Player Matchup

Arachne
Arachne
DavePie
Arachne
Level 27
God Stats
12W - 11L
1,735 SR
Queue Stats
111W - 111L
1,540 Elo+
Solo
Apollo
Apollo
FutaFix
Apollo
Level 29
God Stats
3W - 0L
1,779 SR
Queue Stats
162W - 35L
1,773 Elo+
Party 1
Athena
Athena
KowalskiReport
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 6L
1,773 Elo+
Party 1
Vulcan
Vulcan
ShrioRue
Vulcan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
W33DSHAMAN
Ah Puch
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
65W - 21L
1,340 Elo+
Party 1
Team Averages
Level 27
1,603 SR
1,585 Elo+

VS

Team Averages
Level 28
1,513 SR
1,505 Elo+
The Morrigan
The Morrigan
DonZietlow
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,285 Elo+
Solo
Rama
Rama
GenericTruth
Rama
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Set
Set
Kelestus
Set
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,542 Elo+
Party 2
Anubis
Anubis
Vaska
Anubis
Level 44
God Stats
0W - 2L
1,563 SR
Queue Stats
2W - 5L
1,512 Elo+
Party 2
Horus
Horus
VonGrimm
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DavePie
Arachne
13
6 / 1 / 6
8,542
610
5,018
8,038
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Apollo
FutaFix
Apollo
16
15 / 1 / 3
10,085
720
13,555
9,935
3,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 14
8,064
576
5,717
8,562
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
ShrioRue
Vulcan
12
3 / 4 / 11
8,058
576
7,728
6,821
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
W33DSHAMAN
Ah Puch
13
1 / 2 / 3
7,648
546
3,270
5,690
2,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DonZietlow
The Morrigan
11
3 / 3 / 0
6,817
487
4,269
9,044
4,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 5 / 0
6,325
452
5,321
7,791
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 2
7,076
505
5,233
10,309
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
Vaska
Anubis
10
3 / 7 / 1
6,555
468
7,078
10,857
4,444
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
VonGrimm
Horus
10
0 / 7 / 2
6,505
465
1,702
12,784
6,545
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
27
Kills
8
8
Deaths
28
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
DavePie
Arachne
6
1
6
9
L
The Morrigan
DonZietlow
The Morrigan
3
3
0
1
W
Apollo
FutaFix
Apollo
15
1
3
16.5
L
0
5
0
0
L
2
6
2
0.5
W
2
0
14
9
W
Vulcan
ShrioRue
Vulcan
3
4
11
2.13
L
Anubis
Vaska
Anubis
3
7
1
0.5
L
Horus
VonGrimm
Horus
0
7
2
0.14
W
Ah Puch
W33DSHAMAN
Ah Puch
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,288
Damage
23,603
39,046
Taken
50,785
15,362
Mitigated
24,498
17,757
Healing
8,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DavePie
Arachne
5,018
3,986
0
5,695
8,038
2,798
570
2,044
5,944
0
36,967
L
The Morrigan
DonZietlow
The Morrigan
4,269
1,146
0
942
9,044
4,596
114
4,639
4,351
30,922
448
W
Apollo
FutaFix
Apollo
13,555
10,345
0
6,866
9,935
3,640
676
3,158
6,777
0
72,260
L
5,321
3,732
0
1,031
7,791
3,561
1,310
1,652
6,139
4,021
38,938
L
5,233
2,058
0
1,475
10,309
5,352
0
3,325
6,920
6,185
44,112
W
5,717
2,248
0
2,328
8,562
4,915
116
2,004
6,458
21,710
0
W
Vulcan
ShrioRue
Vulcan
7,728
1,837
0
730
6,821
1,808
180
3,218
3,578
39,694
0
L
Anubis
Vaska
Anubis
7,078
476
0
3,072
10,857
4,444
978
3,957
6,632
26,593
0
L
Horus
VonGrimm
Horus
1,702
868
305
2,120
12,784
6,545
406
2,704
10,028
0
13,621
W
Ah Puch
W33DSHAMAN
Ah Puch
3,270
215
0
2,138
5,690
2,201
474
1,365
4,209
37,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,397
Gold Earned
33,278
367
Minions Killed
309
0
Camps Cleared
0
1,402,828
Distance Traveled
1,161,483
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,542
610
66
5
0
264,050
0
L
The Morrigan
6,817
487
63
5
0
200,022
0
W
Apollo
10,085
720
134
10
0
279,724
1
L
Rama
6,325
452
93
7
0
231,838
0
L
Set
7,076
505
89
6
0
260,914
2
W
Athena
8,064
576
33
2
0
317,725
7
W
Vulcan
8,058
576
63
5
0
279,434
4
L
Anubis
6,555
468
47
3
0
226,349
1
L
Horus
6,505
465
17
1
0
242,360
2
W
Ah Puch
7,648
546
71
5
0
261,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role