Player Matchup

Scylla
Scylla
ImZachFam
Scylla
Level 19
God Stats
12W - 11L
1,535 SR
Queue Stats
20W - 23L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LasttDevil
Tsukuyomi
Level 9
God Stats
3W - 4L
1,625 SR
Queue Stats
5W - 9L
1,411 Elo+
Solo
Ganesha
Ganesha
Misplt
Ganesha
Level 27
God Stats
7W - 5L
1,808 SR
Queue Stats
42W - 38L
1,386 Elo+
Party 1
Thor
Thor
RyzPan
Thor
Level 29
God Stats
35W - 30L
1,591 SR
Queue Stats
43W - 47L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
vespitilio
Erlang Shen
Level 25
God Stats
4W - 5L
1,253 SR
Queue Stats
44W - 38L
1,452 Elo+
Party 1
Team Averages
Level 22
1,562 SR
1,440 Elo+

VS

Team Averages
Level 23
1,524 SR
1,424 Elo+
Cthulhu
Cthulhu
Ask3n
Cthulhu
Level 18
God Stats
3W - 1L
1,586 SR
Queue Stats
10W - 6L
1,433 Elo+
Solo
Anubis
Anubis
JustJodham
Anubis
Level 21
God Stats
14W - 9L
1,384 SR
Queue Stats
52W - 31L
1,220 Elo+
Party 2
Sun Wukong
Sun Wukong
Pa-come
Sun Wukong
Level 23
God Stats
4W - 3L
1,210 SR
Queue Stats
62W - 40L
1,539 Elo+
Party 2
Bakasura
Bakasura
javilaclase
Bakasura
Level 28
God Stats
11W - 8L
1,613 SR
Queue Stats
77W - 70L
1,619 Elo+
Solo
Danzaburou
Danzaburou
skawiocha
Danzaburou
Level 26
God Stats
1W - 0L
1,829 SR
Queue Stats
1W - 5L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ImZachFam
Scylla
19
6 / 11 / 6
12,875
477
15,584
18,858
7,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
LasttDevil
Tsukuyomi
17
4 / 12 / 9
11,262
417
15,920
18,706
11,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ganesha
Misplt
Ganesha
19
2 / 4 / 14
12,006
445
16,406
21,456
23,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
RyzPan
Thor
17
1 / 6 / 6
11,091
411
8,421
24,447
9,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Erlang Shen
vespitilio
Erlang Shen
20
12 / 7 / 4
14,057
521
25,216
21,793
16,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ask3n
Cthulhu
20
7 / 6 / 13
14,738
546
15,148
29,927
36,968
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
JustJodham
Anubis
20
20 / 6 / 4
16,243
602
26,619
26,576
14,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Pa-come
Sun Wukong
20
1 / 4 / 7
14,824
549
9,867
21,137
15,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
javilaclase
Bakasura
20
9 / 6 / 11
14,649
543
15,518
22,925
14,513
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
skawiocha
Danzaburou
20
3 / 3 / 11
13,903
515
13,178
17,786
7,092
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
86
25
Kills
40
40
Deaths
25
39
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ask3n
Cthulhu
7
6
13
2.25
L
Scylla
ImZachFam
Scylla
6
11
6
0.82
W
Anubis
JustJodham
Anubis
20
6
4
3.67
L
Tsukuyomi
LasttDevil
Tsukuyomi
4
12
9
0.71
L
Ganesha
Misplt
Ganesha
2
4
14
2.25
W
Sun Wukong
Pa-come
Sun Wukong
1
4
7
1.13
L
Thor
RyzPan
Thor
1
6
6
0.67
W
Bakasura
javilaclase
Bakasura
9
6
11
2.42
W
Danzaburou
skawiocha
Danzaburou
3
3
11
2.83
L
Erlang Shen
vespitilio
Erlang Shen
12
7
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,547
Damage
80,330
105,260
Taken
118,351
67,460
Mitigated
89,249
22,829
Healing
35,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ask3n
Cthulhu
15,148
1,471
1,406
1,234
29,927
36,968
561
9,012
20,679
64,009
0
L
Scylla
ImZachFam
Scylla
15,584
721
0
2,081
18,858
7,022
0
10,165
8,693
62,446
0
W
Anubis
JustJodham
Anubis
26,619
1,336
0
14,025
26,576
14,737
894
9,058
17,134
113,993
0
L
Tsukuyomi
LasttDevil
Tsukuyomi
15,920
3,555
0
1,771
18,706
11,161
0
8,305
9,952
0
44,624
L
Ganesha
Misplt
Ganesha
16,406
2,385
0
2,103
21,456
23,415
311
9,744
11,436
57,676
0
W
Sun Wukong
Pa-come
Sun Wukong
9,867
3,809
0
6,678
21,137
15,939
1,532
3,930
17,143
0
99,751
L
Thor
RyzPan
Thor
8,421
2,591
439
11,836
24,447
9,174
98
6,828
17,234
0
78,596
W
Bakasura
javilaclase
Bakasura
15,518
10,731
0
5,532
22,925
14,513
2,905
5,341
17,487
9,667
83,928
W
Danzaburou
skawiocha
Danzaburou
13,178
7,973
0
6,185
17,786
7,092
2,393
5,176
12,530
0
93,057
L
Erlang Shen
vespitilio
Erlang Shen
25,216
12,259
0
4,599
21,793
16,688
0
7,457
13,791
4,184
57,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,291
Gold Earned
74,357
444
Minions Killed
704
0
Camps Cleared
0
2,097,738
Distance Traveled
2,175,154
37
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,738
546
92
3
0
479,241
5
L
Scylla
12,875
477
82
3
0
377,083
13
W
Anubis
16,243
602
146
5
0
387,303
0
L
Tsukuyomi
11,262
417
73
3
0
408,387
1
L
Ganesha
12,006
445
40
1
0
481,187
13
W
Sun Wukong
14,824
549
189
7
0
448,669
0
L
Thor
11,091
411
143
5
0
366,124
0
W
Bakasura
14,649
543
139
5
0
444,779
3
W
Danzaburou
13,903
515
138
5
0
415,162
0
L
Erlang Shen
14,057
521
106
4
0
464,957
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role