Player Matchup

Nu Wa
Nu Wa
Gold V
Chileisback
Nu Wa
Gold V
Level 126
God Stats
9W - 11L
1,848 SR
Queue Stats
312W - 312L
1,399 MMR
Solo
Ares
Ares
Bronze IV
Korsa11
Ares
Bronze IV
Level 33
God Stats
0W - 4L
1,299 SR
Queue Stats
73W - 112L
1,367 MMR
Solo
Skadi
Skadi
Silver IV
LeGrosTheRock
Skadi
Silver IV
Level 36
God Stats
1W - 2L
1,628 SR
Queue Stats
12W - 17L
1,366 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
MGiginoX
Ne Zha
Silver IV
Level 36
God Stats
7W - 6L
1,610 SR
Queue Stats
12W - 17L
1,366 MMR
Party 2
Neith
Neith
Gold V
jorge99eng
Neith
Gold V
Level 127
God Stats
8W - 8L
1,555 SR
Queue Stats
172W - 177L
1,376 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 72
1,588 SR
1,375 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,547 SR
1,420 MMR
Bellona
Bellona
Gold III
Dhice
Bellona
Gold III
Level 136
God Stats
7W - 2L
1,737 SR
Queue Stats
67W - 66L
1,395 MMR
Solo
Khepri
Khepri
Silver III
Fru1tyK
Khepri
Silver III
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
136W - 122L
1,392 MMR
Solo
Achilles
Achilles
Silver I
Garijo7
Achilles
Silver I
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 13L
1,316 MMR
Party 1
Discordia
Discordia
Silver II
Jafaine8
Discordia
Silver II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold V
Wrathline
Izanami
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
10,227
511
17,203
14,335
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Korsa11
Ares
14
1 / 8 / 0
8,504
425
5,540
20,422
15,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 9 / 2
8,390
420
6,744
17,869
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
MGiginoX
Ne Zha
13
2 / 9 / 1
8,863
443
6,499
18,493
6,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
15
1 / 5 / 0
9,344
467
12,366
15,219
5,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneCthulhuTsukuyomiSetJanus

VS

Bans
DanzaburouNemesisApolloKing ArthurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dhice
Bellona
18
9 / 1 / 10
12,422
621
15,310
18,839
18,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Fru1tyK
Khepri
16
3 / 1 / 24
11,481
574
6,257
17,436
16,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Garijo7
Achilles
16
2 / 1 / 21
10,779
539
8,034
15,990
17,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Jafaine8
Discordia
18
8 / 3 / 13
12,217
611
14,604
13,913
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Wrathline
Izanami
20
15 / 1 / 10
14,116
706
24,302
14,283
6,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
115
7
Kills
37
37
Deaths
7
4
Assists
78
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Bellona
Dhice
Bellona
9
1
10
14
W
Khepri
Fru1tyK
Khepri
3
1
24
15
W
Achilles
Garijo7
Achilles
2
1
21
12.5
W
Discordia
Jafaine8
Discordia
8
3
13
4.83
L
Ares
Korsa11
Ares
1
8
0
0.13
L
0
9
2
0.11
L
Ne Zha
MGiginoX
Ne Zha
2
9
1
0.28
W
Izanami
Wrathline
Izanami
15
1
10
20
L
Neith
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,352
Damage
68,507
86,338
Taken
80,461
38,227
Mitigated
64,851
9,798
Healing
24,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,203
2,402
130
1,357
14,335
4,970
0
5,924
7,990
59,931
0
W
Bellona
Dhice
Bellona
15,310
6,809
0
5,162
18,839
18,416
2,898
5,237
13,267
9,867
82,128
W
Khepri
Fru1tyK
Khepri
6,257
485
0
3,638
17,436
16,673
7
5,310
11,829
27,608
0
W
Achilles
Garijo7
Achilles
8,034
2,081
0
6,900
15,990
17,431
646
5,330
10,416
229
33,940
W
Discordia
Jafaine8
Discordia
14,604
383
288
5,256
13,913
5,597
1,558
3,621
10,032
83,820
0
L
Ares
Korsa11
Ares
5,540
452
0
677
20,422
15,506
0
5,049
15,143
28,871
0
L
6,744
2,171
0
3,047
17,869
5,568
0
2,459
15,214
0
62,628
L
Ne Zha
MGiginoX
Ne Zha
6,499
2,017
0
1,353
18,493
6,787
0
3,770
14,464
0
51,802
W
Izanami
Wrathline
Izanami
24,302
17,406
0
3,121
14,283
6,734
5,286
4,116
10,035
0
138,454
L
Neith
12,366
3,618
0
3,234
15,219
5,396
122
3,747
11,085
0
64,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,328
Gold Earned
61,015
473
Minions Killed
529
0
Camps Cleared
0
1,723,518
Distance Traveled
2,032,674
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,227
511
118
6
0
331,296
2
W
Bellona
12,422
621
135
7
0
444,132
5
W
Khepri
11,481
574
30
2
0
440,559
11
W
Achilles
10,779
539
53
3
0
423,982
5
W
Discordia
12,217
611
122
6
0
365,238
3
L
Ares
8,504
425
42
2
0
378,272
0
L
Skadi
8,390
420
99
5
0
347,684
0
L
Ne Zha
8,863
443
88
4
0
370,084
4
W
Izanami
14,116
706
189
9
0
358,763
2
L
Neith
9,344
467
126
6
0
296,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role