Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ForCamelot4Amula
Anubis
Level 85
God Stats
7W - 3L
1,674 SR
Queue Stats
34W - 19L
1,647 Elo+
Party 1
Danzaburou
Danzaburou
TashayFord
Danzaburou
Level 45
God Stats
96W - 81L
1,697 SR
Queue Stats
104W - 90L
1,649 Elo+
Solo
He Bo
He Bo
ThaKingOfTrash
He Bo
Level 49
God Stats
3W - 0L
1,705 SR
Queue Stats
21W - 30L
1,717 Elo+
Party 1
Nemesis
Nemesis
TooCold2Touch
Nemesis
Level 160
God Stats
10W - 9L
1,500 SR
Queue Stats
744W - 800L
1,474 Elo+
Solo
Team Averages
Level 93
1,615 SR
1,597 Elo+

VS

Team Averages
Level 64
1,565 SR
1,589 Elo+
Aphrodite
Aphrodite
Aaron Leyenda
Aphrodite
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 123L
1,459 Elo+
Solo
Anubis
Anubis
FunknDisco
Anubis
Level 16
God Stats
2W - 1L
1,758 SR
Queue Stats
49W - 45L
1,680 Elo+
Party 2
Bacchus
Bacchus
IcyPotato_337
Bacchus
Level 109
God Stats
26W - 27L
1,735 SR
Queue Stats
831W - 797L
1,531 Elo+
Solo
Jing Wei
Jing Wei
SteveAlmightyMan
Jing Wei
Level 64
God Stats
0W - 4L
1,331 SR
Queue Stats
113W - 116L
1,540 Elo+
Solo
Raijin
Raijin
U_Mad_Dish_Man
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
2 / 1 / 1
4,983
623
2,667
6,298
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 3 / 0
5,441
680
3,408
4,205
1,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
TashayFord
Danzaburou
9
2 / 3 / 1
4,880
610
2,761
4,642
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Boots

Boots

+6%
Movement Speed

8
1 / 1 / 2
4,688
586
5,700
3,971
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
7
1 / 1 / 0
4,609
576
170
3,414
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aaron Leyenda
Aphrodite
7
0 / 1 / 2
4,291
536
2,307
4,516
1,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
FunknDisco
Anubis
6
2 / 3 / 0
4,210
526
1,958
3,334
1,323
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
8
2 / 1 / 2
4,632
579
1,680
5,433
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 1 / 0
4,146
518
4,731
6,113
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 4 / 0
5,430
679
2,961
5,121
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
10
Kills
9
9
Deaths
10
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
1
2.5
L
Aphrodite
Aaron Leyenda
Aphrodite
0
1
2
1
W
4
3
0
1.33
L
Anubis
FunknDisco
Anubis
2
3
0
0.67
L
Bacchus
2
1
2
3
L
1
1
0
1
W
Danzaburou
TashayFord
Danzaburou
2
3
1
0.83
W
1
1
2
2
W
Nemesis
1
1
0
1
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,706
Damage
13,637
22,530
Taken
24,517
7,462
Mitigated
7,908
7,224
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,667
661
0
2,533
6,298
2,870
0
2,223
4,029
11,038
0
L
Aphrodite
Aaron Leyenda
Aphrodite
2,307
505
1,320
2,796
4,516
1,674
0
3,051
1,333
9,970
0
W
3,408
78
0
1,704
4,205
1,541
0
2,824
1,347
22,020
0
L
Anubis
FunknDisco
Anubis
1,958
325
0
736
3,334
1,323
0
2,163
1,171
12,131
0
L
Bacchus
1,680
232
0
2,082
5,433
2,233
0
1,223
4,167
11,873
0
L
4,731
3,838
0
2,569
6,113
1,420
20
3,518
2,407
0
18,846
W
Danzaburou
TashayFord
Danzaburou
2,761
1,336
0
251
4,642
1,487
0
2,471
2,051
0
19,697
W
5,700
180
0
1,565
3,971
758
0
669
3,302
20,914
0
W
Nemesis
170
44
0
1,171
3,414
806
96
479
2,895
0
14,195
L
2,961
615
0
1,016
5,121
1,258
0
1,447
3,664
26,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,601
Gold Earned
22,709
184
Minions Killed
157
0
Camps Cleared
0
628,332
Distance Traveled
671,858
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,983
623
17
2
0
146,364
0
L
Aphrodite
4,291
536
19
2
0
145,035
0
W
Anubis
5,441
680
53
7
0
117,569
0
L
Anubis
4,210
526
38
5
0
70,319
0
L
Bacchus
4,632
579
18
2
0
171,741
2
L
Jing Wei
4,146
518
32
4
0
154,180
2
W
Danzaburou
4,880
610
39
5
0
123,690
0
W
He Bo
4,688
586
40
5
0
146,956
0
W
Nemesis
4,609
576
35
4
0
93,753
1
L
Raijin
5,430
679
50
6
0
130,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role