Player Matchup

Eset
Eset
IHateZeus
Eset
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 117L
1,545 Elo+
Party 2
Serqet
Serqet
JonnnyThePear
Serqet
Level 77
God Stats
5W - 3L
1,744 SR
Queue Stats
26W - 21L
1,526 Elo+
Party 2
Apollo
Apollo
Reven83
Apollo
Level 146
God Stats
46W - 31L
1,832 SR
Queue Stats
129W - 95L
1,575 Elo+
Solo
King Arthur
King Arthur
aaronplay3
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
dartim28
Kumbhakarna
Level 156
God Stats
16W - 30L
1,474 SR
Queue Stats
160W - 200L
1,323 Elo+
Solo
Team Averages
Level 122
1,610 SR
1,494 Elo+

VS

Team Averages
Level 79
1,530 SR
1,481 Elo+
Hel
Hel
AyeYoBigPapa
Hel
Level 82
God Stats
1W - 2L
1,310 SR
Queue Stats
264W - 211L
1,417 Elo+
Solo
Ganesha
Ganesha
Dr W0mburger
Ganesha
Level 66
God Stats
25W - 28L
1,739 SR
Queue Stats
48W - 50L
1,596 Elo+
Party 1
Rama
Rama
Hrcdude
Rama
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 67L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Nixalodoth
Cthulhu
Level 63
God Stats
12W - 11L
1,600 SR
Queue Stats
68W - 62L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
YouWantSomeGum
Ao Kuang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 66L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
6 / 2 / 2
9,469
557
11,980
7,583
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 8
9,056
533
6,256
8,342
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Reven83
Apollo
14
2 / 3 / 3
8,652
509
7,493
14,142
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
aaronplay3
King Arthur
16
3 / 1 / 2
9,303
547
12,671
15,614
10,943
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
dartim28
Kumbhakarna
13
4 / 2 / 9
8,859
521
8,205
13,254
6,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
8,056
474
5,651
13,723
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Dr W0mburger
Ganesha
12
1 / 2 / 4
7,549
444
5,576
11,808
8,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Hrcdude
Rama
14
2 / 4 / 3
8,249
485
7,945
12,203
4,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Nixalodoth
Cthulhu
14
1 / 1 / 0
7,819
460
9,750
12,605
8,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ao Kuang
13
2 / 6 / 1
7,656
450
6,468
17,208
5,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
19
Kills
9
9
Deaths
19
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Ganesha
Dr W0mburger
Ganesha
1
2
4
1.5
L
Rama
Hrcdude
Rama
2
4
3
0.88
W
Eset
6
2
2
3.5
W
4
1
8
8
L
Cthulhu
Nixalodoth
Cthulhu
1
1
0
1
W
Apollo
Reven83
Apollo
2
3
3
1.17
L
Ao Kuang
2
6
1
0.42
W
King Arthur
aaronplay3
King Arthur
3
1
2
4
W
Kumbhakarna
dartim28
Kumbhakarna
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,605
Damage
35,390
58,935
Taken
67,547
28,265
Mitigated
32,029
26,372
Healing
27,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,651
374
4,387
5,123
13,723
4,829
106
5,693
7,925
45,871
0
L
Ganesha
Dr W0mburger
Ganesha
5,576
385
0
1,250
11,808
8,558
0
5,446
6,182
23,419
0
L
Rama
Hrcdude
Rama
7,945
6,256
0
3,590
12,203
4,520
0
3,911
8,292
0
49,021
W
Eset
11,980
1,277
575
2,271
7,583
2,683
1,588
5,046
2,537
66,547
0
W
6,256
1,352
0
3,202
8,342
3,082
146
3,262
5,080
0
47,350
L
Cthulhu
Nixalodoth
Cthulhu
9,750
1,150
0
5,797
12,605
8,442
501
118
12,211
52,174
0
W
Apollo
Reven83
Apollo
7,493
5,184
0
8,306
14,142
4,862
1,280
1,571
12,571
0
56,522
L
Ao Kuang
6,468
2,511
0
7,780
17,208
5,680
467
5,017
11,507
46,465
0
W
King Arthur
aaronplay3
King Arthur
12,671
895
0
6,447
15,614
10,943
112
11,342
4,272
0
59,824
W
Kumbhakarna
dartim28
Kumbhakarna
8,205
1,769
185
5,386
13,254
6,695
7
6,224
7,030
29,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,339
Gold Earned
39,329
492
Minions Killed
376
0
Camps Cleared
0
1,663,536
Distance Traveled
1,533,962
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,056
474
82
5
0
293,475
4
L
Ganesha
7,549
444
4
0
0
335,794
10
L
Rama
8,249
485
109
6
0
317,896
3
W
Eset
9,469
557
137
8
0
310,830
5
W
Serqet
9,056
533
87
5
0
410,025
1
L
Cthulhu
7,819
460
99
6
0
274,925
4
W
Apollo
8,652
509
109
6
0
274,171
0
L
Ao Kuang
7,656
450
82
5
0
311,872
2
W
King Arthur
9,303
547
100
6
0
328,089
3
W
Kumbhakarna
8,859
521
59
3
0
340,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role