Player Matchup

Cabrakan
Cabrakan
ElCanelitaaa
Cabrakan
Level 32
God Stats
1W - 4L
1,415 SR
Queue Stats
327W - 358L
1,506 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ErSg18
Tsukuyomi
Level 18
God Stats
11W - 17L
1,562 SR
Queue Stats
79W - 87L
1,640 Elo+
Party 3
Bellona
Bellona
SuperChecky7
Bellona
Level 6
God Stats
1W - 2L
1,555 SR
Queue Stats
3W - 2L
1,689 Elo+
Party 3
Hera
Hera
Zurano_Gz
Hera
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
218W - 182L
1,619 Elo+
Party 3
Anhur
Anhur
infinitiflow
Anhur
Level 17
God Stats
25W - 28L
1,159 SR
Queue Stats
93W - 108L
1,297 Elo+
Party 3
Team Averages
Level 36
1,438 SR
1,550 Elo+

VS

Team Averages
Level 14
1,604 SR
1,524 Elo+
Anhur
Anhur
Kakehi
Anhur
Level 6
God Stats
2W - 0L
1,722 SR
Queue Stats
5W - 6L
1,437 Elo+
Party 1
Merlin
Merlin
Lejon22
Merlin
Level 11
God Stats
5W - 4L
1,796 SR
Queue Stats
28W - 17L
1,611 Elo+
Party 2
Odin
Odin
Slavvebabbe
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,462 Elo+
Party 2
Awilix
Awilix
ddeenniiss31
Awilix
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
176W - 174L
1,595 Elo+
Party 2
Ares
Ares
snagward
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ElCanelitaaa
Cabrakan
8
0 / 6 / 1
5,420
417
2,691
11,606
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
ErSg18
Tsukuyomi
12
4 / 5 / 3
7,250
558
5,672
12,152
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
SuperChecky7
Bellona
11
1 / 3 / 0
5,763
443
3,020
8,967
5,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
14
4 / 3 / 2
7,882
606
7,158
8,131
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 7 / 0
5,207
401
3,326
9,162
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kakehi
Anhur
14
15 / 1 / 2
8,708
670
12,083
10,745
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Lejon22
Merlin
12
1 / 3 / 2
7,392
569
5,047
6,675
2,712
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 2
7,639
588
6,082
5,107
3,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
14
4 / 5 / 5
8,290
638
6,843
10,919
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
13
1 / 0 / 14
8,067
621
5,410
8,703
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
10
Kills
24
24
Deaths
10
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ElCanelitaaa
Cabrakan
0
6
1
0.08
L
Tsukuyomi
ErSg18
Tsukuyomi
4
5
3
1.1
W
Anhur
Kakehi
Anhur
15
1
2
16
W
Merlin
Lejon22
Merlin
1
3
2
0.67
W
3
1
2
4
L
Bellona
SuperChecky7
Bellona
1
3
0
0.33
L
Hera
4
3
2
1.67
W
Awilix
4
5
5
1.3
L
1
7
0
0.14
W
Ares
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,867
Damage
35,465
50,018
Taken
42,149
19,159
Mitigated
18,004
9,245
Healing
15,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ElCanelitaaa
Cabrakan
2,691
768
0
2,046
11,606
5,438
0
4,060
7,546
12,974
0
L
Tsukuyomi
ErSg18
Tsukuyomi
5,672
1,650
0
3,368
12,152
4,054
0
1,712
10,347
0
35,448
W
Anhur
Kakehi
Anhur
12,083
6,658
0
6,392
10,745
3,291
1,485
1,471
9,270
0
42,232
W
Merlin
Lejon22
Merlin
5,047
602
0
1,935
6,675
2,712
758
1,722
4,773
38,753
0
W
6,082
1,543
0
1,146
5,107
3,357
304
340
4,765
0
29,757
L
Bellona
SuperChecky7
Bellona
3,020
795
0
2,260
8,967
5,559
437
452
8,191
0
22,464
L
Hera
7,158
1,781
0
686
8,131
2,562
87
2,218
5,888
50,874
0
W
Awilix
6,843
2,706
0
3,222
10,919
3,796
352
3,285
7,458
0
45,148
L
3,326
856
0
885
9,162
1,546
0
2,015
7,147
0
18,469
W
Ares
5,410
638
0
2,437
8,703
4,848
175
2,629
6,034
13,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,522
Gold Earned
40,096
259
Minions Killed
313
0
Camps Cleared
0
1,188,303
Distance Traveled
1,269,172
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,420
417
21
2
0
249,041
1
L
Tsukuyomi
7,250
558
67
5
0
261,550
0
W
Anhur
8,708
670
59
5
0
238,772
2
W
Merlin
7,392
569
70
5
0
232,147
0
W
Odin
7,639
588
67
5
0
281,155
0
L
Bellona
5,763
443
40
3
0
220,821
1
L
Hera
7,882
606
99
8
0
255,057
0
W
Awilix
8,290
638
95
7
0
279,372
1
L
Anhur
5,207
401
32
2
0
201,834
4
W
Ares
8,067
621
22
2
0
237,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role