Player Matchup

Hou Yi
Hou Yi
NightJupiter331
Hou Yi
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 61L
1,662 Elo+
Party 1
Kali
Kali
The Kriisx
Kali
Level 39
God Stats
1W - 5L
1,343 SR
Queue Stats
79W - 81L
1,576 Elo+
Party 2
Yemoja
Yemoja
WVLFGVD
Yemoja
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 26L
1,798 Elo+
Party 1
Janus
Janus
ZNF Specttre
Janus
Level 105
God Stats
2W - 8L
1,313 SR
Queue Stats
340W - 337L
1,472 Elo+
Party 2
Kumbhakarna
Kumbhakarna
x Ravenz v
Kumbhakarna
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 352L
1,426 Elo+
Party 2
Team Averages
Level 79
1,431 SR
1,587 Elo+

VS

Team Averages
Level 92
1,421 SR
1,583 Elo+
Skadi
Skadi
Freshaman8
Skadi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,495 Elo+
Party 3
Ra
Ra
IcePendragon
Ra
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
283W - 261L
1,328 Elo+
Party 3
Ymir
Ymir
Leticia Lopes D
Ymir
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,920 Elo+
Solo
Set
Set
OpticSquid IV
Set
Level 46
God Stats
1W - 1L
1,298 SR
Queue Stats
161W - 127L
1,675 Elo+
Solo
Camazotz
Camazotz
Vampire-_-Bats
Camazotz
Level 156
God Stats
1W - 3L
1,308 SR
Queue Stats
182W - 186L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,164
421
7,256
9,601
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 0
7,291
429
3,749
10,884
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
WVLFGVD
Yemoja
12
4 / 2 / 3
8,209
483
8,108
12,606
8,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 0
7,141
420
5,293
10,090
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
x Ravenz v
Kumbhakarna
13
0 / 7 / 2
7,580
446
3,424
13,767
7,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
2 / 2 / 2
8,140
479
3,821
5,320
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

18
6 / 0 / 7
11,358
668
14,594
12,192
5,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 2
7,820
460
3,302
11,470
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
7 / 2 / 1
11,225
660
11,655
12,598
10,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
14
6 / 0 / 2
9,518
560
7,944
10,584
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
8
Kills
21
22
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
2
2
2
1.5
W
6
0
7
9.5
W
0
4
2
0.25
L
2
2
4
2
W
7
2
1
3.75
L
2
5
0
0.4
W
Camazotz
6
0
2
7
L
Yemoja
WVLFGVD
Yemoja
4
2
3
2.75
L
0
6
0
0
L
Kumbhakarna
x Ravenz v
Kumbhakarna
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,830
Damage
41,316
56,948
Taken
52,164
28,073
Mitigated
34,932
11,721
Healing
20,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
3,821
1,296
0
880
5,320
1,780
1,503
1,696
3,624
0
23,895
W
14,594
2,076
1,415
7,077
12,192
5,401
682
4,614
7,338
93,373
0
W
3,302
724
0
1,992
11,470
10,204
629
3,201
8,227
23,657
0
L
7,256
3,507
0
4,136
9,601
3,004
715
3,214
6,321
0
35,401
W
11,655
5,781
0
4,027
12,598
10,622
2,750
4,618
7,602
0
81,547
L
3,749
1,369
0
1,850
10,884
6,261
292
4,391
6,403
8,043
32,661
W
Camazotz
7,944
3,219
0
4,787
10,584
6,925
0
2,362
8,159
11,134
47,653
L
Yemoja
WVLFGVD
Yemoja
8,108
1,250
1,499
2,011
12,606
8,558
299
3,884
8,551
35,876
0
L
5,293
263
0
1,055
10,090
2,974
0
4,746
5,029
40,677
0
L
Kumbhakarna
x Ravenz v
Kumbhakarna
3,424
473
0
1,170
13,767
7,276
0
1,288
12,009
33,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,385
Gold Earned
48,061
344
Minions Killed
495
0
Camps Cleared
0
1,440,789
Distance Traveled
1,530,087
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,140
479
48
3
0
306,511
0
W
Ra
11,358
668
164
10
0
336,409
3
W
Ymir
7,820
460
36
2
0
272,852
0
L
Hou Yi
7,164
421
66
4
0
228,719
3
W
Set
11,225
660
145
9
0
274,459
5
L
Kali
7,291
429
77
5
0
311,792
1
W
Camazotz
9,518
560
102
6
0
339,856
0
L
Yemoja
8,209
483
37
2
0
295,882
1
L
Janus
7,141
420
91
5
0
315,252
1
L
Kumbhakarna
7,580
446
73
4
0
289,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role