Player Matchup

Vamana
Vamana
Gold II
DoGGyDoG1500
Vamana
Gold II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 84L
1,632 MMR
Party 1
Cerberus
Cerberus
Gold II
Kratos_Assassin1
Cerberus
Gold II
Level 86
God Stats
39W - 29L
1,699 SR
Queue Stats
90W - 66L
1,632 MMR
Party 1
Awilix
Awilix
Gold II
vitolo2x00
Awilix
Gold II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 79L
1,632 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,566 SR
1,632 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,654 SR
1,653 MMR
Neith
Neith
Gold V
AlexS777-
Neith
Gold V
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 15L
1,637 MMR
Solo
Bacchus
Bacchus
Gold V
DawnOfAphrodite
Bacchus
Gold V
Level 145
God Stats
5W - 6L
1,669 SR
Queue Stats
268W - 353L
1,662 MMR
Solo
Nox
Nox
Gold V
XIII_Hank
Nox
Gold V
Level 97
God Stats
3W - 2L
1,794 SR
Queue Stats
7W - 7L
1,659 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
0 / 4 / 1
6,169
617
4,464
7,758
4,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 3 / 1
6,755
676
3,466
10,550
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
vitolo2x00
Awilix
10
1 / 4 / 0
6,703
670
3,019
8,793
2,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Cu ChulainnAphroditeThothCthulhuPersephone

VS

Bans
CabrakanScyllaVulcanHeraDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AlexS777-
Neith
11
5 / 0 / 6
8,109
811
11,904
5,812
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 1 / 6
8,614
861
4,018
7,790
7,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 0 / 7
7,538
754
5,298
4,014
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
AlexS777-
Neith
5
0
6
8
W
4
1
6
7
L
Vamana
0
4
1
0.13
L
0
3
1
0.17
W
2
0
7
5.5
L
Awilix
vitolo2x00
Awilix
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,949
Damage
21,220
27,101
Taken
17,616
12,970
Mitigated
10,862
6,404
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AlexS777-
Neith
11,904
6,267
0
3,718
5,812
1,762
1,164
1,011
4,651
0
36,174
W
4,018
325
0
1,963
7,790
7,915
0
1,119
6,487
12,534
0
L
Vamana
4,464
1,308
0
2,044
7,758
4,335
0
3,215
4,413
0
20,995
L
3,466
53
0
2,098
10,550
5,873
0
3,505
6,853
14,170
0
W
5,298
833
0
478
4,014
1,185
259
1,400
2,564
33,887
0
L
Awilix
vitolo2x00
Awilix
3,019
650
0
2,262
8,793
2,762
0
2,272
6,447
0
29,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,627
Gold Earned
24,261
115
Minions Killed
124
0
Camps Cleared
0
568,264
Distance Traveled
572,085
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,109
811
47
5
0
190,958
3
W
Bacchus
8,614
861
14
1
0
202,306
2
L
Vamana
6,169
617
37
4
0
191,305
2
L
Cerberus
6,755
676
31
3
0
183,752
1
W
Nox
7,538
754
63
6
0
178,821
3
L
Awilix
6,703
670
47
5
0
193,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role