Player Matchup

Horus
Horus
GamingHugz
Horus
Level 15
God Stats
1W - 1L
1,257 SR
Queue Stats
26W - 18L
1,588 Elo+
Party 3
Hades
Hades
Kaleidos75
Hades
Level 19
God Stats
3W - 5L
1,411 SR
Queue Stats
258W - 189L
1,453 Elo+
Party 1
Izanami
Izanami
Nien12316
Izanami
Level 13
God Stats
11W - 6L
1,820 SR
Queue Stats
33W - 24L
1,587 Elo+
Party 3
Scylla
Scylla
RakovIvan
Scylla
Level 15
God Stats
5W - 3L
1,705 SR
Queue Stats
14W - 14L
1,643 Elo+
Solo
Bellona
Bellona
matsubishi
Bellona
Level 18
God Stats
8W - 2L
1,513 SR
Queue Stats
203W - 159L
1,453 Elo+
Party 1
Team Averages
Level 16
1,541 SR
1,545 Elo+

VS

Team Averages
Level 12
1,568 SR
1,576 Elo+
Xbalanque
Xbalanque
Forthetribe
Xbalanque
Level 17
God Stats
1W - 2L
1,528 SR
Queue Stats
44W - 49L
1,375 Elo+
Solo
Thor
Thor
GeeDupping
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,635 Elo+
Solo
Cthulhu
Cthulhu
Glapsvior
Cthulhu
Level 3
God Stats
3W - 6L
1,515 SR
Queue Stats
26W - 38L
1,554 Elo+
Solo
Sylvanus
Sylvanus
Momsfokar
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,546 Elo+
Party 2
Scylla
Scylla
blindomindonho
Scylla
Level 15
God Stats
8W - 4L
1,798 SR
Queue Stats
159W - 113L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
2 / 1 / 7
7,010
539
4,491
7,029
4,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
12
5 / 1 / 4
7,487
576
4,453
7,557
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Nien12316
Izanami
13
10 / 0 / 3
8,255
635
7,927
6,259
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
RakovIvan
Scylla
12
3 / 4 / 6
7,250
558
6,686
6,602
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
matsubishi
Bellona
13
1 / 0 / 4
7,535
580
3,918
7,141
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Forthetribe
Xbalanque
10
0 / 7 / 0
5,686
437
1,875
9,740
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 2
6,583
506
3,182
7,205
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Glapsvior
Cthulhu
6
0 / 4 / 0
4,911
378
2,962
7,481
4,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
Momsfokar
Sylvanus
8
0 / 4 / 2
5,295
407
3,466
9,399
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 5 / 0
6,500
500
6,771
7,196
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
21
Kills
5
6
Deaths
22
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Forthetribe
Xbalanque
0
7
0
0
W
Horus
2
1
7
5.5
L
2
2
2
1.5
L
Cthulhu
Glapsvior
Cthulhu
0
4
0
0
W
Hades
5
1
4
7
L
Sylvanus
Momsfokar
Sylvanus
0
4
2
0.25
W
Izanami
Nien12316
Izanami
10
0
3
11.5
W
Scylla
RakovIvan
Scylla
3
4
6
1.5
L
3
5
0
0.6
W
Bellona
matsubishi
Bellona
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,475
Damage
18,256
34,588
Taken
41,021
15,940
Mitigated
14,991
13,270
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Forthetribe
Xbalanque
1,875
637
0
1,874
9,740
2,265
99
746
8,952
0
27,620
W
Horus
4,491
1,949
628
2,215
7,029
4,174
381
2,652
4,324
0
13,121
L
3,182
839
0
2,465
7,205
2,320
0
2,352
4,783
0
31,472
L
Cthulhu
Glapsvior
Cthulhu
2,962
485
0
1,663
7,481
4,313
0
1,170
6,311
10,237
0
W
Hades
4,453
932
171
3,748
7,557
2,794
1,240
1,424
6,065
37,676
0
L
Sylvanus
Momsfokar
Sylvanus
3,466
1,021
881
2,346
9,399
3,831
0
2,751
6,594
9,959
0
W
Izanami
Nien12316
Izanami
7,927
5,475
0
3,861
6,259
1,898
2,572
2,033
4,093
0
46,151
W
Scylla
RakovIvan
Scylla
6,686
162
0
413
6,602
2,223
485
3,150
3,246
30,381
0
L
6,771
446
0
1,104
7,196
2,262
301
3,862
3,020
34,217
0
W
Bellona
matsubishi
Bellona
3,918
1,007
0
2,234
7,141
4,851
431
3,193
3,661
2,734
32,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,537
Gold Earned
28,975
327
Minions Killed
204
0
Camps Cleared
0
1,213,288
Distance Traveled
1,044,378
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,686
437
50
4
0
194,630
0
W
Horus
7,010
539
17
1
0
255,986
4
L
Thor
6,583
506
67
5
0
271,132
1
L
Cthulhu
4,911
378
19
1
0
140,772
2
W
Hades
7,487
576
71
5
0
237,252
1
L
Sylvanus
5,295
407
11
1
0
219,370
0
W
Izanami
8,255
635
90
7
0
220,695
4
W
Scylla
7,250
558
54
4
0
219,305
4
L
Scylla
6,500
500
57
4
0
218,474
0
W
Bellona
7,535
580
95
7
0
280,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role