Player Matchup

Cerberus
Cerberus
IAm_GodKing
Cerberus
Level 17
God Stats
20W - 24L
1,417 SR
Queue Stats
25W - 39L
1,309 Elo+
Solo
Artemis
Artemis
L0NGWAY22ENT
Artemis
Level 27
God Stats
125W - 138L
1,523 SR
Queue Stats
193W - 241L
1,345 Elo+
Solo
Neith
Neith
Maryo17
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,301 Elo+
Solo
Pele
Pele
NovaCatCadet
Pele
Level 29
God Stats
5W - 3L
1,682 SR
Queue Stats
32W - 24L
1,301 Elo+
Solo
Mercury
Mercury
funichigo
Mercury
Level 22
God Stats
9W - 5L
1,553 SR
Queue Stats
14W - 11L
1,319 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,315 Elo+

VS

Team Averages
Level 23
1,501 SR
1,303 Elo+
Pele
Pele
Akashi_DKN
Pele
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 24L
1,250 Elo+
Party 1
Guan Yu
Guan Yu
BieL_-Loko_
Guan Yu
Level 29
God Stats
0W - 3L
1,761 SR
Queue Stats
14W - 23L
1,219 Elo+
Party 1
Bakasura
Bakasura
bryanp3692
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anhur
Anhur
matallard44
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 73L
1,394 Elo+
Solo
Arachne
Arachne
redbear3382
Arachne
Level 26
God Stats
3W - 6L
1,246 SR
Queue Stats
3W - 7L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IAm_GodKing
Cerberus
20
6 / 6 / 19
13,928
1,161
18,872
22,210
11,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
L0NGWAY22ENT
Artemis
20
13 / 6 / 13
15,026
1,252
29,596
14,560
5,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Maryo17
Neith
14
0 / 2 / 2
9,324
777
976
3,765
968
18
8 / 5 / 10
12,312
1,026
11,710
13,477
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
funichigo
Mercury
20
14 / 9 / 18
15,339
1,278
33,893
19,225
6,878
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

119

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 10
12,854
1,071
17,244
18,093
7,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
BieL_-Loko_
Guan Yu
19
2 / 6 / 14
11,909
992
10,640
18,343
16,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
bryanp3692
Bakasura
17
4 / 9 / 5
11,601
967
8,395
20,152
9,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 11 / 13
12,299
1,025
8,435
21,064
8,919
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
redbear3382
Arachne
18
9 / 7 / 11
13,264
1,105
17,980
25,464
12,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
80
41
Kills
27
28
Deaths
41
62
Assists
53
Player
Kills
Deaths
Assists
KDA
L
8
8
10
1.63
L
Guan Yu
BieL_-Loko_
Guan Yu
2
6
14
1.5
W
Cerberus
IAm_GodKing
Cerberus
6
6
19
2.58
W
Artemis
L0NGWAY22ENT
Artemis
13
6
13
3.25
W
Neith
Maryo17
Neith
0
2
2
0.5
W
8
5
10
2.6
L
Bakasura
bryanp3692
Bakasura
4
9
5
0.72
W
Mercury
funichigo
Mercury
14
9
18
2.56
L
4
11
13
0.95
L
Arachne
redbear3382
Arachne
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,047
Damage
62,694
73,237
Taken
103,116
28,074
Mitigated
54,559
9,759
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,244
6,810
0
2,287
18,093
7,253
0
3,860
14,233
0
38,211
L
Guan Yu
BieL_-Loko_
Guan Yu
10,640
1,932
1,441
2,490
18,343
16,328
0
4,416
13,927
0
22,377
W
Cerberus
IAm_GodKing
Cerberus
18,872
818
0
4,230
22,210
11,047
0
0
21,910
39,410
0
W
Artemis
L0NGWAY22ENT
Artemis
29,596
22,520
0
0
14,560
5,351
0
0
14,211
0
64,976
W
Neith
Maryo17
Neith
976
0
0
0
3,765
968
0
0
3,331
0
2,613
W
11,710
3,731
258
2,535
13,477
3,830
0
0
12,977
0
20,473
L
Bakasura
bryanp3692
Bakasura
8,395
5,645
0
1,702
20,152
9,749
0
1,730
18,422
0
22,614
W
Mercury
funichigo
Mercury
33,893
20,296
444
2,292
19,225
6,878
0
0
18,445
0
57,606
L
8,435
5,346
0
1,251
21,064
8,919
0
3,281
17,783
0
21,162
L
Arachne
redbear3382
Arachne
17,980
15,310
0
3,588
25,464
12,310
0
5,585
19,879
0
36,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,929
Gold Earned
61,927
217
Minions Killed
184
1
Camps Cleared
8
773,146
Distance Traveled
1,040,648
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,854
1,071
56
5
0
203,641
1
L
Guan Yu
11,909
992
34
3
0
188,864
0
W
Cerberus
13,928
1,161
42
4
0
174,507
0
W
Artemis
15,026
1,252
92
8
0
167,048
2
W
Neith
9,324
777
3
0
1
73,841
0
W
Pele
12,312
1,026
20
2
0
123,153
1
L
Bakasura
11,601
967
37
3
4
234,200
0
W
Mercury
15,339
1,278
60
5
0
234,597
0
L
Anhur
12,299
1,025
28
2
0
182,542
0
L
Arachne
13,264
1,105
29
2
4
231,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role