Player Matchup

Medusa
Medusa
Lee4563
Medusa
Level 107
God Stats
32W - 34L
1,382 SR
Queue Stats
108W - 106L
1,548 Elo+
Party 2
Yemoja
Yemoja
RobDogRobba
Yemoja
Level 72
God Stats
4W - 2L
1,797 SR
Queue Stats
114W - 127L
1,510 Elo+
Party 2
Merlin
Merlin
SludgeySloth
Merlin
Level 125
God Stats
11W - 7L
1,500 SR
Queue Stats
134W - 146L
1,530 Elo+
Party 2
Ratatoskr
Ratatoskr
xDzBzz
Ratatoskr
Level 126
God Stats
10W - 10L
1,500 SR
Queue Stats
137W - 161L
1,506 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xJJ0K3Rx
Cu Chulainn
Level 85
God Stats
8W - 9L
1,301 SR
Queue Stats
19W - 38L
1,441 Elo+
Party 2
Team Averages
Level 103
1,496 SR
1,507 Elo+

VS

Team Averages
Level 109
1,559 SR
1,460 Elo+
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Capyboy99
Anubis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 370L
1,458 Elo+
Party 1
Chaac
Chaac
ItzJBusinezZ
Chaac
Level 126
God Stats
19W - 15L
1,822 SR
Queue Stats
291W - 270L
1,381 Elo+
Party 1
Pele
Pele
Kathi_2001_G
Pele
Level 63
God Stats
10W - 10L
1,473 SR
Queue Stats
122W - 141L
1,505 Elo+
Party 1
Medusa
Medusa
Olikit91
Medusa
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 16L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lee4563
Medusa
20
10 / 2 / 4
13,898
556
14,536
16,425
7,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
18
3 / 2 / 14
12,520
501
7,674
16,708
18,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
20
5 / 1 / 11
14,237
569
19,110
13,991
6,527
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
xDzBzz
Ratatoskr
20
10 / 1 / 9
14,660
586
18,299
22,266
18,483
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cu Chulainn
xJJ0K3Rx
Cu Chulainn
18
0 / 2 / 6
12,116
485
9,077
17,808
18,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
2 / 3 / 0
10,535
421
15,162
13,825
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Capyboy99
Anubis
17
1 / 7 / 0
11,488
460
10,414
15,742
7,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
2 / 4 / 0
11,521
461
15,910
25,424
31,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 5 / 2
10,390
416
6,629
16,957
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Olikit91
Medusa
16
3 / 9 / 2
10,550
422
11,417
18,316
6,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
28
Kills
8
8
Deaths
28
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
3
0
0.67
L
Anubis
Capyboy99
Anubis
1
7
0
0.14
L
2
4
0
0.5
L
0
5
2
0.2
W
Medusa
Lee4563
Medusa
10
2
4
6
L
Medusa
Olikit91
Medusa
3
9
2
0.44
W
Yemoja
3
2
14
5
W
Merlin
5
1
11
10.5
W
Ratatoskr
xDzBzz
Ratatoskr
10
1
9
14.5
W
Cu Chulainn
xJJ0K3Rx
Cu Chulainn
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,696
Damage
59,532
87,198
Taken
90,264
70,024
Mitigated
56,348
44,554
Healing
24,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
15,162
4,589
0
4,554
13,825
5,309
493
4,245
9,367
69,194
0
L
Anubis
Capyboy99
Anubis
10,414
556
0
4,660
15,742
7,700
0
6,948
8,203
81,924
0
L
15,910
2,662
0
7,982
25,424
31,034
1,341
5,896
18,563
765
73,930
L
6,629
1,664
0
5,945
16,957
5,794
0
4,180
12,498
0
70,948
W
Medusa
Lee4563
Medusa
14,536
6,450
0
3,180
16,425
7,937
3,444
4,249
12,101
0
104,183
L
Medusa
Olikit91
Medusa
11,417
2,863
0
1,259
18,316
6,511
2,953
5,059
13,207
0
61,001
W
Yemoja
7,674
606
9,979
7,917
16,708
18,949
1,493
7,393
9,290
35,022
0
W
Merlin
19,110
982
0
4,432
13,991
6,527
1,460
6,141
7,800
116,411
0
W
Ratatoskr
xDzBzz
Ratatoskr
18,299
4,516
0
12,703
22,266
18,483
799
8,384
13,832
0
122,562
W
Cu Chulainn
xJJ0K3Rx
Cu Chulainn
9,077
1,620
0
6,343
17,808
18,128
784
2,831
14,218
4,532
65,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,431
Gold Earned
54,484
743
Minions Killed
606
0
Camps Cleared
0
2,433,871
Distance Traveled
2,183,828
34
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,535
421
85
3
0
445,355
4
L
Anubis
11,488
460
165
7
0
377,693
10
L
Chaac
11,521
461
133
5
0
462,053
3
L
Pele
10,390
416
111
4
0
496,022
1
W
Medusa
13,898
556
171
7
0
461,733
12
L
Medusa
10,550
422
112
4
0
402,705
2
W
Yemoja
12,520
501
69
3
0
486,922
6
W
Merlin
14,237
569
224
9
0
456,648
7
W
Ratatoskr
14,660
586
161
6
0
555,645
4
W
Cu Chulainn
12,116
485
118
5
0
472,923
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role