Player Matchup

Odin
Odin
BrunoPints11
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Majestic555
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Serqet
Serqet
Mersin21
Serqet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
bobdegod
Zeus
Level 122
God Stats
2W - 2L
1,771 SR
Queue Stats
144W - 128L
1,562 Elo+
Party 2
Scylla
Scylla
wotw
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Team Averages
Level 92
1,554 SR
1,512 Elo+

VS

Team Averages
Level 33
1,683 SR
1,504 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bodigram
Ah Muzen Cab
Level 28
God Stats
13W - 6L
1,743 SR
Queue Stats
81W - 39L
1,698 Elo+
Party 1
Scylla
Scylla
FortyTreath
Scylla
Level 17
God Stats
2W - 3L
1,307 SR
Queue Stats
2W - 3L
1,213 Elo+
Solo
King Arthur
King Arthur
Fucuss
King Arthur
Level 60
God Stats
15W - 4L
1,752 SR
Queue Stats
60W - 28L
1,681 Elo+
Party 1
Cerberus
Cerberus
Professorjaee
Cerberus
Level 40
God Stats
19W - 21L
1,601 SR
Queue Stats
277W - 310L
1,307 Elo+
Solo
Ra
Ra
Raptop
Ra
Level 22
God Stats
3W - 1L
2,012 SR
Queue Stats
13W - 7L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 10
8,338
695
5,317
9,706
5,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Majestic555
Heimdallr
15
1 / 7 / 4
8,419
702
8,611
13,290
6,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Mersin21
Serqet
14
2 / 4 / 2
8,240
687
4,371
10,171
3,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
15
3 / 5 / 8
8,768
731
17,426
10,068
3,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
wotw
Scylla
16
9 / 5 / 4
10,149
846
11,465
9,568
3,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bodigram
Ah Muzen Cab
19
15 / 2 / 5
13,136
1,095
21,444
11,720
5,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
15
2 / 5 / 11
9,759
813
5,455
10,179
3,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Fucuss
King Arthur
15
4 / 3 / 5
9,331
778
7,421
14,854
13,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Professorjaee
Cerberus
16
2 / 4 / 9
9,144
762
5,970
12,347
8,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
15
2 / 2 / 4
8,587
716
4,091
6,134
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
16
Kills
25
25
Deaths
16
28
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bodigram
Ah Muzen Cab
15
2
5
8.75
L
1
4
10
1.5
W
Scylla
2
5
11
1.5
W
King Arthur
Fucuss
King Arthur
4
3
5
2.17
L
Heimdallr
Majestic555
Heimdallr
1
7
4
0.43
L
Serqet
Mersin21
Serqet
2
4
2
0.75
W
Cerberus
Professorjaee
Cerberus
2
4
9
1.63
W
Ra
2
2
4
2
L
Zeus
3
5
8
1.4
L
Scylla
wotw
Scylla
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,190
Damage
44,381
52,803
Taken
55,234
21,592
Mitigated
33,686
7,066
Healing
16,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bodigram
Ah Muzen Cab
21,444
11,352
0
5,720
11,720
5,963
3,614
3,121
8,505
0
60,184
L
5,317
2,000
0
60
9,706
5,094
0
5,644
3,840
0
10,016
W
Scylla
5,455
208
0
893
10,179
3,782
28
6,744
3,171
21,095
0
W
King Arthur
Fucuss
King Arthur
7,421
751
0
3,114
14,854
13,016
0
9,329
5,171
0
21,133
L
Heimdallr
Majestic555
Heimdallr
8,611
4,606
0
1,961
13,290
6,053
0
1,707
11,558
0
38,380
L
Serqet
Mersin21
Serqet
4,371
636
194
1,795
10,171
3,552
0
2,774
7,217
0
15,955
W
Cerberus
Professorjaee
Cerberus
5,970
181
747
3,396
12,347
8,651
179
6,710
5,491
24,579
0
W
Ra
4,091
0
1,158
1,877
6,134
2,274
0
3,589
2,545
19,094
0
L
Zeus
17,426
1,070
0
2,496
10,068
3,318
2
3,133
6,754
39,815
0
L
Scylla
wotw
Scylla
11,465
469
0
560
9,568
3,575
0
2,049
7,332
26,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,914
Gold Earned
49,957
249
Minions Killed
285
7
Camps Cleared
9
1,016,962
Distance Traveled
1,245,069
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,136
1,095
112
9
3
319,293
3
L
Odin
8,338
695
25
2
0
206,105
0
W
Scylla
9,759
813
41
3
1
242,008
2
W
King Arthur
9,331
778
19
2
1
237,970
1
L
Heimdallr
8,419
702
78
7
3
187,201
3
L
Serqet
8,240
687
21
2
2
225,910
0
W
Cerberus
9,144
762
54
5
2
217,572
2
W
Ra
8,587
716
59
5
2
228,226
0
L
Zeus
8,768
731
73
6
1
189,244
3
L
Scylla
10,149
846
52
4
1
208,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role