Player Matchup

Neith
Neith
BACH0
Neith
Level 158
God Stats
21W - 9L
1,930 SR
Queue Stats
173W - 101L
1,911 Elo+
Party 2
Janus
Janus
DankUllr
Janus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Rockntroll51
Hercules
Level 10
God Stats
2W - 0L
1,722 SR
Queue Stats
6W - 1L
1,652 Elo+
Party 2
Team Averages
Level 62
1,717 SR
1,687 Elo+

VS

Team Averages
Level 54
1,670 SR
1,439 Elo+
Scylla
Scylla
Arbx
Scylla
Level 18
God Stats
2W - 6L
1,823 SR
Queue Stats
119W - 121L
1,408 Elo+
Party 1
Erlang Shen
Erlang Shen
Krieg90
Erlang Shen
Level 18
God Stats
11W - 15L
1,686 SR
Queue Stats
22W - 31L
1,408 Elo+
Party 1
Medusa
Medusa
MikeelNite
Medusa
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 48L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BACH0
Neith
16
13 / 1 / 6
11,710
901
18,808
11,909
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
DankUllr
Janus
14
6 / 5 / 9
10,644
819
8,325
7,331
2,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Rockntroll51
Hercules
12
1 / 3 / 10
9,832
756
2,047
7,978
5,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arbx
Scylla
12
3 / 6 / 4
8,467
651
7,314
9,688
2,840
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Krieg90
Erlang Shen
11
0 / 5 / 5
7,831
602
2,495
11,943
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
MikeelNite
Medusa
12
5 / 9 / 3
9,256
712
6,020
13,035
4,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
20
Kills
8
9
Deaths
20
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
Arbx
Scylla
3
6
4
0.83
W
Neith
BACH0
Neith
13
1
6
16
W
Janus
DankUllr
Janus
6
5
9
2.1
L
Erlang Shen
Krieg90
Erlang Shen
0
5
5
0.5
L
Medusa
MikeelNite
Medusa
5
9
3
0.72
W
Hercules
Rockntroll51
Hercules
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,180
Damage
15,829
27,218
Taken
34,666
11,941
Mitigated
13,269
10,552
Healing
1,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Arbx
Scylla
7,314
522
0
901
9,688
2,840
0
2,146
7,330
27,924
0
W
Neith
BACH0
Neith
18,808
7,412
0
8,224
11,909
4,384
2,260
3,297
8,612
0
60,982
W
Janus
DankUllr
Janus
8,325
369
0
785
7,331
2,326
263
1,205
6,126
53,093
0
L
Erlang Shen
Krieg90
Erlang Shen
2,495
659
0
1,090
11,943
5,584
0
3,017
8,720
0
16,040
L
Medusa
MikeelNite
Medusa
6,020
2,734
0
0
13,035
4,845
0
2,692
10,191
0
28,496
W
Hercules
Rockntroll51
Hercules
2,047
47
0
1,543
7,978
5,231
271
2,868
5,110
0
3,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
25,554
160
Minions Killed
98
0
Camps Cleared
0
721,208
Distance Traveled
613,361
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,467
651
44
3
0
198,169
1
W
Neith
11,710
901
76
6
0
228,217
4
W
Janus
10,644
819
82
6
0
230,257
3
L
Erlang Shen
7,831
602
21
2
0
226,008
0
L
Medusa
9,256
712
33
3
0
189,184
0
W
Hercules
9,832
756
2
0
0
262,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role