Player Matchup

Merlin
Merlin
TF_KING_OF_DEATH
Merlin
Level 27
God Stats
2W - 5L
1,303 SR
Queue Stats
44W - 53L
1,433 Elo+
Solo
Artemis
Artemis
Tenma_Unomiya
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,374 Elo+
Solo
Ne Zha
Ne Zha
WSJ Breeze
Ne Zha
Level 6
God Stats
1W - 5L
1,187 SR
Queue Stats
346W - 342L
1,360 Elo+
Solo
King Arthur
King Arthur
carlosvizan
King Arthur
Level 13
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 7L
1,379 Elo+
Solo
Anubis
Anubis
jojo_Jett247
Anubis
Level 26
God Stats
1W - 1L
1,656 SR
Queue Stats
4W - 6L
1,700 Elo+
Solo
Team Averages
Level 17
1,384 SR
1,449 Elo+

VS

Team Averages
Level 25
1,514 SR
1,515 Elo+
Zhong Kui
Zhong Kui
AR_527
Zhong Kui
Level 29
God Stats
19W - 10L
1,614 SR
Queue Stats
202W - 196L
1,571 Elo+
Party 1
Hades
Hades
Lord_Pistachio
Hades
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
355W - 287L
1,522 Elo+
Party 1
Olorun
Olorun
Mistawetemup
Olorun
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Set
Set
ScaryRedPanda
Set
Level 21
God Stats
6W - 9L
1,438 SR
Queue Stats
39W - 44L
1,543 Elo+
Party 1
Mercury
Mercury
xEwolution--
Mercury
Level 40
God Stats
22W - 15L
1,519 SR
Queue Stats
196W - 185L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 3
5,787
362
4,974
9,278
2,592
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
12
0 / 3 / 3
6,888
431
4,960
8,792
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
WSJ Breeze
Ne Zha
12
1 / 6 / 3
7,514
470
5,840
14,003
4,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
carlosvizan
King Arthur
12
1 / 2 / 0
6,508
407
2,152
8,044
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
12
5 / 5 / 2
7,755
485
8,696
7,513
3,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AR_527
Zhong Kui
14
2 / 0 / 1
8,647
540
3,299
4,607
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
9 / 2 / 10
9,134
571
12,038
11,867
5,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
11
2 / 4 / 4
6,914
432
2,879
6,987
1,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 0 / 4
9,129
571
10,811
8,994
6,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
xEwolution--
Mercury
12
4 / 2 / 7
7,986
499
4,705
9,824
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
7
Kills
26
26
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AR_527
Zhong Kui
2
0
1
2.5
W
9
2
10
7
W
Olorun
2
4
4
1
W
9
0
4
11
L
0
10
3
0.15
L
Artemis
0
3
3
0.5
L
Ne Zha
WSJ Breeze
Ne Zha
1
6
3
0.42
L
King Arthur
carlosvizan
King Arthur
1
2
0
0.5
L
Anubis
5
5
2
1.2
W
Mercury
xEwolution--
Mercury
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,622
Damage
33,732
47,630
Taken
42,279
18,643
Mitigated
20,130
13,141
Healing
12,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AR_527
Zhong Kui
3,299
105
0
3,057
4,607
3,053
564
525
3,932
43,083
0
W
12,038
1,208
203
4,960
11,867
5,369
677
6,423
5,419
43,937
0
W
Olorun
2,879
981
0
1,893
6,987
1,889
322
2,769
4,193
12,969
0
W
10,811
5,200
0
2,273
8,994
6,439
516
1,552
7,442
0
53,170
L
4,974
880
0
0
9,278
2,592
0
3,763
5,397
23,492
0
L
Artemis
4,960
1,833
0
4,048
8,792
2,662
0
3,548
5,043
0
33,363
L
Ne Zha
WSJ Breeze
Ne Zha
5,840
1,874
0
5,811
14,003
4,993
0
2,556
11,184
0
46,374
L
King Arthur
carlosvizan
King Arthur
2,152
609
0
1,190
8,044
4,875
0
2,801
5,125
0
18,898
L
Anubis
8,696
1,421
0
2,092
7,513
3,521
0
5,270
2,243
36,602
0
W
Mercury
xEwolution--
Mercury
4,705
1,975
0
360
9,824
3,380
0
2,401
7,398
0
42,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
41,810
310
Minions Killed
380
0
Camps Cleared
0
1,241,410
Distance Traveled
1,501,004
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,647
540
121
8
0
280,515
0
W
Hades
9,134
571
86
5
0
288,385
2
W
Olorun
6,914
432
19
1
0
271,989
0
W
Set
9,129
571
78
5
0
303,694
1
L
Merlin
5,787
362
35
2
0
220,715
4
L
Artemis
6,888
431
74
5
0
218,846
1
L
Ne Zha
7,514
470
89
6
0
297,505
1
L
King Arthur
6,508
407
45
3
0
303,029
6
L
Anubis
7,755
485
67
4
0
201,315
6
W
Mercury
7,986
499
76
5
0
356,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role