Player Matchup

Rama
Rama
BrunoOstermaNN
Rama
Level 157
God Stats
7W - 15L
1,505 SR
Queue Stats
570W - 631L
1,398 Elo+
Solo
Ganesha
Ganesha
LianinaBlastoise
Ganesha
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 153L
1,419 Elo+
Solo
Raijin
Raijin
Pelangocho
Raijin
Level 153
God Stats
18W - 16L
1,511 SR
Queue Stats
1,054W - 1,090L
1,412 Elo+
Party 2
Merlin
Merlin
Shimba32
Merlin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,434 Elo+
Party 2
Artio
Artio
matonmax123
Artio
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,508 Elo+
Party 2
Team Averages
Level 138
1,503 SR
1,434 Elo+

VS

Team Averages
Level 101
1,498 SR
1,501 Elo+
Zeus
Zeus
FznExplosioN
Zeus
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
59W - 57L
1,500 Elo+
Solo
Thor
Thor
Niblu_Conter
Thor
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,510 Elo+
Solo
Athena
Athena
SkZera
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
gabgbotelho
Cupid
Level 84
God Stats
11W - 10L
1,702 SR
Queue Stats
532W - 564L
1,521 Elo+
Party 1
Bastet
Bastet
robson11824
Bastet
Level 102
God Stats
4W - 2L
1,290 SR
Queue Stats
211W - 243L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
10,621
664
9,022
12,442
5,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
0 / 7 / 9
9,215
576
7,790
22,173
27,534
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
Pelangocho
Raijin
17
4 / 10 / 4
10,889
681
13,251
18,542
9,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Shimba32
Merlin
20
3 / 4 / 5
11,574
723
18,566
14,646
7,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 9 / 4
9,398
587
3,961
25,219
30,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 16
12,246
765
25,441
9,748
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 3 / 19
11,569
723
13,641
14,282
11,691
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
SkZera
Athena
19
3 / 3 / 25
12,603
788
12,203
20,637
28,597
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
7 / 3 / 16
11,912
745
11,602
12,760
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
20
9 / 3 / 17
12,503
781
21,575
17,814
11,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
126
12
Kills
33
33
Deaths
14
26
Assists
93
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
W
7
2
16
7.5
L
0
7
9
0.64
W
7
3
19
5.5
L
Raijin
Pelangocho
Raijin
4
10
4
0.6
L
Merlin
Shimba32
Merlin
3
4
5
1.38
W
Athena
SkZera
Athena
3
3
25
5.17
W
7
3
16
5
L
1
9
4
0.33
W
Bastet
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,590
Damage
84,462
93,022
Taken
75,241
81,198
Mitigated
61,135
22,126
Healing
33,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,022
5,734
613
3,186
12,442
5,900
256
5,440
7,002
0
18,350
W
25,441
1,055
2,070
3,170
9,748
3,518
1,518
7,042
2,668
49,837
0
L
7,790
230
1,583
1,559
22,173
27,534
0
9,138
13,035
20,709
0
W
13,641
2,447
4,158
2,675
14,282
11,691
582
8,861
5,131
0
30,853
L
Raijin
Pelangocho
Raijin
13,251
1,191
895
2,547
18,542
9,883
0
8,737
9,805
27,692
0
L
Merlin
Shimba32
Merlin
18,566
1,453
1,556
4,580
14,646
7,806
160
7,074
7,572
47,597
0
W
Athena
SkZera
Athena
12,203
4,117
2,719
3,914
20,637
28,597
1,053
9,928
10,023
18,725
0
W
11,602
5,971
5,567
5,109
12,760
6,007
2,735
9,633
2,897
0
29,858
L
3,961
447
2,178
3,429
25,219
30,075
0
7,255
17,964
5,629
0
W
Bastet
21,575
5,946
2,694
1,645
17,814
11,322
1,423
6,694
10,954
0
36,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,697
Gold Earned
60,833
151
Minions Killed
163
0
Camps Cleared
0
1,313,386
Distance Traveled
1,494,242
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,621
664
26
2
0
221,898
0
W
Zeus
12,246
765
61
4
0
262,469
0
L
Ganesha
9,215
576
0
0
0
258,905
0
W
Thor
11,569
723
19
1
0
264,262
3
L
Raijin
10,889
681
31
2
0
240,497
4
L
Merlin
11,574
723
83
5
0
287,115
1
W
Athena
12,603
788
12
1
0
318,941
1
W
Cupid
11,912
745
42
3
0
280,187
0
L
Artio
9,398
587
11
1
0
304,971
0
W
Bastet
12,503
781
29
2
0
368,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role