Player Matchup

Tsukuyomi
Tsukuyomi
Luboo_
Tsukuyomi
Level 125
God Stats
11W - 12L
1,453 SR
Queue Stats
230W - 224L
1,359 Elo+
Party 1
King Arthur
King Arthur
Rydog_893
King Arthur
Level 158
God Stats
3W - 3L
1,525 SR
Queue Stats
201W - 188L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
ZinedinZidane-_
Kukulkan
Level 34
God Stats
3W - 1L
1,908 SR
Queue Stats
5W - 2L
1,843 Elo+
Solo
Team Averages
Level 106
1,629 SR
1,533 Elo+

VS

Team Averages
Level 106
1,498 SR
1,397 Elo+
Sylvanus
Sylvanus
BassMATRIXPL
Sylvanus
Level 126
God Stats
8W - 6L
1,494 SR
Queue Stats
367W - 394L
1,391 Elo+
Party 2
Set
Set
LostInThisMaze
Set
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MakeHatee
Baron Samedi
Level 149
God Stats
8W - 2L
1,500 SR
Queue Stats
137W - 130L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Luboo_
Tsukuyomi
20
5 / 15 / 6
20,545
555
30,224
33,334
15,485
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Rydog_893
King Arthur
20
5 / 10 / 9
21,563
583
44,601
77,027
117,315
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
20
4 / 17 / 5
19,677
532
27,675
38,610
12,518
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BassMATRIXPL
Sylvanus
20
9 / 1 / 32
25,511
689
28,209
52,228
96,649
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
1 / 12 / 15
20,048
542
16,785
32,525
27,317
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
MakeHatee
Baron Samedi
20
31 / 1 / 9
27,327
739
73,587
52,166
58,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
14
Kills
41
42
Deaths
14
20
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BassMATRIXPL
Sylvanus
9
1
32
25
W
1
12
15
0.71
L
Tsukuyomi
Luboo_
Tsukuyomi
5
15
6
0.53
W
Baron Samedi
MakeHatee
Baron Samedi
31
1
9
35.5
L
King Arthur
Rydog_893
King Arthur
5
10
9
0.95
L
Kukulkan
4
17
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,500
Damage
118,581
148,971
Taken
136,919
145,318
Mitigated
182,628
33,868
Healing
89,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BassMATRIXPL
Sylvanus
28,209
6,836
25,942
29,437
52,228
96,649
1,079
14,252
37,976
68,320
0
W
16,785
9,425
0
2,518
32,525
27,317
702
6,719
25,806
0
64,924
L
Tsukuyomi
Luboo_
Tsukuyomi
30,224
5,720
0
2,927
33,334
15,485
2,651
24,842
8,492
0
142,454
W
Baron Samedi
MakeHatee
Baron Samedi
73,587
4,799
10,778
21,083
52,166
58,662
2,529
9,242
41,934
234,364
0
L
King Arthur
Rydog_893
King Arthur
44,601
5,437
314
27,509
77,027
117,315
136
43,296
32,713
2,565
121,403
L
Kukulkan
27,675
2,828
0
3,118
38,610
12,518
35
34,074
4,536
113,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,785
Gold Earned
72,886
360
Minions Killed
315
0
Camps Cleared
0
1,692,290
Distance Traveled
1,721,931
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
25,511
689
55
1
0
615,045
5
W
Set
20,048
542
51
1
0
465,186
0
L
Tsukuyomi
20,545
555
140
4
0
535,964
3
W
Baron Samedi
27,327
739
209
6
0
641,700
0
L
King Arthur
21,563
583
93
3
0
653,365
6
L
Kukulkan
19,677
532
127
3
0
502,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role