Player Matchup

Odin
Odin
AmishTornado
Odin
Level 6
God Stats
1W - 9L
1,453 SR
Queue Stats
2W - 20L
1,500 Elo+
Party 1
Anhur
Anhur
Destroyer347
Anhur
Level 16
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
SpaceDingus5
Aphrodite
Level 59
God Stats
2W - 10L
1,453 SR
Queue Stats
5W - 20L
1,500 Elo+
Party 1
Team Averages
Level 27
1,453 SR
1,500 Elo+

VS

Team Averages
Level 69
1,602 SR
1,203 Elo+
Cerberus
Cerberus
DootDootGangGang
Cerberus
Level 25
God Stats
9W - 4L
1,715 SR
Queue Stats
190W - 150L
1,129 Elo+
Party 2
Izanami
Izanami
Jazaque
Izanami
Level 121
God Stats
7W - 3L
1,704 SR
Queue Stats
167W - 130L
1,283 Elo+
Party 2
Nox
Nox
shadowhunter031
Nox
Level 60
God Stats
17W - 10L
1,387 SR
Queue Stats
39W - 36L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,616
562
1,539
7,865
5,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 6 / 0
5,603
560
1,846
9,495
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
SpaceDingus5
Aphrodite
9
0 / 4 / 0
5,756
576
1,943
7,001
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 12
7,468
747
2,048
4,875
2,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Jazaque
Izanami
12
6 / 0 / 5
8,321
832
7,124
5,848
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
7 / 0 / 5
8,175
818
11,676
3,780
1,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
6
0
0
W
0
0
12
6
W
Izanami
Jazaque
Izanami
6
0
5
8.5
L
Aphrodite
SpaceDingus5
Aphrodite
0
4
0
0
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,328
Damage
20,848
24,361
Taken
14,503
11,363
Mitigated
5,241
5,542
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,539
216
0
534
7,865
5,459
0
4,715
3,150
204
9,344
L
1,846
1,411
147
670
9,495
2,990
0
5,647
3,848
0
6,440
W
2,048
38
0
692
4,875
2,140
269
624
4,021
10,896
0
W
Izanami
Jazaque
Izanami
7,124
4,446
0
2,400
5,848
1,838
1,396
923
4,740
0
50,230
L
Aphrodite
SpaceDingus5
Aphrodite
1,943
519
1,985
2,206
7,001
2,914
0
3,362
3,639
19,928
0
W
11,676
681
0
576
3,780
1,263
648
451
3,259
29,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,975
Gold Earned
23,964
71
Minions Killed
154
0
Camps Cleared
0
421,745
Distance Traveled
558,913
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,616
562
20
2
0
173,077
0
L
Anhur
5,603
560
15
2
0
105,646
0
W
Cerberus
7,468
747
25
3
0
197,060
0
W
Izanami
8,321
832
91
9
0
166,344
0
L
Aphrodite
5,756
576
36
4
0
143,022
0
W
Nox
8,175
818
38
4
0
195,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role