Player Matchup

Anubis
Anubis
 
Anubis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Batrez
Medusa
Level 131
God Stats
0W - 1L
1,307 SR
Queue Stats
20W - 16L
1,252 Elo+
Solo
Fenrir
Fenrir
CowboyCat1
Fenrir
Level 91
God Stats
1W - 1L
1,704 SR
Queue Stats
2W - 2L
1,702 Elo+
Party 2
Chaac
Chaac
HOGHUNTER377
Chaac
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Myth x Vulcan
Xing Tian
Level 154
God Stats
8W - 4L
1,500 SR
Queue Stats
568W - 573L
1,555 Elo+
Solo
Team Averages
Level 103
1,502 SR
1,502 Elo+

VS

Team Averages
Level 116
1,469 SR
1,496 Elo+
King Arthur
King Arthur
Fleet_Admiral786
King Arthur
Level 102
God Stats
158W - 113L
1,651 SR
Queue Stats
864W - 869L
1,568 Elo+
Party 1
Hades
Hades
IISongbird22II
Hades
Level 102
God Stats
38W - 23L
1,640 SR
Queue Stats
363W - 452L
1,534 Elo+
Party 1
Ares
Ares
Insiiiidiious
Ares
Level 78
God Stats
19W - 14L
1,510 SR
Queue Stats
107W - 109L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
WiseWheezel
Heimdallr
Level 149
God Stats
4W - 5L
1,333 SR
Queue Stats
119W - 121L
1,565 Elo+
Party 1
Erlang Shen
Erlang Shen
iDeslipped
Erlang Shen
Level 150
God Stats
3W - 2L
1,210 SR
Queue Stats
59W - 63L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 1 / 1
3,599
600
1,019
2,027
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Batrez
Medusa
6
1 / 0 / 0
4,195
699
1,348
2,544
484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
CowboyCat1
Fenrir
6
1 / 1 / 0
3,839
640
1,030
3,914
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 1 / 0
2,989
498
705
1,927
1,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
Myth x Vulcan
Xing Tian
6
0 / 0 / 1
3,895
649
775
4,865
2,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fleet_Admiral786
King Arthur
8
1 / 0 / 0
4,656
776
1,939
2,544
863
Boots

Boots

+6%
Movement Speed

7
1 / 0 / 1
4,158
693
1,088
2,570
829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 1 / 0
3,849
642
1,328
2,191
756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
WiseWheezel
Heimdallr
6
0 / 0 / 0
3,748
625
1,797
1,800
1,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
iDeslipped
Erlang Shen
7
1 / 1 / 0
4,130
688
1,285
3,092
1,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
3
3
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
1
0.5
L
Medusa
Batrez
Medusa
1
0
0
1
L
Fenrir
CowboyCat1
Fenrir
1
1
0
1
W
King Arthur
Fleet_Admiral786
King Arthur
1
0
0
1
L
0
1
0
0
W
1
0
1
1.5
W
0
1
0
0
L
Xing Tian
Myth x Vulcan
Xing Tian
0
0
1
0.5
W
Heimdallr
WiseWheezel
Heimdallr
0
0
0
0
W
Erlang Shen
iDeslipped
Erlang Shen
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,877
Damage
7,437
15,277
Taken
12,197
5,379
Mitigated
5,315
4,819
Healing
2,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,019
352
0
287
2,027
804
346
1,080
947
12,823
0
L
Medusa
Batrez
Medusa
1,348
774
0
1,286
2,544
484
0
807
1,737
0
16,962
L
Fenrir
CowboyCat1
Fenrir
1,030
124
0
1,673
3,914
1,041
0
352
3,562
0
13,766
W
King Arthur
Fleet_Admiral786
King Arthur
1,939
223
0
472
2,544
863
144
269
2,102
0
23,133
L
705
43
0
593
1,927
1,023
0
0
1,927
0
3,488
W
1,088
268
21
747
2,570
829
0
915
1,655
15,441
0
W
1,328
93
0
660
2,191
756
0
380
1,811
10,446
0
L
Xing Tian
Myth x Vulcan
Xing Tian
775
59
0
980
4,865
2,027
0
507
4,358
10,529
0
W
Heimdallr
WiseWheezel
Heimdallr
1,797
870
0
500
1,800
1,044
0
40
1,760
2,470
14,591
W
Erlang Shen
iDeslipped
Erlang Shen
1,285
484
0
420
3,092
1,823
0
190
2,902
5,100
13,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,517
Gold Earned
20,541
126
Minions Killed
184
0
Camps Cleared
0
503,920
Distance Traveled
616,328
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,599
600
25
4
0
99,068
2
L
Medusa
4,195
699
41
7
0
101,691
2
L
Fenrir
3,839
640
33
6
0
135,849
1
W
King Arthur
4,656
776
54
9
0
124,066
2
L
Chaac
2,989
498
4
1
0
56,329
0
W
Hades
4,158
693
33
6
0
120,133
2
W
Ares
3,849
642
16
3
0
140,255
3
L
Xing Tian
3,895
649
23
4
0
110,983
1
W
Heimdallr
3,748
625
38
6
0
109,287
0
W
Erlang Shen
4,130
688
43
7
0
122,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role