Player Matchup

Chang'e
Chang'e
Aquiles
Chang'e
Level 149
God Stats
1W - 1L
1,766 SR
Queue Stats
67W - 57L
1,705 Elo+
Party 1
Ne Zha
Ne Zha
Fugitiv3
Ne Zha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,851 Elo+
Party 1
Vulcan
Vulcan
GreenGift
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,324 Elo+
Solo
Nox
Nox
festevez12
Nox
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 25L
1,744 Elo+
Party 1
Pele
Pele
itsKetch
Pele
Level 129
God Stats
0W - 1L
1,312 SR
Queue Stats
13W - 13L
1,500 Elo+
Party 1
Team Averages
Level 95
1,516 SR
1,625 Elo+

VS

Team Averages
Level 93
1,519 SR
1,798 Elo+
Chiron
Chiron
MattDemon17
Chiron
Level 135
God Stats
2W - 3L
1,500 SR
Queue Stats
180W - 155L
1,788 Elo+
Party 2
Khepri
Khepri
Meylli
Khepri
Level 149
God Stats
10W - 5L
1,699 SR
Queue Stats
188W - 168L
1,788 Elo+
Party 2
Ra
Ra
StanIco
Ra
Level 110
God Stats
3W - 1L
1,733 SR
Queue Stats
73W - 61L
1,945 Elo+
Party 2
Kumbhakarna
Kumbhakarna
bekni
Kumbhakarna
Level 41
God Stats
5W - 1L
1,161 SR
Queue Stats
161W - 106L
1,735 Elo+
Party 2
Eset
Eset
poypoy45680
Eset
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
318W - 268L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aquiles
Chang'e
18
1 / 4 / 13
11,597
610
18,150
17,476
8,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Fugitiv3
Ne Zha
18
5 / 8 / 9
12,098
637
15,359
20,900
10,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
GreenGift
Vulcan
19
1 / 6 / 15
11,833
623
20,702
12,772
6,292
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 3 / 11
13,130
691
29,591
15,751
8,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
20
9 / 6 / 11
13,686
720
16,215
27,109
38,008
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
11 / 4 / 10
13,981
736
27,141
19,231
10,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Meylli
Khepri
20
6 / 4 / 19
12,907
679
12,846
32,133
39,927
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
2 / 3 / 20
12,450
655
16,811
19,533
11,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
bekni
Kumbhakarna
19
2 / 5 / 17
11,599
610
7,554
25,887
24,013
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

20
5 / 7 / 14
12,938
681
11,380
18,260
10,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
106
23
Kills
26
27
Deaths
23
59
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aquiles
Chang'e
1
4
13
1.88
L
Ne Zha
Fugitiv3
Ne Zha
5
8
9
1.19
L
Vulcan
GreenGift
Vulcan
1
6
15
1.42
W
Chiron
11
4
10
4
W
Khepri
Meylli
Khepri
6
4
19
3.88
W
2
3
20
4
W
Kumbhakarna
bekni
Kumbhakarna
2
5
17
2.1
L
7
3
11
4.17
L
Pele
9
6
11
2.42
W
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,017
Damage
75,732
94,008
Taken
115,044
72,346
Mitigated
96,546
41,106
Healing
53,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aquiles
Chang'e
18,150
427
16,860
7,783
17,476
8,927
770
11,015
6,461
39,822
0
L
Ne Zha
Fugitiv3
Ne Zha
15,359
3,630
2,674
2,969
20,900
10,635
2,130
11,830
9,070
0
28,254
L
Vulcan
GreenGift
Vulcan
20,702
6,634
1,466
694
12,772
6,292
817
5,866
6,906
38,989
0
W
Chiron
27,141
11,557
5,226
5,600
19,231
10,418
2,776
12,548
6,593
0
59,130
W
Khepri
Meylli
Khepri
12,846
393
4,419
3,713
32,133
39,927
591
15,127
16,639
26,853
0
W
16,811
335
16,549
7,314
19,533
11,919
460
9,729
9,742
57,154
0
W
Kumbhakarna
bekni
Kumbhakarna
7,554
971
1,843
1,572
25,887
24,013
494
17,634
8,003
16,519
0
L
29,591
2,681
609
1,173
15,751
8,484
1,225
8,029
7,722
50,892
0
L
Pele
16,215
1,868
2,214
4,664
27,109
38,008
523
11,851
15,258
0
32,775
W
11,380
1,865
5,158
1,651
18,260
10,269
1,132
13,405
4,780
24,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,344
Gold Earned
63,875
179
Minions Killed
194
0
Camps Cleared
0
1,543,728
Distance Traveled
1,603,088
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,597
610
51
3
0
336,101
4
L
Ne Zha
12,098
637
23
1
0
283,985
0
L
Vulcan
11,833
623
39
2
0
312,435
0
W
Chiron
13,981
736
42
2
0
290,710
4
W
Khepri
12,907
679
15
1
0
350,667
4
W
Ra
12,450
655
91
5
0
358,340
0
W
Kumbhakarna
11,599
610
20
1
0
327,769
3
L
Nox
13,130
691
38
2
0
293,253
0
L
Pele
13,686
720
28
1
0
317,954
0
W
Eset
12,938
681
26
1
0
275,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role