Player Matchup

Nu Wa
Nu Wa
IvanRR2
Nu Wa
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 147L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
Malistare77
Baron Samedi
Level 26
God Stats
16W - 12L
1,658 SR
Queue Stats
18W - 16L
1,606 Elo+
Party 1
Ymir
Ymir
Pnoyse
Ymir
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,344 Elo+
Party 2
Bakasura
Bakasura
Qrkie9
Bakasura
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,419 Elo+
Party 1
Ravana
Ravana
Sternalgoblin
Ravana
Level 18
God Stats
0W - 2L
1,680 SR
Queue Stats
2W - 4L
1,344 Elo+
Party 2
Team Averages
Level 51
1,568 SR
1,435 Elo+

VS

Team Averages
Level 110
1,514 SR
1,513 Elo+
Chiron
Chiron
Corsel
Chiron
Level 109
God Stats
6W - 4L
1,571 SR
Queue Stats
51W - 39L
1,540 Elo+
Solo
Cthulhu
Cthulhu
JoetyGoaty
Cthulhu
Level 99
God Stats
1W - 1L
1,208 SR
Queue Stats
11W - 15L
1,520 Elo+
Solo
Fenrir
Fenrir
LokiSanIok
Fenrir
Level 149
God Stats
20W - 16L
1,530 SR
Queue Stats
38W - 46L
1,509 Elo+
Solo
Anubis
Anubis
Snowflake49
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
hadeel30008
Nu Wa
Level 107
God Stats
43W - 25L
1,760 SR
Queue Stats
149W - 130L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IvanRR2
Nu Wa
15
1 / 5 / 2
9,230
923
13,314
8,413
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Malistare77
Baron Samedi
16
0 / 4 / 4
9,152
915
4,314
12,110
6,886
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Pnoyse
Ymir
15
1 / 6 / 2
9,779
978
8,447
17,089
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
Qrkie9
Bakasura
15
1 / 12 / 3
9,125
913
7,721
21,765
6,947
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 9 / 2
8,353
835
2,683
12,809
4,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

59

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Corsel
Chiron
17
6 / 1 / 22
11,001
1,100
13,647
11,827
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
JoetyGoaty
Cthulhu
17
5 / 0 / 15
10,567
1,057
10,000
7,749
6,372
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
LokiSanIok
Fenrir
18
15 / 2 / 12
12,098
1,210
14,010
8,773
2,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
2 / 1 / 23
10,725
1,073
15,643
9,564
4,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 0 / 24
10,895
1,090
12,111
2,094
761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
132
3
Kills
36
36
Deaths
4
13
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Chiron
Corsel
Chiron
6
1
22
17
L
Nu Wa
IvanRR2
Nu Wa
1
5
2
0.4
W
Cthulhu
JoetyGoaty
Cthulhu
5
0
15
12.5
W
Fenrir
LokiSanIok
Fenrir
15
2
12
10.5
L
Baron Samedi
Malistare77
Baron Samedi
0
4
4
0.5
L
Ymir
Pnoyse
Ymir
1
6
2
0.33
L
Bakasura
Qrkie9
Bakasura
1
12
3
0.21
W
Anubis
2
1
23
13.5
L
0
9
2
0.11
W
8
0
24
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,479
Damage
65,411
72,186
Taken
40,007
31,511
Mitigated
17,939
6,814
Healing
12,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Corsel
Chiron
13,647
6,566
852
3,407
11,827
3,904
0
7,760
3,586
0
32,946
L
Nu Wa
IvanRR2
Nu Wa
13,314
3,782
0
485
8,413
2,350
0
4,793
3,620
39,752
0
W
Cthulhu
JoetyGoaty
Cthulhu
10,000
767
109
0
7,749
6,372
0
5,685
1,848
28,344
0
W
Fenrir
LokiSanIok
Fenrir
14,010
3,248
0
1,268
8,773
2,896
0
4,925
2,628
0
23,824
L
Baron Samedi
Malistare77
Baron Samedi
4,314
74
1,128
1,738
12,110
6,886
0
5,807
6,303
31,322
0
L
Ymir
Pnoyse
Ymir
8,447
509
0
815
17,089
11,014
0
9,360
7,729
35,446
0
L
Bakasura
Qrkie9
Bakasura
7,721
5,455
0
2,219
21,765
6,947
0
9,573
12,192
0
13,603
W
Anubis
15,643
583
342
5,118
9,564
4,006
0
6,443
2,911
48,175
0
L
2,683
85
0
429
12,809
4,314
0
8,221
4,588
0
9,850
W
12,111
3,173
850
438
2,094
761
0
1,262
832
26,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,639
Gold Earned
55,286
198
Minions Killed
226
3
Camps Cleared
6
831,196
Distance Traveled
945,569
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,001
1,100
47
5
4
190,455
1
L
Nu Wa
9,230
923
50
5
0
190,835
0
W
Cthulhu
10,567
1,057
62
6
0
189,870
0
W
Fenrir
12,098
1,210
19
2
0
196,713
1
L
Baron Samedi
9,152
915
34
3
1
146,566
0
L
Ymir
9,779
978
69
7
0
166,134
1
L
Bakasura
9,125
913
32
3
2
178,914
4
W
Anubis
10,725
1,073
67
7
2
153,165
0
L
Ravana
8,353
835
13
1
0
148,747
0
W
Nu Wa
10,895
1,090
31
3
0
215,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role