Player Matchup

Jormungandr
Jormungandr
AlphaOzen
Jormungandr
Level 20
God Stats
6W - 3L
1,455 SR
Queue Stats
62W - 45L
1,403 Elo+
Solo
Achilles
Achilles
Glaedier800
Achilles
Level 29
God Stats
36W - 42L
1,357 SR
Queue Stats
76W - 133L
1,271 Elo+
Party 2
Bellona
Bellona
Loversblackrose1
Bellona
Level 28
God Stats
9W - 8L
1,447 SR
Queue Stats
65W - 97L
1,345 Elo+
Party 2
Fenrir
Fenrir
YetiMercury
Fenrir
Level 29
God Stats
6W - 9L
1,296 SR
Queue Stats
71W - 100L
1,414 Elo+
Party 4
Danzaburou
Danzaburou
industriousLamb
Danzaburou
Level 11
God Stats
0W - 2L
1,261 SR
Queue Stats
4W - 5L
1,348 Elo+
Party 4
Team Averages
Level 23
1,363 SR
1,356 Elo+

VS

Team Averages
Level 20
1,486 SR
1,278 Elo+
Ymir
Ymir
M1sterM1sery
Ymir
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
131W - 115L
1,155 Elo+
Party 3
Hel
Hel
Medudeza
Hel
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 125L
1,251 Elo+
Party 3
Nu Wa
Nu Wa
MyopicGirl
Nu Wa
Level 68
God Stats
205W - 176L
1,432 SR
Queue Stats
479W - 493L
1,458 Elo+
Party 1
Ares
Ares
PerfekteJager
Ares
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 27L
1,212 Elo+
Solo
Artemis
Artemis
cloropina
Artemis
Level 4
God Stats
18W - 9L
1,500 SR
Queue Stats
167W - 132L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlphaOzen
Jormungandr
18
3 / 5 / 8
12,031
1,094
16,908
17,477
8,309
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Glaedier800
Achilles
18
4 / 10 / 9
11,382
1,035
12,497
25,634
23,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
3 / 5 / 7
10,637
967
16,596
22,322
19,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
16
2 / 16 / 5
9,908
901
9,361
24,127
15,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
industriousLamb
Danzaburou
16
2 / 12 / 6
10,449
950
3,186
17,158
5,665
Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 29
12,316
1,120
13,203
13,166
14,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 7 / 21
10,971
997
15,824
11,420
5,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
20
13 / 0 / 30
14,188
1,290
25,537
10,181
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 1 / 31
13,280
1,207
13,737
14,396
17,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
cloropina
Artemis
20
14 / 2 / 28
13,803
1,255
28,312
14,090
8,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
187
14
Kills
48
48
Deaths
14
35
Assists
139
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AlphaOzen
Jormungandr
3
5
8
1.4
L
Achilles
Glaedier800
Achilles
4
10
9
0.85
L
3
5
7
1.3
W
6
4
29
5.13
W
6
7
21
2.36
W
Nu Wa
13
0
30
28
W
9
1
31
24.5
L
Fenrir
2
16
5
0.28
W
Artemis
cloropina
Artemis
14
2
28
14
L
Danzaburou
industriousLamb
Danzaburou
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,548
Damage
96,613
106,718
Taken
63,253
71,619
Mitigated
50,583
4,863
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AlphaOzen
Jormungandr
16,908
2,075
0
2,220
17,477
8,309
0
11,358
6,119
66,591
0
L
Achilles
Glaedier800
Achilles
12,497
4,708
0
1,215
25,634
23,248
0
17,015
8,619
117
22,598
L
16,596
5,052
0
816
22,322
19,305
0
12,195
10,127
447
34,414
W
13,203
3,448
0
896
13,166
14,694
0
2,733
9,933
15,706
0
W
15,824
4,631
839
337
11,420
5,237
0
3,018
8,072
26,104
0
W
Nu Wa
25,537
8,634
464
1,995
10,181
4,871
0
3,869
5,972
51,638
0
W
13,737
3,409
0
1,082
14,396
17,701
0
2,674
10,995
22,293
0
L
Fenrir
9,361
2,852
0
134
24,127
15,092
0
17,683
6,444
0
19,129
W
Artemis
cloropina
Artemis
28,312
18,852
0
5,878
14,090
8,080
0
4,069
9,623
0
54,981
L
Danzaburou
industriousLamb
Danzaburou
3,186
1,262
0
478
17,158
5,665
0
10,050
7,108
0
15,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,407
Gold Earned
64,558
203
Minions Killed
182
3
Camps Cleared
4
887,730
Distance Traveled
917,966
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,031
1,094
124
11
1
185,842
0
L
Achilles
11,382
1,035
16
1
0
177,753
1
L
Bellona
10,637
967
38
3
0
206,299
1
W
Ymir
12,316
1,120
12
1
0
169,006
1
W
Hel
10,971
997
31
3
0
144,049
0
W
Nu Wa
14,188
1,290
82
7
1
200,611
1
W
Ares
13,280
1,207
14
1
2
215,604
0
L
Fenrir
9,908
901
10
1
1
173,260
0
W
Artemis
13,803
1,255
43
4
1
188,696
0
L
Danzaburou
10,449
950
15
1
1
144,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role