Player Matchup

Nu Wa
Nu Wa
NarutoIsTrash
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,618 Elo+
Party 2
Ymir
Ymir
Pisoglentiss
Ymir
Level 4
God Stats
40W - 29L
1,500 SR
Queue Stats
140W - 121L
1,189 Elo+
Party 1
Apollo
Apollo
SpagheddiPLS
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 247L
1,433 Elo+
Solo
Thor
Thor
crazyNecro
Thor
Level 14
God Stats
1W - 4L
1,292 SR
Queue Stats
77W - 69L
1,436 Elo+
Party 1
Bellona
Bellona
legolass01
Bellona
Level 99
God Stats
2W - 1L
1,529 SR
Queue Stats
15W - 7L
1,672 Elo+
Party 2
Team Averages
Level 30
1,464 SR
1,470 Elo+

VS

Team Averages
Level 11
1,442 SR
1,308 Elo+
Ymir
Ymir
Aubomidong
Ymir
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
308W - 316L
1,026 Elo+
Party 3
Sol
Sol
EBRTERRORIST
Sol
Level 7
God Stats
6W - 16L
1,342 SR
Queue Stats
192W - 196L
1,358 Elo+
Party 3
Hercules
Hercules
Eyrax
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,809 Elo+
Solo
Bastet
Bastet
HIRURG100
Bastet
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
277W - 290L
1,043 Elo+
Party 3
Anhur
Anhur
MaJoR1071
Anhur
Level 8
God Stats
38W - 38L
1,366 SR
Queue Stats
166W - 168L
1,305 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 9
11,190
622
18,299
7,367
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 2 / 9
9,590
533
3,209
10,362
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
15
8 / 1 / 5
10,553
586
12,444
10,402
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 4 / 10
9,697
539
7,851
12,432
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
legolass01
Bellona
17
1 / 3 / 4
10,531
585
3,762
11,252
7,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 6
8,011
445
2,622
14,349
8,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 4 / 1
9,409
523
13,098
10,838
2,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Eyrax
Hercules
13
1 / 5 / 1
7,453
414
3,936
15,315
12,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
HIRURG100
Bastet
11
1 / 3 / 2
6,901
383
606
8,896
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
MaJoR1071
Anhur
11
2 / 6 / 4
6,917
384
4,865
12,815
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
21
Kills
10
10
Deaths
22
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
L
6
4
1
1.63
L
Hercules
Eyrax
Hercules
1
5
1
0.3
L
Bastet
HIRURG100
Bastet
1
3
2
0.67
L
Anhur
MaJoR1071
Anhur
2
6
4
0.67
W
6
0
9
10.5
W
2
2
9
3.25
W
Apollo
8
1
5
10.5
W
4
4
10
2.25
W
Bellona
legolass01
Bellona
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,565
Damage
25,127
51,815
Taken
62,213
26,952
Mitigated
28,284
16,295
Healing
10,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,622
607
0
888
14,349
8,136
23
4,783
9,367
36,127
0
L
13,098
2,259
0
1,563
10,838
2,882
621
4,892
5,732
59,038
0
L
Hercules
Eyrax
Hercules
3,936
794
0
3,906
15,315
12,198
0
6,259
8,848
6,409
23,676
L
Bastet
HIRURG100
Bastet
606
0
0
966
8,896
1,951
0
1,473
7,305
0
18,799
L
Anhur
MaJoR1071
Anhur
4,865
1,608
0
3,045
12,815
3,117
0
3,228
9,453
0
27,732
W
18,299
5,100
268
2,609
7,367
3,028
2,633
1,570
5,672
95,995
0
W
3,209
454
0
1,295
10,362
7,150
411
3,459
6,878
15,625
0
W
Apollo
12,444
7,790
0
5,008
10,402
4,223
4,315
2,366
7,936
0
67,073
W
7,851
1,980
0
3,065
12,432
4,635
687
3,499
8,862
0
45,952
W
Bellona
legolass01
Bellona
3,762
563
0
4,050
11,252
7,916
1,536
5,557
5,695
0
56,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,561
Gold Earned
38,691
457
Minions Killed
302
0
Camps Cleared
0
1,727,423
Distance Traveled
1,669,239
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,011
445
64
4
0
336,581
0
L
Sol
9,409
523
104
6
0
337,985
1
L
Hercules
7,453
414
54
3
0
303,301
6
L
Bastet
6,901
383
39
2
0
384,289
0
L
Anhur
6,917
384
41
2
0
307,083
0
W
Nu Wa
11,190
622
141
8
0
353,843
2
W
Ymir
9,590
533
13
1
0
384,745
3
W
Apollo
10,553
586
111
6
0
322,684
2
W
Thor
9,697
539
78
4
0
365,618
1
W
Bellona
10,531
585
114
6
0
300,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role