Player Matchup

Thanatos
Thanatos
AugustusNubus
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Thetruefatz
King Arthur
Level 66
God Stats
22W - 10L
1,645 SR
Queue Stats
524W - 570L
1,368 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zadoki
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 41L
1,532 Elo+
Solo
Discordia
Discordia
Zalnot
Discordia
Level 68
God Stats
6W - 7L
1,594 SR
Queue Stats
78W - 95L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Zambrano_DDW
Cthulhu
Level 82
God Stats
11W - 5L
1,678 SR
Queue Stats
204W - 195L
1,574 Elo+
Solo
Team Averages
Level 86
1,583 SR
1,476 Elo+

VS

Team Averages
Level 89
1,500 SR
1,395 Elo+
Anhur
Anhur
Nixk09
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,185 Elo+
Solo
Ymir
Ymir
Sygnit
Ymir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
alan1540
Arachne
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 50L
1,400 Elo+
Solo
Chernobog
Chernobog
jacw212
Chernobog
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 176L
1,350 Elo+
Solo
Merlin
Merlin
juliomartynez
Merlin
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 154L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AugustusNubus
Thanatos
19
13 / 3 / 1
12,236
612
11,572
17,646
7,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Thetruefatz
King Arthur
16
1 / 5 / 2
9,705
485
5,005
16,173
6,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
Zadoki
Ah Muzen Cab
16
4 / 4 / 5
9,731
487
11,873
16,427
6,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Zalnot
Discordia
15
4 / 5 / 7
9,894
495
10,278
10,800
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Zambrano_DDW
Cthulhu
15
1 / 3 / 6
9,280
464
11,759
16,928
16,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Nixk09
Anhur
15
3 / 4 / 1
9,637
482
4,301
11,707
4,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Sygnit
Ymir
14
0 / 4 / 7
8,848
442
5,743
16,581
11,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
alan1540
Arachne
16
6 / 3 / 5
10,155
508
8,062
13,106
4,441
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
jacw212
Chernobog
16
4 / 7 / 4
9,702
485
12,032
16,832
6,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 5 / 2
10,796
540
16,165
11,934
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
23
Kills
20
20
Deaths
23
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AugustusNubus
Thanatos
13
3
1
4.5
L
Anhur
Nixk09
Anhur
3
4
1
0.88
L
Ymir
Sygnit
Ymir
0
4
7
0.88
W
King Arthur
Thetruefatz
King Arthur
1
5
2
0.4
W
Ah Muzen Cab
Zadoki
Ah Muzen Cab
4
4
5
1.63
W
Discordia
Zalnot
Discordia
4
5
7
1.5
W
Cthulhu
Zambrano_DDW
Cthulhu
1
3
6
1.33
L
Arachne
alan1540
Arachne
6
3
5
2.83
L
Chernobog
jacw212
Chernobog
4
7
4
0.86
L
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,487
Damage
46,303
77,974
Taken
70,160
40,953
Mitigated
31,785
34,077
Healing
11,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AugustusNubus
Thanatos
11,572
3,627
0
17,788
17,646
7,060
0
1,826
15,694
0
73,737
L
Anhur
Nixk09
Anhur
4,301
1,257
0
534
11,707
4,247
1,473
3,457
7,878
0
55,541
L
Ymir
Sygnit
Ymir
5,743
991
0
1,862
16,581
11,790
0
7,721
8,305
25,985
0
W
King Arthur
Thetruefatz
King Arthur
5,005
526
0
4,175
16,173
6,791
164
7,601
8,048
0
52,525
W
Ah Muzen Cab
Zadoki
Ah Muzen Cab
11,873
4,673
0
8,891
16,427
6,896
1,855
2,017
14,358
0
76,926
W
Discordia
Zalnot
Discordia
10,278
271
0
937
10,800
3,699
312
2,388
8,198
44,951
0
W
Cthulhu
Zambrano_DDW
Cthulhu
11,759
475
465
1,821
16,928
16,507
234
7,083
9,768
57,991
0
L
Arachne
alan1540
Arachne
8,062
5,857
0
2,749
13,106
4,441
158
1,042
11,892
0
42,241
L
Chernobog
jacw212
Chernobog
12,032
7,479
0
4,034
16,832
6,480
0
4,847
11,578
0
60,781
L
16,165
1,319
0
1,973
11,934
4,827
210
3,237
8,470
67,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,846
Gold Earned
49,138
525
Minions Killed
448
0
Camps Cleared
0
1,864,680
Distance Traveled
1,749,631
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,236
612
124
6
0
415,538
4
L
Anhur
9,637
482
99
5
0
278,347
2
L
Ymir
8,848
442
48
2
0
369,148
4
W
King Arthur
9,705
485
113
6
0
400,424
3
W
Ah Muzen Cab
9,731
487
118
6
0
350,085
6
W
Discordia
9,894
495
86
4
0
381,635
1
W
Cthulhu
9,280
464
84
4
0
316,998
7
L
Arachne
10,155
508
71
4
0
433,934
8
L
Chernobog
9,702
485
119
6
0
359,423
2
L
Merlin
10,796
540
111
6
0
308,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role