Player Matchup

Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
CAS_Play_YT
Bakasura
Level 40
God Stats
5W - 3L
1,551 SR
Queue Stats
62W - 50L
1,571 Elo+
Party 1
Sylvanus
Sylvanus
CatDaddy1421
Sylvanus
Level 25
God Stats
12W - 9L
1,640 SR
Queue Stats
73W - 65L
1,613 Elo+
Solo
Neith
Neith
Its_yo_bui
Neith
Level 15
God Stats
9W - 12L
1,423 SR
Queue Stats
57W - 76L
1,545 Elo+
Solo
Cerberus
Cerberus
TMM-Alessandro
Cerberus
Level 4
God Stats
4W - 1L
1,677 SR
Queue Stats
4W - 3L
1,607 Elo+
Party 1
Team Averages
Level 23
1,558 SR
1,567 Elo+

VS

Team Averages
Level 30
1,554 SR
1,506 Elo+
Neith
Neith
Ace_CJ24
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,401 Elo+
Solo
Bastet
Bastet
GOLDEM KIRITO
Bastet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,449 Elo+
Solo
Raijin
Raijin
Glowkin45
Raijin
Level 6
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 2L
1,588 Elo+
Solo
Janus
Janus
Static-_-Sloth
Janus
Level 124
God Stats
8W - 6L
1,714 SR
Queue Stats
118W - 100L
1,614 Elo+
Party 2
Bellona
Bellona
k_c_m_h_
Bellona
Level 4
God Stats
7W - 1L
1,762 SR
Queue Stats
40W - 23L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
6 / 3 / 3
8,869
634
5,420
6,313
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
CAS_Play_YT
Bakasura
14
6 / 3 / 2
8,638
617
4,847
9,355
6,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
CatDaddy1421
Sylvanus
12
1 / 3 / 6
6,788
485
3,201
11,354
4,471
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
12
6 / 0 / 1
7,524
537
3,665
4,650
1,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
12
3 / 4 / 2
7,279
520
6,676
9,510
7,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ace_CJ24
Neith
8
4 / 5 / 0
6,390
456
5,396
8,346
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 3 / 1
6,718
480
1,871
8,003
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Glowkin45
Raijin
8
1 / 11 / 1
5,807
415
791
7,427
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 4
8,279
591
4,129
7,259
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
k_c_m_h_
Bellona
12
5 / 4 / 0
7,760
554
7,468
10,464
6,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
22
Kills
12
13
Deaths
26
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
3
3
2.5
L
Neith
Ace_CJ24
Neith
4
5
0
0.8
W
Bakasura
CAS_Play_YT
Bakasura
6
3
2
2.33
W
Sylvanus
CatDaddy1421
Sylvanus
1
3
6
1.33
L
1
3
1
0.5
L
Raijin
Glowkin45
Raijin
1
11
1
0.14
W
Neith
6
0
1
6.5
L
1
3
4
1
W
Cerberus
3
4
2
1
L
Bellona
k_c_m_h_
Bellona
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,809
Damage
19,655
41,182
Taken
41,499
22,537
Mitigated
14,072
9,776
Healing
7,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,420
809
0
300
6,313
2,091
1,096
2,590
3,593
52,314
0
L
Neith
Ace_CJ24
Neith
5,396
2,888
0
2,177
8,346
2,304
0
2,439
5,907
0
21,308
W
Bakasura
CAS_Play_YT
Bakasura
4,847
3,336
0
1,678
9,355
6,910
0
603
8,752
6,601
46,349
W
Sylvanus
CatDaddy1421
Sylvanus
3,201
936
365
3,748
11,354
4,471
828
1,070
10,222
20,669
0
L
1,871
888
0
1,504
8,003
2,248
470
2,797
4,975
0
25,347
L
Raijin
Glowkin45
Raijin
791
392
0
0
7,427
1,479
38
1,564
5,466
11,419
0
W
Neith
3,665
2,489
0
1,805
4,650
1,386
2,192
0
4,650
0
28,758
L
4,129
233
0
1,818
7,259
1,871
0
2,669
4,442
58,584
0
W
Cerberus
6,676
110
0
1,880
9,510
7,679
400
947
8,515
32,339
0
L
Bellona
k_c_m_h_
Bellona
7,468
2,749
0
1,762
10,464
6,170
81
5,457
4,296
3,433
37,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,098
Gold Earned
34,954
404
Minions Killed
338
0
Camps Cleared
0
1,354,204
Distance Traveled
1,287,795
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,869
634
112
8
0
259,940
1
L
Neith
6,390
456
31
2
0
176,520
3
W
Bakasura
8,638
617
114
8
0
308,626
0
W
Sylvanus
6,788
485
26
2
0
220,642
5
L
Bastet
6,718
480
69
5
0
274,415
0
L
Raijin
5,807
415
15
1
0
259,604
1
W
Neith
7,524
537
73
5
0
277,346
2
L
Janus
8,279
591
134
10
0
297,978
2
W
Cerberus
7,279
520
79
6
0
287,650
0
L
Bellona
7,760
554
89
6
0
279,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role