Player Matchup

Kali
Kali
RudyyB
Kali
Level 18
God Stats
5W - 2L
1,869 SR
Queue Stats
64W - 68L
1,452 Elo+
Party 2
Anubis
Anubis
Waistcoat
Anubis
Level 18
God Stats
2W - 2L
1,514 SR
Queue Stats
21W - 25L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
eagleye1995
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 71L
1,571 Elo+
Party 1
Kuzenbo
Kuzenbo
jericeek
Kuzenbo
Level 29
God Stats
1W - 4L
1,550 SR
Queue Stats
73W - 83L
1,460 Elo+
Party 2
Neith
Neith
wrajk7
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,817 Elo+
Solo
Team Averages
Level 22
1,587 SR
1,566 Elo+

VS

Team Averages
Level 19
1,476 SR
1,435 Elo+
Izanami
Izanami
ColaTG
Izanami
Level 15
God Stats
5W - 5L
1,535 SR
Queue Stats
18W - 19L
1,516 Elo+
Solo
Erlang Shen
Erlang Shen
CrispybaconBob
Erlang Shen
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 84L
1,403 Elo+
Party 3
Janus
Janus
LG41r
Janus
Level 26
God Stats
10W - 15L
1,331 SR
Queue Stats
334W - 322L
1,485 Elo+
Solo
Sobek
Sobek
myasis14
Sobek
Level 15
God Stats
4W - 2L
1,514 SR
Queue Stats
29W - 33L
1,297 Elo+
Solo
Arachne
Arachne
woeha
Arachne
Level 17
God Stats
7W - 1L
1,500 SR
Queue Stats
86W - 69L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
RudyyB
Kali
15
2 / 5 / 4
9,036
476
7,459
18,974
7,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Waistcoat
Anubis
16
6 / 7 / 2
10,226
538
8,763
13,573
6,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
13
0 / 9 / 1
8,146
429
7,319
11,852
8,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
jericeek
Kuzenbo
12
2 / 2 / 2
7,198
379
4,594
11,178
9,542
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
wrajk7
Neith
14
3 / 6 / 5
8,768
461
13,221
12,846
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ColaTG
Izanami
16
5 / 3 / 3
10,038
528
13,273
16,120
6,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
CrispybaconBob
Erlang Shen
18
8 / 1 / 5
11,266
593
10,991
15,764
9,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
LG41r
Janus
18
8 / 5 / 1
11,860
624
12,129
10,759
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
myasis14
Sobek
14
1 / 4 / 11
9,800
516
4,550
15,162
16,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
woeha
Arachne
18
7 / 1 / 6
11,217
590
9,093
14,488
9,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
13
Kills
29
29
Deaths
14
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
ColaTG
Izanami
5
3
3
2.17
W
Erlang Shen
CrispybaconBob
Erlang Shen
8
1
5
10.5
W
Janus
LG41r
Janus
8
5
1
1.7
L
Kali
RudyyB
Kali
2
5
4
0.8
L
Anubis
Waistcoat
Anubis
6
7
2
1
L
Ne Zha
0
9
1
0.06
L
Kuzenbo
jericeek
Kuzenbo
2
2
2
1.5
W
Sobek
myasis14
Sobek
1
4
11
1.63
W
Arachne
woeha
Arachne
7
1
6
10
L
Neith
wrajk7
Neith
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,356
Damage
50,036
68,423
Taken
72,293
36,599
Mitigated
44,891
16,944
Healing
27,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ColaTG
Izanami
13,273
9,139
0
6,931
16,120
6,572
3,017
2,593
13,527
0
84,281
W
Erlang Shen
CrispybaconBob
Erlang Shen
10,991
5,341
0
10,067
15,764
9,242
2,185
2,105
13,659
0
56,278
W
Janus
LG41r
Janus
12,129
1,179
284
1,038
10,759
3,079
537
5,538
5,221
67,913
0
L
Kali
RudyyB
Kali
7,459
3,991
0
7,362
18,974
7,434
0
1,262
17,712
0
50,188
L
Anubis
Waistcoat
Anubis
8,763
325
0
3,873
13,573
6,561
1,417
7,868
5,705
45,740
0
L
Ne Zha
7,319
3,170
0
968
11,852
8,824
654
506
11,346
2,784
42,631
L
Kuzenbo
jericeek
Kuzenbo
4,594
1,924
0
480
11,178
9,542
0
4,184
6,994
19,445
0
W
Sobek
myasis14
Sobek
4,550
751
0
2,325
15,162
16,370
177
3,130
12,032
17,449
0
W
Arachne
woeha
Arachne
9,093
4,651
0
7,052
14,488
9,628
804
1,156
13,332
10,468
73,874
L
Neith
wrajk7
Neith
13,221
6,851
0
4,261
12,846
4,238
816
3,633
9,213
0
44,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,374
Gold Earned
54,181
336
Minions Killed
526
0
Camps Cleared
0
1,601,100
Distance Traveled
1,650,227
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,038
528
134
7
0
281,200
1
W
Erlang Shen
11,266
593
117
6
0
348,790
0
W
Janus
11,860
624
130
7
0
347,947
1
L
Kali
9,036
476
88
5
0
363,263
1
L
Anubis
10,226
538
90
5
0
295,668
1
L
Ne Zha
8,146
429
84
4
0
304,772
5
L
Kuzenbo
7,198
379
17
1
0
342,085
4
W
Sobek
9,800
516
20
1
0
345,094
3
W
Arachne
11,217
590
125
7
0
327,196
2
L
Neith
8,768
461
57
3
0
295,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role