Player Matchup

Medusa
Medusa
FlauschM
Medusa
Level 16
God Stats
4W - 5L
1,743 SR
Queue Stats
9W - 5L
1,658 Elo+
Solo
Merlin
Merlin
Hugopg9414
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
jsdatcasualgamer
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,500 Elo+
Solo
Scylla
Scylla
petition_beige
Scylla
Level 16
God Stats
1W - 5L
1,229 SR
Queue Stats
10W - 14L
1,399 Elo+
Solo
Ares
Ares
sawasawicki84
Ares
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
29W - 36L
1,293 Elo+
Solo
Team Averages
Level 13
1,494 SR
1,470 Elo+

VS

Team Averages
Level 26
1,542 SR
1,472 Elo+
Odin
Odin
Celtic_Outlaw_
Odin
Level 26
God Stats
1W - 0L
1,224 SR
Queue Stats
3W - 6L
1,207 Elo+
Solo
Ra
Ra
HugoDDJ
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Hades
Hades
I ZaCkArIAhh x
Hades
Level 27
God Stats
25W - 19L
1,743 SR
Queue Stats
50W - 59L
1,576 Elo+
Party 1
Artemis
Artemis
Xxmarkevich15xX
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 46L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
andersonO295
Heimdallr
Level 28
God Stats
2W - 0L
1,743 SR
Queue Stats
50W - 63L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FlauschM
Medusa
12
4 / 6 / 1
7,007
438
8,398
14,153
5,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
Hugopg9414
Merlin
12
1 / 3 / 0
6,973
436
2,351
5,748
2,050
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 6 / 1
6,186
387
3,295
8,497
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 0
7,007
438
4,224
6,841
1,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 3
6,416
401
4,112
13,523
9,314
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 0
9,734
608
6,206
8,627
3,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
3 / 1 / 0
9,497
594
4,750
5,517
1,876
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
10 / 0 / 3
8,937
559
11,049
5,999
3,116
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 3 / 5
6,864
429
2,855
6,956
1,986
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
andersonO295
Heimdallr
11
2 / 2 / 9
7,540
471
9,196
8,586
3,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
23
24
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
Medusa
FlauschM
Medusa
4
6
1
0.75
W
3
1
0
3
L
Merlin
Hugopg9414
Merlin
1
3
0
0.33
W
10
0
3
11.5
W
1
3
5
1.17
W
Heimdallr
andersonO295
Heimdallr
2
2
9
3.25
L
0
6
1
0.08
L
0
3
0
0
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,380
Damage
34,056
48,762
Taken
35,685
20,380
Mitigated
13,479
8,925
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,206
3,165
0
2,884
8,627
3,258
2,836
3,703
4,564
0
41,671
L
Medusa
FlauschM
Medusa
8,398
3,738
0
4,300
14,153
5,105
0
4,324
9,829
0
41,105
W
4,750
831
0
2,094
5,517
1,876
2,182
2,472
3,005
59,397
0
L
Merlin
Hugopg9414
Merlin
2,351
592
0
0
5,748
2,050
319
4,342
1,406
29,853
0
W
11,049
756
482
3,772
5,999
3,116
946
1,475
4,524
39,837
0
W
2,855
1,057
183
492
6,956
1,986
519
1,163
5,793
0
22,433
W
Heimdallr
andersonO295
Heimdallr
9,196
4,589
231
2,034
8,586
3,243
1,259
1,474
7,112
0
32,493
L
3,295
949
0
1,469
8,497
2,310
455
605
7,892
0
27,586
L
4,224
426
0
2,175
6,841
1,601
682
114
6,727
33,390
0
L
4,112
283
111
870
13,523
9,314
0
6,414
7,109
17,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
42,572
271
Minions Killed
352
0
Camps Cleared
0
1,273,425
Distance Traveled
1,277,267
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,734
608
88
6
0
268,283
0
L
Medusa
7,007
438
65
4
0
249,206
1
W
Ra
9,497
594
126
8
0
265,608
2
L
Merlin
6,973
436
63
4
0
211,593
2
W
Hades
8,937
559
75
5
0
256,568
0
W
Artemis
6,864
429
31
2
0
240,247
1
W
Heimdallr
7,540
471
32
2
0
246,561
0
L
Thor
6,186
387
53
3
0
276,538
2
L
Scylla
7,007
438
71
4
0
248,403
4
L
Ares
6,416
401
19
1
0
287,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role