Player Matchup

Medusa
Medusa
ARRO-GUNZ
Medusa
Level 105
God Stats
21W - 27L
1,276 SR
Queue Stats
91W - 83L
1,409 Elo+
Party 3
Scylla
Scylla
DoudeyDoudey
Scylla
Level 105
God Stats
16W - 17L
1,398 SR
Queue Stats
540W - 511L
1,567 Elo+
Party 2
Bacchus
Bacchus
Gigilamorozo_
Bacchus
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
393W - 345L
1,521 Elo+
Party 2
Fenrir
Fenrir
IICoasterII
Fenrir
Level 128
God Stats
1W - 4L
1,290 SR
Queue Stats
44W - 47L
1,409 Elo+
Party 3
Chaac
Chaac
PedroBulls_
Chaac
Level 82
God Stats
12W - 8L
1,695 SR
Queue Stats
366W - 320L
1,595 Elo+
Party 2
Team Averages
Level 104
1,432 SR
1,500 Elo+

VS

Team Averages
Level 87
1,548 SR
1,533 Elo+
Ares
Ares
Castelaoo
Ares
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 44L
1,553 Elo+
Party 1
Arachne
Arachne
Mongmoose
Arachne
Level 122
God Stats
20W - 28L
1,495 SR
Queue Stats
292W - 318L
1,402 Elo+
Solo
Persephone
Persephone
NeOn v ELiTeZz
Persephone
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
estirge_4
Erlang Shen
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,722 Elo+
Party 1
Rama
Rama
p-85man
Rama
Level 88
God Stats
1W - 2L
1,745 SR
Queue Stats
58W - 69L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ARRO-GUNZ
Medusa
13
4 / 1 / 5
8,045
536
10,470
10,416
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
16
4 / 0 / 3
9,136
609
7,534
3,697
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
11
2 / 2 / 8
7,541
503
6,688
10,777
8,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
17
11 / 0 / 1
10,140
676
6,641
8,635
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 0 / 7
7,987
532
11,844
10,896
13,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 6 / 2
5,843
390
3,457
12,390
5,641
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Mongmoose
Arachne
11
1 / 4 / 1
6,832
455
5,814
14,566
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
NeOn v ELiTeZz
Persephone
12
0 / 5 / 1
6,762
451
2,614
10,088
4,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
estirge_4
Erlang Shen
11
1 / 3 / 0
6,403
427
5,282
12,539
5,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
p-85man
Rama
11
0 / 3 / 1
6,216
414
3,821
9,685
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
21
Kills
3
3
Deaths
21
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
ARRO-GUNZ
Medusa
4
1
5
6.5
L
Ares
1
6
2
0.33
W
Scylla
4
0
3
5.5
W
Bacchus
2
2
8
3
W
Fenrir
11
0
1
11.5
L
Arachne
Mongmoose
Arachne
1
4
1
0.38
L
Persephone
NeOn v ELiTeZz
Persephone
0
5
1
0.1
W
0
0
7
3.5
L
Erlang Shen
estirge_4
Erlang Shen
1
3
0
0.33
L
Rama
p-85man
Rama
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,177
Damage
20,988
44,421
Taken
59,268
30,059
Mitigated
22,931
21,790
Healing
18,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ARRO-GUNZ
Medusa
10,470
4,892
0
4,762
10,416
3,634
1,631
1,522
8,894
0
52,584
L
Ares
3,457
274
378
1,422
12,390
5,641
0
4,487
7,766
9,920
0
W
Scylla
7,534
452
0
1,151
3,697
1,321
384
611
3,086
65,733
0
W
Bacchus
6,688
685
1,112
3,204
10,777
8,296
235
1,833
8,944
20,636
0
W
Fenrir
6,641
1,191
0
6,243
8,635
3,647
666
880
7,755
0
67,717
L
Arachne
Mongmoose
Arachne
5,814
4,185
0
6,216
14,566
4,776
229
2,780
11,528
0
40,626
L
Persephone
NeOn v ELiTeZz
Persephone
2,614
544
0
3,375
10,088
4,191
0
2,688
7,126
40,533
0
W
11,844
2,167
0
5,318
10,896
13,161
739
1,225
9,671
151
49,016
L
Erlang Shen
estirge_4
Erlang Shen
5,282
2,195
0
5,086
12,539
5,764
0
2,059
9,979
0
24,246
L
Rama
p-85man
Rama
3,821
3,334
0
2,362
9,685
2,559
0
1,836
7,824
0
33,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,849
Gold Earned
32,056
467
Minions Killed
273
0
Camps Cleared
0
1,460,713
Distance Traveled
1,336,706
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,045
536
89
6
0
261,598
3
L
Ares
5,843
390
10
1
0
282,269
0
W
Scylla
9,136
609
140
9
0
288,788
5
W
Bacchus
7,541
503
29
2
0
297,939
2
W
Fenrir
10,140
676
120
8
0
328,560
2
L
Arachne
6,832
455
83
6
0
284,319
1
L
Persephone
6,762
451
80
5
0
262,928
0
W
Chaac
7,987
532
89
6
0
283,828
3
L
Erlang Shen
6,403
427
36
2
0
248,783
2
L
Rama
6,216
414
64
4
0
258,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role