
0
L
Neith
9,027
903
49
5
0
162,009
0
W
Olorun
10,649
1,065
31
3
0
184,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role