Player Matchup

Scylla
Scylla
Bronze III
DAVID 19133
Scylla
Bronze III
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,323 MMR
Party 1
Artemis
Artemis
Bronze III
Rodrigo125
Artemis
Bronze III
Level 63
God Stats
1W - 2L
1,280 SR
Queue Stats
2W - 5L
1,323 MMR
Party 1
Bellona
Bellona
Bronze III
TensionalStar81
Bellona
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,323 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,427 SR
1,323 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,357 SR
1,282 MMR
Izanami
Izanami
Bronze III
MoMILLYz
Izanami
Bronze III
Level 36
God Stats
0W - 1L
1,645 SR
Queue Stats
1W - 9L
1,296 MMR
Solo
Janus
Janus
Silver III
Skywarpzero
Janus
Silver III
Level 156
God Stats
0W - 2L
1,117 SR
Queue Stats
174W - 214L
1,301 MMR
Solo
Mulan
Mulan
Bronze III
Tbabyswagg1
Mulan
Bronze III
Level 60
God Stats
1W - 2L
1,310 SR
Queue Stats
5W - 26L
1,249 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
5 / 3 / 11
7,855
786
8,136
5,111
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Rodrigo125
Artemis
11
4 / 0 / 10
7,736
774
7,388
6,710
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
9 / 1 / 7
8,567
857
7,680
9,916
7,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AphroditeCthulhuChaacHeraCu Chulainn

VS

Bans
ZeusKumbhakarnaMedusaBacchusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MoMILLYz
Izanami
9
1 / 6 / 1
6,462
646
5,505
10,177
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 5 / 2
7,176
718
4,895
7,113
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 7 / 2
6,415
642
4,137
10,145
8,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
18
Kills
4
4
Deaths
18
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
3
11
3.5
L
Izanami
MoMILLYz
Izanami
1
6
1
0.25
W
Artemis
Rodrigo125
Artemis
4
0
10
9
L
2
5
2
0.6
L
1
7
2
0.29
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,204
Damage
14,537
21,737
Taken
27,435
11,424
Mitigated
13,098
7,073
Healing
2,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
8,136
650
475
1,054
5,111
1,452
292
1,369
3,428
26,461
0
L
Izanami
MoMILLYz
Izanami
5,505
2,798
0
1,521
10,177
2,833
0
2,527
7,394
0
17,932
W
Artemis
Rodrigo125
Artemis
7,388
3,379
342
2,690
6,710
2,222
818
1,563
4,972
0
23,848
L
4,895
256
0
774
7,113
1,968
0
2,360
4,523
25,876
0
L
4,137
579
0
278
10,145
8,297
0
2,591
7,342
0
11,616
W
7,680
958
300
2,212
9,916
7,750
158
1,622
8,058
0
16,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,158
Gold Earned
20,053
107
Minions Killed
88
0
Camps Cleared
0
514,769
Distance Traveled
466,651
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,855
786
36
4
0
154,508
1
L
Izanami
6,462
646
27
3
0
154,664
1
W
Artemis
7,736
774
53
5
0
167,741
0
L
Janus
7,176
718
53
5
0
156,845
1
L
Mulan
6,415
642
8
1
0
155,142
2
W
Bellona
8,567
857
18
2
0
192,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role