Player Matchup

Eset
Eset
BranTheBR0KEN
Eset
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,583 Elo+
Party 1
Horus
Horus
DJBisonSLAYER
Horus
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,558 Elo+
Party 1
Cabrakan
Cabrakan
ItzJugginSeason
Cabrakan
Level 126
God Stats
2W - 4L
1,756 SR
Queue Stats
102W - 116L
1,531 Elo+
Party 1
Kuzenbo
Kuzenbo
Jimbro0o
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,700 Elo+
Solo
Set
Set
QuaCHApa
Set
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
394W - 363L
1,280 Elo+
Solo
Team Averages
Level 96
1,551 SR
1,530 Elo+

VS

Team Averages
Level 109
1,500 SR
1,546 Elo+
Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JESUSJR2468
Sol
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 31L
1,510 Elo+
Solo
Hel
Hel
Sav Iz Lame
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,407 Elo+
Solo
Agni
Agni
panda_loko686
Agni
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 182L
1,728 Elo+
Solo
Bastet
Bastet
vVSylve4SilverVv
Bastet
Level 147
God Stats
6W - 6L
1,500 SR
Queue Stats
194W - 198L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
9,850
657
11,574
16,630
7,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 3 / 7
9,641
643
6,911
27,034
25,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
18
6 / 5 / 5
10,600
707
25,973
24,012
24,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Jimbro0o
Kuzenbo
17
0 / 3 / 9
9,489
633
10,821
23,568
39,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 10 / 6
8,978
599
9,753
19,380
13,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
5 / 1 / 13
11,461
764
11,703
24,064
31,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 4 / 8
10,970
731
26,035
16,527
6,423
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 1 / 12
10,313
688
6,143
11,585
5,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
5 / 3 / 16
11,984
799
34,293
17,889
8,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
10 / 4 / 9
11,437
762
21,475
16,374
7,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
13
Kills
27
27
Deaths
13
30
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
13
11.5
L
4
6
3
0.92
L
2
3
7
1.83
L
Cabrakan
6
5
5
1.7
W
6
4
8
2.5
L
Kuzenbo
Jimbro0o
Kuzenbo
0
3
9
1.5
L
1
10
6
0.4
W
1
1
12
7
W
5
3
16
4.33
W
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,032
Damage
99,649
110,624
Taken
86,439
110,646
Mitigated
58,418
39,174
Healing
58,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,703
1,921
2,173
4,149
24,064
31,469
279
11,286
12,184
0
22,229
L
11,574
1,272
2,343
948
16,630
7,972
0
9,951
6,629
26,269
0
L
6,911
3,136
11,395
10,517
27,034
25,143
0
17,557
9,280
0
12,941
L
Cabrakan
25,973
3,124
2,229
4,958
24,012
24,900
0
13,426
10,388
37,059
0
W
26,035
10,256
48
2,908
16,527
6,423
2,982
8,965
7,197
47,736
0
L
Kuzenbo
Jimbro0o
Kuzenbo
10,821
4,101
1,018
1,143
23,568
39,397
105
13,253
10,146
22,269
0
L
9,753
3,532
2,254
2,369
19,380
13,234
0
12,284
7,021
0
28,058
W
6,143
1,116
29,523
7,824
11,585
5,021
1,087
8,059
3,304
15,970
0
W
34,293
3,024
1,597
5,141
17,889
8,257
1,270
10,469
7,061
70,299
0
W
21,475
5,920
2,467
2,553
16,374
7,248
122
7,838
8,325
0
31,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,558
Gold Earned
56,165
139
Minions Killed
180
0
Camps Cleared
0
1,191,186
Distance Traveled
1,305,843
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,461
764
21
1
0
238,872
0
L
Eset
9,850
657
43
3
0
178,674
0
L
Horus
9,641
643
12
1
0
262,443
0
L
Cabrakan
10,600
707
26
2
0
261,592
1
W
Sol
10,970
731
48
3
0
231,028
1
L
Kuzenbo
9,489
633
23
2
0
272,344
0
L
Set
8,978
599
35
2
0
216,133
1
W
Hel
10,313
688
17
1
0
287,170
3
W
Agni
11,984
799
74
5
0
259,631
1
W
Bastet
11,437
762
20
1
0
289,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role